Hearts of Iron IV

Hearts of Iron IV

War Exhaustion
67 kommentarer
Therobloxdudev 20 maj, 2023 @ 23:30 
Please Update
SKIBIDI_RIZZLER123 15 maj, 2023 @ 15:04 
work with milleniumn dawn?
Amine Alkaline 23 apr, 2023 @ 8:24 
Due to the new 10th April Update
Amine Alkaline 23 apr, 2023 @ 8:23 
Hey, i think there is a bug, it decreases war support and stability monthly instead of a fixed amount
Lyut7 13 nov, 2022 @ 12:12 
Does it still work?:)
Toney 15 aug, 2022 @ 22:29 
Great mod!
Xherdos 3 jul, 2022 @ 13:20 
Honestly this should be normally in the Game... had seen some wars between Ai's that took Decades...
Ogima 23 jun, 2022 @ 11:39 
@bamcat - Thank you sir! ;)
bamcat  [skapare] 23 jun, 2022 @ 10:48 
@jakky Soon
bamcat  [skapare] 23 jun, 2022 @ 10:48 
@Ogima Sure
Ogima 22 jun, 2022 @ 9:40 
@bamcat - I am the author of an upcoming mod World At War. I am impressed with your creativity regarding this mod. With your permission , may we include it in ours with link and credit advertised back to you sir? I eagerly await your reply! ;)
justyourkamerad 30 maj, 2022 @ 10:23 
Can you update your changes on this mod to the state transfer compatible?
bamcat  [skapare] 7 maj, 2022 @ 8:35 
Yes it still works that sounds like a bug because 800K casualties is not enough to gain war exhaustion as USSR. You can also gain war exhaustion from losing territory in wars. I'm not sure what happened since you can only lose war exhaustion when at peace.
Zarster 7 maj, 2022 @ 6:07 
Is the mod still working? I just went into a game to test it and i play as sov and i get -0.04 then 0 for some months then again 0.04(i have 800k casulties)
Im_A_Good_Tree 24 apr, 2022 @ 10:04 
this is a function that should be in main game but isnt thanks for making this
M4_xxy.•<33 8 mar, 2022 @ 17:38 
is this updated?
dauzlee 18 jan, 2022 @ 1:53 
Does it overlap with vanilla nukes UI? Currency mod already partially mess up and overlap nuke ui
Kaiserkane 4 dec, 2021 @ 13:40 
Cool mod! I can see my stability and war support going down as this number goes up, however there's not much transparency to it. Is there any way you could make it be a national modifier so you can see the impact it's actually having on your country (and others if you have enough espionage on them)?
CompMakarov 1 dec, 2021 @ 8:19 
Any chance to make this mod work with Old World Blues?
bamcat  [skapare] 27 nov, 2021 @ 12:22 
@WW2 SIM MOD - Ogima
Sure, go right ahead!
Ogima 27 nov, 2021 @ 10:21 
@bamcat - I am the author of the upcoming World War 2 Simulation mod. Your mod is very unique and was wondering if I can incorporate it with some of my work. Full link and credit will be made available on the workshop for complete reference. Yours very respectfully. :)
bamcat  [skapare] 2 nov, 2021 @ 16:22 
No
Raphx 2 nov, 2021 @ 15:48 
ironman compatible ?
Nachtläufer 31 okt, 2021 @ 3:43 
@TheHauntedGamer Create the .mod file here: My Documents -> Paradox Interactive -> HOI4 -> mods with data from descriptor.mod file. You can find this file here: Steam -> steamapps -> content -> 394360 -> 2632461359.
You can use last numbers like a name for .mod file in your mods folder.
After copying data from descriptor file check the path and correct it.
SassyBoi24 30 okt, 2021 @ 13:17 
I have subscribed to the mod and my HOi4 is at the latest updated version, but your mod is not showing in my mod list. I have unsubscribed and resubscribed but still nothing. What should I do?
Tall 29 okt, 2021 @ 20:14 
I have had games were there were more then 80M casualties on the enemy and 16M on my side
(its over 20 years long with out much progress and is still going on) so this will be nice
puppy 29 okt, 2021 @ 13:43 
nic e
bamcat  [skapare] 29 okt, 2021 @ 12:59 
The USSR can take up to 5.5M losses before they start gaining the first stage of war exhaustion since they're communist. While China can take around 10M losses before they start gaining the first stage of war exhaustion. There are no buffs to any specific country when it comes to the amount of war exhaustion gained. First stage War Exhaustion gain is easy to ease the affects of through decisions, so it would probably only start becoming an issue for Russia or China once they start taking upwards of 15-20M losses.
Åke Goonarsson 29 okt, 2021 @ 9:45 
Quick question regarding balancing, i haven't looked through the comments so this might already have been answered. How is it set up with regards to the USSR and China? Feels like they could end up folding quite easily.
The great socialist 29 okt, 2021 @ 2:18 
Awesome
asatroth 28 okt, 2021 @ 9:10 
Always thought this should have been a feature, thank you!
Fundel Gakács Tábor 27 okt, 2021 @ 5:33 
@bamcat Ok, thx for the help
bamcat  [skapare] 27 okt, 2021 @ 5:03 
Germany can take probably around 1.8m losses before taking war exhaustion, its meant to be like that. If you can, count your total population, and divide that by 50. That is the amount of losses you can take before gaining war exhaustion.
Fundel Gakács Tábor 27 okt, 2021 @ 2:26 
i have a bit of a issue, i was playing germany and i was at war with the soviet union, i had more than 500K casualties and the war exhastion was still on 0.
Cobra Commander 26 okt, 2021 @ 18:25 
Great work! Ever consider making a POW mod? Depending on your country's ideology, POWs can be used for forced labor to boost production/construction at the cost of greater resistance (i.e The Great Escape), or decrease support equipment/resources if your democratic, but increase war support.

