Tabletop Simulator

Tabletop Simulator

Nemesis: Second Contact
18 kommentarer
STUVash 19. apr. 2024 kl. 2:53 
@The King Neat. That will take some time to implement but that will surely be a fun time.
Have a good one ! :Hearthian_Wink:
The King  [ophavsmand] 18. apr. 2024 kl. 21:05 
@StuVash Sure, you have my permission.
STUVash 18. apr. 2024 kl. 10:52 
Love the shuttle being used in an out, feels cosy while the rest of the board is very hostile in contrast. Loads of fun.
Would you give me permission to add this board to the mod I'm working on ?

It was a Nemesis Lockdown alternative board mod, but I recently added the Lockdown board and the two Nemesis Ship boards. The reasoning is to play on the boards I like but with the added scripts for personal quality of life, sounds and AI generated pictures for a bunch of fanmade characters.

Looking forward to the update no matter response, love your work. :wftogrin:
The King  [ophavsmand] 29. mar. 2024 kl. 8:46 
@MrZeropage A major update for it is in the works.
MrZeropage 29. mar. 2024 kl. 2:11 
I would love to bring this Project on the real table, have experience with fan-made expansions and production of very small prototype versions, like I did for Starwars Rebellion. Would be happy to get in contact with the author to talk about that :)
The Seraph of Tomorrow 13. nov. 2023 kl. 21:16 
Out of curiosity, do you have templates for making custom characters?

I went ahead and have been working on my own for Nemesis Lockdown for some guys I play with, and while i'm not going to discredit my own work I can recognize when someone else has done a lot better job at making their cards look a lot more "official" than mine.
The King  [ophavsmand] 31. maj 2023 kl. 7:46 
@MrMister it works as intended.
MrMister 31. maj 2023 kl. 3:04 
I mean, it half-works for unexplored rooms only, if you flip them over manually, but noise tokens are not placed automatically.
MrMister 31. maj 2023 kl. 2:56 
FYI, the autoexploration tool doesn't work in Hotseat mode, even with turns enabled; not sure if there's anything you can do about it, as I know some lua functions don't work as expected in hotseat.
The King  [ophavsmand] 22. maj 2023 kl. 2:59 
Mod updated:

- Added Scripted Character Drafting.
- Added Scripted Help Cards.
- General Script improvements.
- Intruder miniatures tinted purple to make them easier to see on the game board.
- Improved placeholder images for Characters.
- Character reworks.
- Objective card improvements.
- Removed duplicate purple items.
- Added 5 new purple items.
- Replaced the Thermite Charge Crafted Item with Timed Explosive.
RNGesus 12. okt. 2022 kl. 23:05 
fun mod!, ive played several test runs with king as he was developing this game, very fun very unique. it maintains alot of the great fun of the original while adding enough new mechanics and all to make it feel like a completley new expirience altogether. if your a fan of nemesis or lockdown its a must play! very well done king!
The King  [ophavsmand] 23. maj 2022 kl. 8:39 
@MrMister No, it is correct. You CAN make an Intruder damage itself. Think of like you move out of the way from it lunging at you, and it runs into a wall and hurts itself.
MrMister 23. maj 2022 kl. 4:38 
I assume that the second effect in the Benefactor's Misdirection action card is meant to be "...and have any 1 OTHER Intruder in the room you are in suffer 1 injury.", right?

Otherwise you can misdirect an Intruder into damaging itself.
Cendo 8. apr. 2022 kl. 7:50 
Love it!
The King  [ophavsmand] 13. mar. 2022 kl. 13:31 
@woyta.hr Thanks. I took the image file of the Lockdown expansion's alternative board on the kickstarter page, then edited it with the GIMP tool, made all the adjustments I needed to make, and pasted it in front of a space wallpaper background. I also cut and copied some stuff from the base game's board, like the time track.
woyta.hr 13. mar. 2022 kl. 13:19 
Greetings. First of all, let me just say: WOW! I love seeing new Nemesis Homebrew and honestly, yours is amazing. So many new mechanics! And the whole setup just feels great with the wreck of Nemesis being the place you explore.

I would like to ask you something about its creation, if I may. I have created my own Nemesis homebrew under the nickname "Nemesis Apex", but I've struggled to obtain some of the assets, such as the corridors, cards and so on, so that I could modify them. May I ask you how did you manage to obtain the images in at least somehow editable format?
Chiken Fetus 12. mar. 2022 kl. 2:22 
o am just saw this, will defo play with my mates. thanking you
OverHawk 11. mar. 2022 kl. 11:04 
Great Work! :steamthumbsup: