The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Spooky Rooms
19 条留言
masquerade 2023 年 10 月 6 日 下午 2:35 
great mod for the hall of ween
just_skelet 2023 年 1 月 28 日 上午 8:21 
Spooky Rooms + Portal Music Mod = Pretty good atmosphere
huntersgiving 2022 年 11 月 5 日 下午 11:16 
can you do something about the fiend foilo cave room thing?
super m 2022 年 2 月 9 日 下午 2:57 
cool mod
coiledAgent 2022 年 1 月 5 日 上午 4:12 
I'm alright with most of the rock graphic changes, but what unholy abomination convinced you to make some rocks look like extinguished fireplaces? I lost a run today because I walked into one thinking I'd go right over it.
jacksondaxhacker  [作者] 2021 年 12 月 18 日 下午 5:11 
No
Orin 2021 年 12 月 18 日 上午 11:33 
Does this work without Repentance?
jacksondaxhacker  [作者] 2021 年 12 月 17 日 下午 11:29 
All that you just mentioned is intentional... Cobwebs are invisible because I thought the sprite for them looked a little weird against the dark background and I didn't know how to fix it. The item room door being the devil deal door is also intentional... However, I didn't change any of the assets for downpour other than the rocks so I don't know what's up with the curse room doors, but I do know that I used curse room doors as regular doors for some of the floors, I forget which ones though. Also the "fake tnt barrels" are exploding rocks, just like how marked rocks are sometimes chests, or barrels/buckets with fluids in them, for example. I changed up the rock graphics to make things a bit more interesting.
PickledPossum 2021 年 12 月 17 日 下午 9:08 
Okay, another problem I have is how basement is just dank depths, burning basement is ashpit with some modifications, and cellar looks more like closet, but is overall the closest to what you were going for. Anyways, I also dislike the dud, or fake tnt barrels. Why? Just, why?
PickledPossum 2021 年 12 月 17 日 下午 8:59 
So, I've found that some of the sprites for me aren't loading right. Cobwebs are invisible, the downpour has curse room doors, item room door is devil deal door. Those are my issues I've seen so far, any help for how to fix it?
jacksondaxhacker  [作者] 2021 年 12 月 17 日 下午 8:00 
Correction: It turns the Basement into Dank Depths.
Why? Because I really hate the bland look of the regular basement and because I don't have the pixel art skills to edit it into something similar but spookier.
ash 2021 年 12 月 17 日 下午 3:30 
This mod seemed like a cool idea, but the first thing I see when trying it out is that it turns Basement into Sheol. Why? It's completely off-putting. Just a spookier version of floors with a darker palette would've sufficed, you don't need to turn Basement into Sheol, an example of an idea of to add more graphical elements to Basement, like mold and rot.
boisengirls 2021 年 12 月 15 日 上午 11:25 
amen
BroskiPlays on ROG Ally 2021 年 12 月 14 日 上午 5:09 
This together with Grimdark's resprites make Isaac so much more darker and more spooky. Well done!
Mūn Man 2021 年 12 月 12 日 下午 10:48 
WELL HELLO THERE COOL MOD
jacksondaxhacker  [作者] 2021 年 12 月 12 日 下午 7:35 
Yeah, I found the haze a bit of a problem myself, fixing that asap.
Firephoenixx456 2021 年 12 月 12 日 下午 7:32 
pretty good mod I esspecialy like what you did with the cellar my only two gripes is that the haze in burning basement makes things extremely hard to see and I don't like how there's no difference between the angel and devil deal doors.
jacksondaxhacker  [作者] 2021 年 12 月 12 日 下午 6:19 
Well, they are 99% kitbashes, edits, and recolors, so basically all of them were stuff that was already in the game, just changed around a bit... So... Of course they would look good, just, any skill of mine shouldn't be credited, rather whoever did the sprites for the base game should get that credit instead.
usb quebrado 2021 年 12 月 12 日 下午 6:17 
Yo! These resprites look clean af!