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Rapporter et oversættelsesproblem
I appreciate you reporting the issue and providing the solution.
I tested the issue by activating only the two said mods, with/without changing Vsync or monitor settings, but I was unable to reproduce it so far.
While "Particles and foliage fix" edits some "dust inside" values, if a player activates the two mods simultaneously, "dust inside" values will go to 0 (except in Ashland).
Honestly, I have no idea how the two mods are causing flickering, but I added your report to the mod's description.
Thank you again for sharing information!
Thanks for providing a detailed explanation. I would rewrite the description more accurately and clearly.
But I am curious: what exactly does it mean, "the more advanced trigger xml script ?"
Dustless Interior works for my Flipped Buildings and Box Step mods, but I did not add anything advanced to them.
I appreciate your investigating the issue. Thank you!
I tried replicating the issue, but I failed.
I created a new save in vanilla and vanilla + Dustless Interior.
Then I went inside buildings of World's End and switched the floor levels quickly and repeatedly. All floor levels of buildings were displayed without a problem.
Even with my main save, using 150+ mods, including a town editing mod, I could load all floor levels without a crush. I cannot find any clue or solution right now.
Thank you again for reporting.
Thank you for letting me know. I will look into it.
Just a heads-up for others!
Disclaimer : The following explanation is based on purely my experience
Dust setting of Kenshi is not "0% or 100%". The values of "dust" and "dust inside" of WEATHER objects determine the amount of dust, and they can be any value. In this mod I simply set almost all "dust inside" to 0.
So if you want milder indoor dust you need to adjust the value of "dust inside" between the vanilla value and 0 for each WEATHER object. You may have to change the value of "dust" either.
Yes, this mod removes dust from interiors of NPC's cities, outposts and ruins in addition to player settlements.
But the ruins of Ashland are still covered by ash.