Crusader Kings III

Crusader Kings III

Slightly More Interesting Russia
13 条留言
verhneveckijleontij 6 月 27 日 上午 5:58 
Have you also made a new goverment type for Rus'? Have you used the fact that Ilmen sloven were the first culture to diverge in language from common slavic?
Scullex 2024 年 10 月 24 日 上午 7:56 
woah this was updated really recently
Riddermark 2023 年 12 月 2 日 上午 4:53 
In an ideal world you could collab with this guy:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3006684006

And at the same time keep the compatibility with EPE, CFP etc. I really wish that region gets the love it deserves as it's no less exciting and intriguing than the west.

Cheers for your hard work and happy holidays in advance!
Тва 2022 年 3 月 4 日 上午 7:13 
do you plan to add Russian translation?
Basil II 2022 年 3 月 4 日 上午 6:29 
shouldn't be coastal carriors tradition also in rus culture as well?
pryadko2011 2022 年 3 月 1 日 下午 1:00 
@[Army of Two] AXIS why? there were only one Rus back then, which started from Novgorod and was later labeled as Kievan Rus, which fallen after Mongol Invasion. Ukraine and Russia as modern entities were not present.
Lord 2022 年 3 月 1 日 下午 12:33 
dont u think that polish culture on the last screen looks a out of line? I mean, there were no poles, only polanians. IMHO in a default game, all Eastern cultures are simply conditionally united into the Russian one, since there is no visible border between them, and Rurik did not so much create a new culture or hybrid, as simply was assimilated. btw nice work
Viv 2022 年 2 月 27 日 下午 8:28 
Great mod! I love the base compatibility of CFP and EPE. Very thoughtful of you! :waifu:
Robur  [作者] 2022 年 2 月 27 日 下午 2:25 
@Knez Severus Matthias It depends what you mean exactly! Basically, the russian culture will get the innovations from Norse and the culture of your capital county, but when you merge, any of the east slavic cultures counties that you control will turn to Russian. In addition, the neighbouring east slavic rulers (doesn't matter which culture exactly as long as they're east slavs) with high enough opinion of you will flip as well, although the impact on their realm will be less significant. After the merge, there are no specific decisions, but you can place rulers of your new culture in charge of other counties and hope that they'll convert the culture.
Robur  [作者] 2022 年 2 月 27 日 下午 2:25 
@[Army of Two] AXIS I would say that this mod already improves the Kievan Rus experience! By removing the Russian culture in 867, it also opens up the possibility to create another Norse/Slav hybrid in the russian area. My current in-depth run with this mod is actually a competitor of the Russian culture that started in Kyiv :) I let Rurik create the russian culture, and created my own on my side using the hybridisation feature introduced with Royal Court. And now we compete for power in Russia, which is great fun.
Basil II 2022 年 2 月 27 日 下午 1:51 
will i be able to convert volhynians and severians with any decision after i became rus?
Miggle 2022 年 2 月 27 日 上午 10:18 
I second the below comment! But great mod nonetheless :)
[Army of Two] AXIS 2022 年 2 月 26 日 上午 7:22 
Now next mod should be "Slightly more interesting Kievan Rus(Ukraine)"