RimWorld
Elmo's More Dryads Adopted
82 comentarios
Bat stealer 6 NOV a las 16:47 
btw is this safe to add mid game or nah :PEAKthink:
Bat stealer 6 NOV a las 16:47 
more dryads??? :PEAKthink::PEAKthink::PEAKthink: FOR MY COLONY?:PEAKthink::PEAKthink::PEAKthink: AWESOMEE
Star Traveller 20 OCT a las 11:26 
for awakened bloomer dryads, there is no option to select what they produce. it seems to pick something random, and I can't find a way to change it
Scorpio  [autor] 18 OCT a las 10:02 
-Fixed Awakened Dryads running away
-Fixed Dryad Combat Errors
-Fixed BS Sapient animals crash
Star Traveller 17 OCT a las 19:47 
Having the same issue with awakened bloomer dryads just walking off screen. action status just says "moving"
4D 15 OCT a las 23:36 
For some reason some Awakened Dryads (Chunker and Bloomer tested) just go away from the map once they spawn, no way to assign them to a zone as well.
Any idea how can I provide more info?
Scorpio  [autor] 18 SEP a las 12:24 
todays update fixes the crash
anaris 9 SEP a las 10:12 
awesome thanks
Scorpio  [autor] 9 SEP a las 8:26 
fix in route
anaris 8 SEP a las 15:40 
i can say it removes everything from the modlist, so i assume it's the kind of error that is clearly marked as crashing the whole mod system?

but i just spent two hours sorting out what specific conflict was causing it before i came here, so i need a break hahah
anaris 8 SEP a las 15:38 
https://www.dropbox.com/scl/fi/ygipu1ap2krkzlwhm6xm4/dryads-conflict-log.txt?rlkey=2ruwwxw6xy99ysko9eq34rlgm&dl=0

this is the FULL log, so it's got tons of errors from unloading the mods in my modlist. I don't read it well enough to know what's relevant. If nobody else posts anything with the scope narrowed down by the time I check this page next, and you can't find what's specific to your mod in here, i'll try and disable everything and run just the two mods in question.
Scorpio  [autor] 8 SEP a las 4:52 
can i get some logs?
TurtleShroom 7 SEP a las 17:52 
I can confirm the errors as well. Mine doesn't even let me generate a Hugs Library Log because the entire Main Menu is corrupted.
Star Traveller 4 SEP a las 15:20 
when installed alongside VIE-Dryads, my entire mod list gets disabled. I really enjoyed running both mods together, so i hope there's a plan for fixing the compatibility issue!
JaDender 25 AGO a las 18:24 
The mod, as good as it is, has terrible errors with the game, from caravans without traders to factions without resources.
astarion's juice box 17 AGO a las 0:15 
adding on to what other people are saying- this mod starts throwing catastrophic errors when installed alongside Vanilla Ideology Expanded - Dryads
Halicade 14 AGO a las 18:40 
Hello! Just letting you know you forgot to add the ideology dependency to your mods about file.
SquirrelGoblin 9 AGO a las 7:49 
Hello!
Me again, sorry.^^
Currently I get an error when trying to start a new game with this mod.
Here's the full log:
https://www.dropbox.com/scl/fi/x03oznuck4un7xe4bn584/Player.log?rlkey=1m91texi4zv3hzwa283nkvzba&st=kkmqp0xf&dl=0
Nimbus 2 AGO a las 11:09 
i think the slimer dryads are broken, they permenantly just "wander", you can see it try to shift the job to "sliming" but it immediately switches back to wandering
Stryyyder 1 AGO a las 13:56 
loading the game with just harmony, dlcs, hugslib, xml extensions, VEF, vanilla dryads expanded and this mod generated the following errors:

