Stellaris

Stellaris

Downscaled Updated
271 kommentarer
Nazareth 2. okt. kl. 13:31 
achievement compatible ?
Rogueone 26. sep. kl. 15:36 
Can someone make a patch for that?
Rogueone 24. sep. kl. 23:44 
I wonder if there will be a patch with this and ACoT/Gigas
dodge33cymru 22. sep. kl. 23:20 
Thank you so much for this
Nova 22. sep. kl. 15:18 
Does this alrady support the new shipsets of the new DLC? Or do you still have to update it
法格恩·方庚  [ophavsmand] 12. sep. kl. 16:59 
Good catch, and thank you. However, the first piece of code is not my issue—the original file already had this ";" in that spot. I had noticed this earlier and thought it might be a punctuation error by the developer, but I ultimately decided to keep it because, who knows, it might have some special meaning. But since you mentioned it, I’ll treat it as a typo and correct it. These three issues are expected to be fixed when I update this mod to 4.1 (alongside the Shadow of the Shroud DLC), which should be uploaded by the end of this month.
17blue17 12. sep. kl. 16:32 
You have three small text errors 1) aquatic_01_colossus.asset line 335 has ; 2) spyorb_entities.asset has a missing } on line 3152 3) starbase_entities.asset line 3364 has sscale instead of scale. Thank you for the mod.
Elchardus 8. sep. kl. 6:03 
Okay, thanks for the quick reply :D Perhaps the ai started to repair it during the war and it finished while the system was mine after the war.
法格恩·方庚  [ophavsmand] 8. sep. kl. 5:20 
NO. My mod only affects how large/small the ship entity is, and won't affect any other aspects of gameplay.
Elchardus 7. sep. kl. 23:17 
I only use this mod (first mod ever for this game) and after I cracked an enemy habitat, it automatically (albeit slowly) rebuild itself after I became the owner of that habitat's system. After checking forums and wiki's, it seems this should not be the case. Is it possible this mod has anything to do with that?
Live-Vitaliy 16. aug. kl. 7:19 
谢谢回复
:steamthumbsup:
法格恩·方庚  [ophavsmand] 16. aug. kl. 3:48 
没有影响,本mod没有改动任何游戏数据
Live-Vitaliy 16. aug. kl. 3:47 
作者您好,请问该mod会影响亚光速航速吗,我发现我的船只在接敌的时候会遭受一个高达80%的亚光速减成:steamsad:
Brutus 20. juli kl. 7:11 
I use this instead of real ships scaling due to its terrible effect on speed.
法格恩·方庚  [ophavsmand] 4. juli kl. 17:53 
Yes.
Dorwon 4. juli kl. 16:30 
does it patch all the dlc ships?
法格恩·方庚  [ophavsmand] 23. juni kl. 8:36 
I don't know. I have never used RS ship scale.
IV. Riehol 23. juni kl. 8:34 
hi whats the different with real space ships scale??
法格恩·方庚  [ophavsmand] 28. maj kl. 23:46 
Those old patches could work, as those patches are standalone files, and don't rely on either my mod or Kondi's original mod. The main issue is that my mod re-adjusted the scaling to ensure all ships have a unified proportion, while Kondi's scaling approach was more arbitrary. As a result, the scaling in old patches don't fully align with my mod's scaling ratios.
DisasterAhead 28. maj kl. 17:00 
Quick question, do you know if the old patches for other shipsets would work with your mod? Or would I have to recreate them with the guide you linked.

