Garry's Mod

Garry's Mod

DSteps: Dynamic Footsteps
612 kommentarer
Gunkster 13. nov. kl. 19:37 
I wish the loud ass clacky concrete sound effect was different holy hell
gamebot 28. okt. kl. 12:00 
Guys, it’s an incompatibility withTACMOVE, ATLEAST FOR MEA
jaxy 28. okt. kl. 7:02 
the footsteps are like insanely fast, is there any fix to this?
Queranix 30. sep. kl. 7:08 
yeah wings is definitely correct, grass and carpet sounds have been swapped
sethkwright 1. sep. kl. 11:23 
can we get a Portal 2 version?
wings 29. aug. kl. 13:45 
i think the carpet and grass footstep sounds are swaped because on carpet it sounds like grass and grass sounds like carpet
GaussTheWizard  [ophavsmand] 15. aug. kl. 20:28 
Moving that slow removes footstep sounds even in vanilla.
AJgamerboi 15. aug. kl. 20:20 
How come when you're moving slow enough the sound completely just stops
Democracy Cat 14. juli kl. 19:44 
Yikes
Eris Vizierre 13. juli kl. 5:48 
I love this addon, but there's a single gripe I have with it.

...Where's the footstep sounds for rubber?
traviswimmer3 7. juli kl. 15:20 
and i dont really hear any footsteps tho
traviswimmer3 7. juli kl. 15:19 
everytime i stop moving, i hear a weird sliding sound. is that part of the addon or what?
PNMCarrie7 28. juni kl. 7:25 
だいすけ.
ZARTH THE WOLFITO 25. juni kl. 10:25 
why does it feels like my character is using high heels?
Anna the Gaymer 15. maj kl. 13:49 
So, I don't know if this is a common problem or anything. But I have an issue where it plays the footstep sounds... way too fast, to the point where it sounds like a buzzing, when I get properly moving. If I had to guess, it's a conflict with TacMove- is there a way to fix this other than ditching TacMove?
GaussTheWizard  [ophavsmand] 25. apr. kl. 13:09 
There hasn’t been a Gmod update since March. You must have needed to restart your game or accidentally found a conflict.
RMS Titanic 24. apr. kl. 23:36 
the latest gmod update seems to have fixed it
RMS Titanic 23. apr. kl. 18:31 
The sounds that are only playing for me are the jumping and landing sounds. The rest is just silent even if I do snd_restart
peach 21. apr. kl. 23:07 
this doesnt seem to work on the server i play on, but other sound replacers ive used have worked. any idea why?
дабстеп мытищи 12. apr. kl. 22:29 
it's good but there's no separate footsteps for crouching and slow walk. kinda ruins the immersion. i wish crouching footsteps were really subtle and silent because stealth
King George, The Third. 10. apr. kl. 18:49 
Uhh every time i walk on a custom floor (i think) it just repeats the footstep sound over and over again really fast every time i walk forward. help?
sandvich 10. apr. kl. 16:47 
Thanks very much !
GaussTheWizard  [ophavsmand] 5. apr. kl. 13:08 
gm_justwalls
sandvich 5. apr. kl. 11:15 
Map on video ?
GaussTheWizard  [ophavsmand] 29. mar. kl. 11:17 
:D
Sublevel 29. mar. kl. 11:15 
I love this
GaussTheWizard  [ophavsmand] 29. mar. kl. 10:00 
:(
Пивозавр 29. mar. kl. 5:09 
Trash
Larry The Cucumber 27. mar. kl. 5:44 
why does this oddly remind me of postal 2 walking sounds
walter 27. mar. kl. 0:15 
what is the map in the video?
uopual 23. mar. kl. 17:34 
tacmove causes it to play hundreds of sounds per second for me
tonyzur 4. mar. kl. 12:17 
found the conflicts, jmod and global npc hearing.
tonyzur 4. mar. kl. 9:34 
i think i have a mod conflict somewhere but i can't figure out what's causing it. don't have any mods that explicitly change footstep sounds.
tonyzur 4. mar. kl. 9:25 
idk what to do i'm still hearing vanilla footsteps overlaid with these it's driving me crazy i've even tried making completely silent footsteps and having them overwrite the vanilla footsteps sound in my addons folder, no luck.
gamebot 22. feb. kl. 4:34 
tbh i think its caused by fumble footsteps lite, or just fumble footsteps, I will see though.
DumbDave2004 17. feb. kl. 10:37 
i have the same problem as the dude below me, im just walking and it plays like 200 footsteps at once every millisecond, and theres no lua errors.
gamebot 16. feb. kl. 4:34 
Whenever I run it plays a jarbled mess like its playing a footstep noise every millisecond
Turbo Soggy 31. jan. kl. 20:41 
Seems kinda screwed up for the chain link fence sound
Turbo Soggy 26. jan. kl. 19:57 
I THOUGHT I recognized these sounds. I use the original Minecraft version of this lol
(yep, seems like reality) 2. dec. 2024 kl. 19:25 
This is basically just the hl2 mmod footsteps but its clear
Enterfector 1. dec. 2024 kl. 14:01 
I am also having the problem of there being no foot step sounds in the game despite enabling this mod.
Graffiti Cat 25. nov. 2024 kl. 15:33 
this mod ♥♥♥♥♥ with this sound so that i can no longer hear it. Sound( "Flesh.ImpactHard" ). i have every other mod uninstalled, verified cache, reinstalled, everything. idk what is going on but the mod was working fine for a long while since i had it, and i dont see any update either so im really confused
Callsign_Ewok 28. okt. 2024 kl. 12:50 
and the fact it's not* overpoweringly loud is a plus.
Callsign_Ewok 28. okt. 2024 kl. 12:36 
I wonder if EFT Armour's gear sounds combine well with this... trying to figure out a better combo then the goldsrc sound pack I had, I found it too unrealistic for my taste.

This might be more my speed, or PF footstep pack of some kind.

Nice work here though, I am curious in it's simplicity and the fact it's overpoweringly loud.
Styx 24. okt. 2024 kl. 9:42 
why on concrete it sounds like im wearing high heels
Felix_816YT 17. okt. 2024 kl. 17:54 
I like it a lot but I have a problem, when a nextbot kills me it doesn't make that typical sound of a punch when one dies, please fix it, it wouldn't make much sense for it to be part of the addon-
GaussTheWizard  [ophavsmand] 16. okt. 2024 kl. 19:24 
Try disabling that one. The one I officially linked isn't advertised as being "fixed."
baba ⁧⁧yaga 16. okt. 2024 kl. 19:12 
Fumble Footsteps Lite (but fixed)
This one exactly
baba ⁧⁧yaga 16. okt. 2024 kl. 19:12 
What could be my incompability? the only mod i had related with step was the Fumble fotsteps lite fixed
baba ⁧⁧yaga 16. okt. 2024 kl. 19:11 
No, this doesnt happen in singleplayer