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My mod does not contain any changes to Environment.sbc so it would be compatible with a mod of yours that edits it. There's no need to include it within the mod. A much better way to handle it if you want my mod to always apply when yours is installed, is to set my mod as a dependency through Steam's "Required Items"-system.
Very neat to see some little visual adjustments like this.
The orange miner in two of the other pictures I'll probably upload eventually but I need to rebuild it with the new Keen armor blocks first.
I MUST HAVE IT!
Apart from that it's unfortunately fairly hard to influence how bright the emissives appear as there is no separate value for it. I can either turn up all emissives (including, for example, LCD panel glow and terminal access glow) or none. So I have to balance my changes where those others still look ok but still increasing the emissive brightness.
That way it could be used on multiplayer as well.
The colors are very different. This is not optimized for any kind of colorblindness.