Nainstalovat Steam
přihlásit se
|
jazyk
简体中文 (Zjednodušená čínština)
繁體中文 (Tradiční čínština)
日本語 (Japonština)
한국어 (Korejština)
ไทย (Thajština)
български (Bulharština)
Dansk (Dánština)
Deutsch (Němčina)
English (Angličtina)
Español-España (Evropská španělština)
Español-Latinoamérica (Latin. španělština)
Ελληνικά (Řečtina)
Français (Francouzština)
Italiano (Italština)
Bahasa Indonesia (Indonéština)
Magyar (Maďarština)
Nederlands (Nizozemština)
Norsk (Norština)
Polski (Polština)
Português (Evropská portugalština)
Português-Brasil (Brazilská portugalština)
Română (Rumunština)
Русский (Ruština)
Suomi (Finština)
Svenska (Švédština)
Türkçe (Turečtina)
Tiếng Việt (Vietnamština)
Українська (Ukrajinština)
Nahlásit problém s překladem
- As time goes, Ness gets more Homesick, indicated by him talking about mother.
- Homesickness also increases when killing things and getting Sanity damage.
- When homesick, Ness has penalty for moving speed, harvesting speed, gets much less Sanity from things that recover it and has a random chance of dealing 0 damage on attacks, all increasing as homesickness increases.
- To heal homesickness, craft a Telephone (structure like crock pot) and use it. Doing that also recovers a bit of Sanity.
- Telephone attracts thunderbolts, which will destroy it, making you have to build a new one.
- You can also use gold on telephone instead to order a delivery and get a random item next day, maybe Earthbound themed.
Idk if you could implement these or if you'd even like the idea, but a suggestion it is.