Project Zomboid

Project Zomboid

Infinite Search Mode
37 件のコメント
Darnexx 10月15日 12時36分 
This Mod is what I needed!
Leia Stronghold 10月13日 4時34分 
best mod for CDDA mode
flemmingrohde 3月31日 4時58分 
not sure what im doing wrong, it keeps turning off.
i think its when i read/rest/sleep?
not that i want to search when sleeping, but i always forget to turn it back on :)
OwOstrich 1月24日 6時17分 
just so you know: on linux, the "common" folder's name needs to be all lowercase for the mod to show up in b42
Gustavph 2024年12月28日 13時42分 
best foraging mod
Thraxinius 2024年12月26日 9時46分 
Thank you very much.Appreciate your dedication
Zeus 2024年12月25日 21時06分 
underrated mod.nice work:steamthumbsup:
Champy  [作成者] 2024年12月25日 1時52分 
Updated for b42
Champy  [作成者] 2024年12月18日 0時13分 
@UnrealVenn I will eventually update this for b42, don't know when
UnrealVenn 2024年12月17日 16時33分 
just going through my subscribed list because of the b42. when update for b42? tats all
caydemlebahtiyar 2024年4月26日 18時59分 
There is no way this is real and works
xAlphaStarOmegax 2024年1月4日 21時51分 
It works perfectly. <3
retr0l0gy 2023年10月16日 9時14分 
is there a way so i can make it so it doesn't remove the overlay?
flemmingrohde 2023年2月20日 8時44分 
ok figured it out
need to load game instead of continue
then enable the mod for that save in lower right corner
SWEET :)
flemmingrohde 2023年2月20日 8時39分 
know ill love this mod.
is there a way to activate it in my current game?
i enabled it on the mod list, but nothing new when i load my game.
Stellar Harbour 2022年7月7日 9時01分 
Is auto enable on spawn works for someone?
Surgeol 2022年6月27日 1時29分 
I love this mod:steamthumbsup:
Stellar Harbour 2022年6月11日 0時57分 
Nice
Champy  [作成者] 2022年6月10日 14時55分 
I made the same update to the trait version of this mod "Relentless Scavenger Trait", for those itnerested.
Champy  [作成者] 2022年6月10日 14時34分 
@Sohrin ok I updated it and removed the check every ten minutes. Now it auto enables automatically only once (on spawn), and additionnally, being in a vehicle doesn't disable search mode anymore.
Sohriin 2022年6月10日 13時39分 
it's a shame really like the mod before it forced the ten minute reactivation thing, you should really put that as a config option or remove it, as it cause a lot of lag in player base with trolley, workbench, and every super heavy stuff laying on the ground. Also make it very hard to see with the bunch of foraging arrow everywhere.
Stellar Harbour 2022年5月21日 22時07分 
Is there a way to on it on game start or always on?
LyraLux 2022年3月15日 9時58分 
@Champygnakx Ty! I tested it out last night anyway and it does. I think I was ready to lose my save if it didn't haha!
Champy  [作成者] 2022年3月15日 8時25分 
@KrispyPixel yes, it should work on your current save.
LyraLux 2022年3月14日 17時29分 
What I don't get about current foraging is how come stones are "rare" in forest areas. Has no one at TIS ever actually lived in a rural area? There's a forested area right behind my backyard and twigs, branches and rocks are incredibly easy to find just by watching your feet to make sure you don't come across snakes. We've got a lot of snakes out here...

Anyway, I'll give this a try. Is it current-save compatible? Or would I need to start a new one?
Champy  [作成者] 2022年2月3日 3時33分 
@Neznajka That's a good idea. I will look into it, but no promises
Poltergeist 2022年2月3日 1時50分 
This mod is really useful! Is it possible to make it activate search mode again after exiting vehicle?
LambVORTEX 2022年1月16日 0時17分 
Honestly, this is better than trait version.
It feels like an odd mixture of old and new foraging, where you can forage all day long without suffering any vision impairing effects (Wow, really cool TIS) or any other horrendous effects.

I might switch over to this than the trait version. Well made mod by the way. :spiffo:
GR4V3 MIST4K3 2022年1月10日 10時58分 
they need to change the loot nodes in foraging, it's just that simple. Right now at 3-4 skill you can't find twigs in the wilderness while at lvl 0 you randomly find grasshoppers on a tuft of grass in the middle of a road.
Champy  [作成者] 2022年1月10日 3時22分 
@monke I already made the trait version of this mode, it just has a different name. Here
monke 2022年1月9日 14時41分 
@DarkSlayerEX yah a trait like that would be pretty useful, id say -8 or 10
DarkSlayerEX 2022年1月7日 12時09分 
Trait name:
"Observant"
"You are able to focus on searching for foragables while maintaining focus of your surroundings"
femma 2022年1月5日 15時15分 
trait is good idea
Champy  [作成者] 2022年1月5日 13時56分 
@Tchernobill Ahah! I know Sherlock is good at scanning people, but I don't know if he's good at scanning the ground for food and materials? I'm not sure it fits
Tchernobill 2022年1月5日 13時49分 
"Sherlock Holmes" ? With a detailed explanation to compensate the the figurative name ?
Champy  [作成者] 2022年1月5日 13時45分 
@Tchernobill That's a good idea. What would it be called ? Something like "Fast Forager" or "Fearless Scavenger" or something like that?
Tchernobill 2022年1月5日 12時25分 
This could be a 8 points trait ! :steamthumbsup: