Oxygen Not Included

Oxygen Not Included

Edge Detectors and Diode (Automation)
15 opmerkingen
Thundercraft 30 apr 2023 om 3:39 
Just an FYI: From my limited testing so far (with Spaced Out DLC enabled), this mod still seems to be working as intended - no issue. :steamthumbsup:
Sane Boi Caligula 16 jul 2022 om 17:00 
I am getting a visual bug between this and the Wallpaper mod, where the items from this mod will sometimes display on top of the wallpaper, and sometimes behind it. It seems to change when I open the automation overlay, but only part of the time.
greggel 14 apr 2022 om 9:18 
Basic RL automation stuff. This mod should be in vanilla. Big :steamthumbsup:
blaxx 25 mrt 2022 om 8:06 
finally a usefull automation set. the game lack of edge detector
nipodemos 19 mrt 2022 om 5:22 
for the ones that play spaced out, you can use this automation to send a green signal to start to fill the fuel of rockets as soon as they land. Finnaly I'll be able to automate refuelling in a simple way
Suicide Commando 15 mrt 2022 om 9:02 
Great stuff! These are some very useful extra logic gates.
gnidan 14 mrt 2022 om 19:03 
Oh heck yes!
R. Mueller  [auteur] 14 mrt 2022 om 18:37 
I've published the code to git: https://github.com/happyjack27/ONI-Mods

(BTW, i'm working on the 8-bit ram module, having some issues. when it's done, though, the stack-based ALU will be done real quick.)
Shame 13 mrt 2022 om 21:19 
A button that you must press to send a green signal for one tick would come in handy with this logic set.
R. Mueller  [auteur] 13 mrt 2022 om 13:48 
dont have a git yet, but will soon. doing some reorganization. atm and starting my next mod. ( "Computer Parts"). This was my first C# program, and my first visual studio program. I'll push it to an new github repo prolly this week.
el_fidel 13 mrt 2022 om 11:41 
very nice. I maybe also wanna add to the logic. you have a git?
R. Mueller  [auteur] 12 mrt 2022 om 19:26 
I've updated the description to explain what edge detectors are. I might add a "pulse counter", will just cycle through 0123 at each rising edge. My next mods are probably going to be: 8-bit addressable memory unit, with a write enable and read enable control ports, so they can be strung together to add memory, and an 8-bit stack, that can also add and increment, so that it can be used as a call stack / instruction sequencer. In a separate mod I'm thinking of some simple inline wire-to-ribbon stuff, such as and all the wires in a ribbon together and that's your output to the wire, have a diode for a ribbon, but have a wire control whether to send or not, things like that. I'm focusing on the memory module and call stack at the moment.
nipodemos 12 mrt 2022 om 11:11 
thank you for the explanation and thank you for this mod :steamhappy:
R. Mueller  [auteur] 12 mrt 2022 om 9:56 
When the signal turns from green to red - which in electronics would be high voltage to low voltage - it "falls" from high to low. if you put that on a chart with time and one access and voltage on another, that "falling" would show up as a vertical line - an "edge".

So a falling edge detector sends a green ("high") signal when the input goes from green to red.
And a "rising" edge detector sends a green ("high") signal when the input goes from red to green. (low to high).
nipodemos 12 mrt 2022 om 4:18 
Sorry, maybe is because I don't know english too well, but what de falling/rising edge detector does? I just can't undertand the name and it's function