https://gist.github.com/HugsLibRecordKeeper/45bcc0fc7bd716adc44ad06db1e7a865

loading just VEF and this mod had no errors, nor did just VEF and vanilla dryads expanded. so the incompatibility seems to be between this mod and vanilla dryads expanded ? and trying to load this mod into my usual modlist completely crashed my game </3
Hades the King 25 JUL a las 0:45 
how are we able to send logs lol
Hades the King 25 JUL a las 0:45 
steam is being weird
SquirrelGoblin 24 JUL a las 11:43 
{ENLACE ELIMINADO}
I hope this one works
SquirrelGoblin 24 JUL a las 11:15 
oops, sorry
Hades the King 24 JUL a las 8:49 
sorry my bad i didnt send logs. does a player log work since i cant access hugslib . also thanks for letting me know faster loading needs work.
Scorpio  [autor] 24 JUL a las 8:40 
Faster game loading its still borked, I need logs people @Paprikahörnchen link is broken
Hades the King 24 JUL a las 7:49 
I think theres a massive problem with running this and faster game loading by taranchuk. It just spams so many red erros and makes the game unplayable since the ui is goen and only the log of red erros show up
SquirrelGoblin 23 JUL a las 23:30 
Okay, activating this sadly absolutely tanks my fps. xD https://www.dropbox.com/scl/fi/x03oznuck4un7xe4bn584/Player.log?rlkey=1m91texi4zv3hzwa283nkvzba&st=jo07sy7z&dl=0
Here's my most recent log
SquirrelGoblin 23 JUL a las 15:50 
Yess!
Thank you so much <3 Finally I'll have my slimers again <3
Vexacuz 23 JUL a las 13:01 
The legend Returns !
Scorpio  [autor] 23 JUL a las 12:36 
1.6 is here
Star Traveller 28 MAY a las 20:37 
every time i awaken one of the modded dryads, it just walks off the map? does anybody else have this issue?
SquirrelGoblin 3 ABR a las 4:19 
Omg
Stumpy
Tyrannical_Elmo 2 ABR a las 16:47 
dont trust little stumpy

little stumpy is ♥♥♥♥♥♥♥ evil
chill 2 ABR a las 12:30 
lil stumpy is so cute
Scorpio  [autor] 2 ABR a las 11:17 
yeah that will be fixed when this mod gets a complete rewrite
Nightfish 27 JUL 2024 a las 8:57 
The description for the Chunker and the Bloomer both say "textiles". Not the biggest deal, of course, but still :D
Ollie-Raven 22 ABR 2024 a las 23:20 
Thankyou ❤️
Scorpio  [autor] 22 ABR 2024 a las 11:53 
did an opsie , 1.5 for real this time
Ollie-Raven 21 ABR 2024 a las 13:38 
Will this work in 1.5 or not? just confused as mod creator said its update to 1.5
Ollie-Raven 20 ABR 2024 a las 13:38 
Still says only 1.4 for me
Scorpio  [autor] 20 ABR 2024 a las 7:49 
Update to 1.5
Monkey Magic 12 ABR 2024 a las 23:39 
Is this mod broken?

Bloomer - produces textiles? Check. IMO should just be plant based though D:
Chunker - prodcues ores? Kinda OP, but check.
Boomer - produces chemfuel? Check.
Slimer - cleans floors? Check. But these dryads will never change caste?
Spitter - ranged attack? No, it melees. Also cleans floors though?
Treant - ultimate attack unit? Well, it just melees. Tanky, but yeah.

EDIT - Also, you should prolly set Ideology as a dependent in the mod About file. Just noticed it only cares about Harmony
Duke Flapjack 9 ENE 2024 a las 19:02 
I love the idea of having more "utility" dryads as a natural counterpoint to the mechanoids. I would *love* to see some other jobs fleshed out, namely mining and plantcutting. I think it was Alpha Animals that had a huge mole-like creature that would autonomously mine designated spots and it was great.
Scorpio  [autor] 21 OCT 2023 a las 5:11 
Logs please
Eidolan 21 OCT 2023 a las 0:24 
Anyone else get error log spamming with the cleaner Dryads?
Tyrannical_Elmo 9 OCT 2023 a las 16:33 
Textures coming to a Scorpio near you.
Scorpio  [autor] 9 OCT 2023 a las 11:10 
-Added support for optimization leathers on the bloomer dryad
-Slimers now work a lot harder ( they look further for dirt and more hours of activity compared to other dryads