Something to consider :)
Explodyman 26 okt, 2021 @ 14:20 
*Me implements this into my mod one hour after*
bamcat  [skapare] 26 okt, 2021 @ 13:10 
I have no issues with anyone taking the files from this mod and implementing it into their own, so yeah anyone can do that.
Explodyman 26 okt, 2021 @ 12:49 
what if other mods copy these files and used it in their mods because this is a good mod lol
℧ Zarathustra1889 ℧ 26 okt, 2021 @ 11:39 
This is the ♥♥♥♥ Paradox should be putting in the game.
Tigress 26 okt, 2021 @ 7:23 
this should be an in-game feature
Chozer 26 okt, 2021 @ 6:51 
Ive always said we need a war exhaustion system however will it work without a good peace deal system?
MechanizedWerewolf 26 okt, 2021 @ 6:35 
Very good idea, thank you.
Namscm2301 26 okt, 2021 @ 4:37 
they should hve implement this into the game since the beginning
Rukas Bronte 25 okt, 2021 @ 21:13 
I've always wanted a mod like this. It never made sense to me that someone could take millions of casualties in a stalemate war, have 5-10 times as many losses as their opponent, and they are still fighting on with the same fervor as in the beginning.
s_frackowiak 25 okt, 2021 @ 16:35 
Was wanting a mod like this yesterday, when the American had accumulated 9 million dead on failed D-Days and was still at 100% war support.
DudeChris33 25 okt, 2021 @ 16:27 
Defensive Wars should be much less affected by this, maybe even reversely so
theanswerisme 25 okt, 2021 @ 14:52 
Makes the game so much more dynamic! Thanks so much!
Microwave Enjoyer 25 okt, 2021 @ 14:29 
Vic 2 gaming
policeMarcus 25 okt, 2021 @ 4:53 
Shouldn't nationalsocialism also take less war exhaustion..?
FYFYFY 25 okt, 2021 @ 4:32 
Wouldn't it be better to distinguish between offense and defense