Also, thank you for making this, it's greatly appreciated
法格恩·方庚  [ophavsmand] 11. maj kl. 23:59 
这个地方没有问题,原版文件就是这么写的,我完全没动。什么时候P社对相应位置的代码做了调整,那我才会跟着调整。
焱淼 11. maj kl. 18:50 
发现错误于:文件:gfx\models\ships\guardians\kaiju\kaiju_01.asset,77 行 33 列
请将此错误汇报至此模组的作者: Downscaled Updated。

错误信息:

Error in gfx\models\ships\guardians\kaiju\kaiju_01.asset: Ln: 77 Col: 47
(UTF16-Col: 33)
; Extra events for idle state (moved out of chance block)
^
Note: The column count assumes a tab stop distance of 8 chars.
Expecting: closing brace or statement
Other error messages:
The clause opened at ("gfx\\models\\ships\\guardians\\kaiju\\kaiju_01.asset",
Ln: 67, Col: 10) was not closed.
法格恩·方庚  [ophavsmand] 8. maj kl. 20:25 
I have tested all stages of bioships (mauler, weaver, harbinger, and stinger) of the 2 bio shipsets. And they should work properly. Or do you mean something was wrong with Behemoth Fury kaiju?
TheBlack2007 8. maj kl. 15:32 
It looks like mature and elder bioships aren't downscaled properly.
DJ BONER 6. maj kl. 22:04 
Cool, thanks :steamthumbsup:
法格恩·方庚  [ophavsmand] 6. maj kl. 21:39 
The new content basically does not affect entities in older versions, so it should remain compatible with previous versions.
Brutus 6. maj kl. 16:59 
YOU ARE A GOD, :steamthumbsup:MUCH APPRECIATED
DJ BONER 6. maj kl. 16:58 
Is this backwards compatible with 3.14.1592653?
nerdman01 6. maj kl. 16:03 
Hiya! Amazing work - could you please post the version of this for game version 3.14.1592653 as a separate item on the workshop? Trying to delay updating to 4.0 because of what I've heard about performance issues
gmansawesome 5. maj kl. 18:46 
Thank you for keeping this mod updated :]
法格恩·方庚  [ophavsmand] 1. maj kl. 7:24 
They also share same downscaling ratio with others.
The Byzantine Emperor 30. apr. kl. 20:14 
The only ones that seem to be too big to me are the Corvette and the Frigate
法格恩·方庚  [ophavsmand] 30. apr. kl. 16:22 
No. All ships from the same ship type (i.e. battleship, cruiser, taitan, etc) would share the same downscaling ratio.
The Byzantine Emperor 30. apr. kl. 14:10 
um is plant ships supposed to be bigger?
法格恩·方庚  [ophavsmand] 19. apr. kl. 21:09 
They have already been downscaled.
Kamisori 19. apr. kl. 20:11 
Can player crisis ships be downscaled too?
WhitelYcris 2. apr. kl. 8:36 
好的,谢谢作者,这个mod维护也辛苦啦
法格恩·方庚  [ophavsmand] 2. apr. kl. 6:52 
我不考虑mod船
法格恩·方庚  [ophavsmand] 3. feb. kl. 20:03 
Certainly. Fundamentally, these compatibility packs can operate independently without this mod or the original mod, as their code does not depend on either mod. So please feel free to use them. However, this mod has made some adjustments to the scaling ratio, so the scaling ratios of these compatibility packs will differ somewhat from this mod's.
Antares93 3. feb. kl. 19:28 
Do old compatibility patches for the original mod still work with this one?
法格恩·方庚  [ophavsmand] 31. jan. kl. 4:16 
Yeah.
Kaplan 31. jan. kl. 4:14 
Awesome!
Save game compatible ?
Cúchulainn 16. jan. kl. 11:23 
Thanks for keeping this updated!
akuro 11. jan. kl. 14:32 
Sadly causes deyncs when playing in multiplayer.
ChocolateZajec 25. dec. 2024 kl. 17:29 
Hey, any chance anyone knows where i can find a version for 1.9.1?
Морская чертовка 29. okt. 2024 kl. 20:02 
Thanks for the efficiency of your work.
LizardWizard 11. sep. 2024 kl. 22:45 
TY for fast update, cant play without this mod :steamthumbsup:
法格恩·方庚  [ophavsmand] 5. sep. 2024 kl. 11:28 
No. I don't offer compatability to mod ships.
SysGabriel 5. sep. 2024 kl. 5:25 
This supports NSC Ship classes?