RimWorld
Overloaded Biosculpter
18 comentarii
Mcsqizzy 9 nov. la 17:29 
same problem as stage, noticed how the setting only changes after a cycle has been started or finished
Stage 9 nov. la 4:55 
I run a larger modlist, so I guess this is some form of interaction:
In my game I can't seem to select a fill level.
It's either 100% or 2000% (which drains my nutrient stockpile instantly). It is hillarious, but unfortunately therefore broken.
Ctrl or Shift does not work. If I click on the nutrient field, it jumps from 100% to 2000% and stays there.
ᚢᛁᚱᛁ 10 iul. la 6:08 
Will this be updated to 1.6 ?
Dizzy 15 febr. la 13:12 
After some testing, I've confirmed that the double-consumption of nutrient paste via VNPE is a problem with that mod, which is exacerbated by this mod adding higher nutrition requirements. I've submitted a bug report to the VE team, and hopefully it will get fixed.
Morgreth 17 oct. 2024 la 17:04 
Just chiming in to confirm that this mod does in fact work with Nutrient Paste Expanded, in just about about the way you would think it would. Meaning it just shlurps up your vats in accordance with the load level you set up. Neat.
ephemeraltoast 15 aug. 2024 la 11:42 
Okay I figured it out--you have to mouse over the actual bar on the Nutrition Overload panel to adjust it.
ephemeraltoast 14 aug. 2024 la 20:48 
Can someone explain to me like I'm a tiny stupid baby how to use this? Because I don't seem to be able to tell pawns to add more nutrition manually and my they are only putting in the standard amount with auto-load. I don't have any other mods that should affect the biosculptor so I think I'm just not understanding something.
Meyar 1 aug. 2024 la 9:44 
Don't suppose this is compatible with Vanilla Nutrient Paste Expanded?
Daniel95818 20 apr. 2024 la 0:49 
Has the file issue been fixed so we can run both again?
Inglix 10 apr. 2024 la 18:02 
Just a heads up. Your mod includes the assembly files for Faster Biosculpter Pod in your 1.5\Module_FasterBioPod folder, however you're using the files which were not updated for 1.5. This seems to be causing errors for anyone running both of our mods simultaneously on 1.5.
Tardo The Ass-Monkey 11 mart. 2024 la 15:57 
This is amazing. I had a 70 year old I wanted to de-age, and it was taking so long. But with this (and NPE), I'm able to de-age her 6 years every day as long as my food production keeps up.
DemonX3 27 iul. 2023 la 1:17 
When paired with Nutrient Paste Expanded and hooked up to nutrient pipes, biosculpter uses up full nutrition amount twice: when pawn enters and when exits. Don't know which mod of the two is responsible, just letting author and other people who might use this know.
Eagle 23 apr. 2023 la 13:07 
@shane_357 I second this
shane_357 8 ian. 2023 la 14:49 
I love this, could you make an equivalent for growth vats so we can speed-grow disposable pawns?
Fiat Justitia Luat Caelum 17 iul. 2022 la 11:50 
고 맙 다 !
Lama man 28 oct. 2021 la 1:32 
oh nice
 [autor] 26 oct. 2021 la 1:10 
yes
OptimusPrimordial 25 oct. 2021 la 18:12 
Compatible with biosculpting plus?