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Nahlásit problém s překladem
While I am not dismissing the idea entirely, the critters "traits" are defined by how you treat them (primarily feeding them). I would not know how to remove the hunger system without having the overhaul the trait system Klei has designed.
As of sanity aura; No, sanity auras would damage how evening and night work. The normal "nuzzle" bonus already makes sanity loss a lesser issue. What I have created here is loosely what I believe was *fair* to the don't starve gameplay loop, while also giving critters a higher extrinsic reward. The best I can think of is to give a temporary sanity aura when feeding your critter their favorite food, but at that point I'm not sure it would be of much use to you.
is it more for the cat and dog pet, or all of them ? love to learn more.