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Rapporter et oversættelsesproblem






So here are some thoughts or things I noticed:
-Some lore tooltips of who the gods are in-game would be great.
-A way for the main screen to track how much your favor with the various Gods rises/falls. It updates when you research the tech, but having to take a screenshot between turns is kinda annoying.
-Not sure if it is intentional or not, but when you start to build a shine to the other gods, the only other one available is Sigmar. Also voicing others, gaining a small garrison with these buildings besides Sigmar would be cool.
-I use Mixu's LLs, so it'd be really cool if you could add one or some options to the other Elector Counts.
I have both of the required mods available too.
Upon disabling your mod game can launch and I can play no problem.
This was not the case as previously I loaded your mod into an old save and it worked just fine (which is weird that this can happen to a fresh start, but not to an old save)
Is there a particular load order for this?
Not sure if this is just a typo or an actual bug that will buff up the wrong units, but I figured i'll mention it here.
Note relating to the comment below: I naturally have the UI mod required for this active.
When I did an Estalia campaign the religious fervor icon is just a white box. Looked fine when testing as. Middenland & Kislev though.
@Sneaky Markus Kruber
I can't stop wondering, does somebody reads description or uat least REQUIRED MODS???
UI modding framework is missing in your case.