Stellaris

Stellaris

Omega's Stellaris Traditions
171 kommentarer
Omega  [ophavsmand] 17. sep. kl. 12:39 
Thanks, I just haven't had a lot of time to work on modding due to real life matters. Its something I want to get back to as time permits.
Princezilla 16. sep. kl. 12:02 
Have you considered breaking this up into it's different parts so it's less daunting to update all at once? Like one part for the building/job changes, one part for the civic additions and expansions, and one part for the traditions and ascension perks?

Love your mod, especially how it makes basically every civic so much more impactful.
Omega  [ophavsmand] 23. aug. kl. 7:22 
Not yet, I just haven't gotten time to update as of yet.
xXDaBossModzXx 23. aug. kl. 6:44 
Is this compatible with Stellaris 4.0? Looking for more traditions to add to my game and I am thinking about adding this one.
Doctor Mc-Chicken  [ophavsmand] 24. okt. 2024 kl. 6:14 
they have not been updated in quite some time
BubonPioche 24. okt. 2024 kl. 3:33 
The game crash during the loading to main menu when using this mod.
My mods list was :
- UI Overhaul Dynamic
- Omega's Stellaris Traditions
- !!Universal Modifier Patch
Princezilla 10. sep. 2024 kl. 14:36 
awesome glad to hear you're doing ok
Omega  [ophavsmand] 8. sep. 2024 kl. 16:33 
Yeah, just finished my bachelor's degree out. This is getting closer on my to do list.
Princezilla 6. sep. 2024 kl. 16:38 
You going alright man?
Princezilla 12. juli 2024 kl. 15:51 
One of my favorite mods, hopefully it will be brought up to the current build soon
Doctor Mc-Chicken  [ophavsmand] 8. maj 2024 kl. 0:08 
didnt the dlc launch like very recently as in like 12 hours most mods take a few days or 2 weeks to update lol?
Omega  [ophavsmand] 7. maj 2024 kl. 21:27 
@Blast Hardcheese I will be working on updating this mod to 3.12 very soon.
Blast Hardcheese 7. maj 2024 kl. 19:04 
Game crashes with this mod and update 3.12.
Omega  [ophavsmand] 4. mar. 2024 kl. 23:48 
Update for 3.11.1 is now live. Please let me know if any bugs are found.
Icewalk 31. jan. 2024 kl. 8:07 
an update for 3.1 would be fantastic!
BubonPioche 20. jan. 2024 kl. 11:23 
The mods still use the "governor" "general" "admiral" leader it need to be updated
Omega  [ophavsmand] 18. nov. 2023 kl. 18:26 
@soccer08 I am in the process of updating this mod from 3.9 to 3.10. The vast majority of mods aren't updated to 3.10 as the last patch dropped less than 48 hours ago.
soccer08 18. nov. 2023 kl. 13:58 
This mod does not work with the current patch (3.10) as it causes issues with leader types and makes leader upkeep consume energy instead of Unity. Also, the energy upkeep is in the hundreds of thousands. So make sure you disable this mod for now.
Doctor Mc-Chicken  [ophavsmand] 5. nov. 2023 kl. 21:01 
@maximilian1994
i think thats the next mod hes trying to make it compatible with acutally or at least the base mod
maximilian1994 5. nov. 2023 kl. 4:01 
Is this mod compatible with ACOT and its submods + AoT? :)
Doctor Mc-Chicken  [ophavsmand] 3. nov. 2023 kl. 17:05 
@dorian9339
one of the mods he made replaces leaders hiring with money (energy credits) we didnt like how you had to use faith to pay them lol at first it wasnt much for their upkeep but now i think we have increased the upkeep significantly i beleive their upkeep is increased by their level so i think at like lvl 20 their upkeep is prolly at least 1300 at least if i remember correctly i havent played in a while but i can test it somewhat soon if youd like
dorian9339 3. nov. 2023 kl. 16:17 
I have a heavy modded game- After adding this mod I can't hire leaders anymore. It says: You don't have enough energy credits to hire a new leader. After deleting this mod i can hire leader again with unity.
UknowitsE 18. okt. 2023 kl. 20:41 
ah, ok thnx, avb has a different t3 fortress in it, thats why Im not seeing the zitadom.
Omega  [ophavsmand] 18. okt. 2023 kl. 10:18 
Additional Vanilla Buildings is not compatible with this mod. This mod adds additional tiers to several vanilla buildings just like AVB (but implemented differently). For instance, the Zitadom is a T3 Fortress.
UknowitsE 18. okt. 2023 kl. 9:25 
compatible with avb? and also zitadom building isnt appearing, i do play with avb mod if that helps. what does zitadom even do?
Omega  [ophavsmand] 11. okt. 2023 kl. 7:44 
@Rui_MS Yes it is safe to completely overwrite the changes this mod makes to ascension perks. The changes that are made were done to make some of the weaker choices a bit more competitive/viable.
Rui_MS 11. okt. 2023 kl. 5:43 
I see you have modified vanilla ascension perks in file 00_ascension_perks and 00_ascension_perks. Is it safe to remove them? As it overwrites another mod I prefer to also modify vanilla ascension perks
Omega  [ophavsmand] 30. sep. 2023 kl. 11:40 
@Arkenor What mods are you looking to use with this one? I can take a look and help you determine if they are compatible or not (or potentially make a compatibility patch for this).
Arkenor 28. sep. 2023 kl. 17:03 
I'm sure that modpack is great and works without crashing, but so many mods interact with those files. There would be constant overwriting in my modset, regardless of order. I use a lot of political mods, for instance. I'll keep my eye on the various merger mods to see if they add it.
Omega  [ophavsmand] 28. sep. 2023 kl. 16:50 
@Arkenor What other mods are you using? This works with a fairly large modpack that I've curated for my own playgroup.
Arkenor 28. sep. 2023 kl. 16:48 
This looks interesting, but there are so many overwrites that there is no way I could ever use it without it demolishing half of my other mods.
Omega  [ophavsmand] 28. sep. 2023 kl. 12:37 
@Lord Seabass, thanks for the report, this issue is now resolved.
Lord Seabass 28. sep. 2023 kl. 11:15 
I've tried to run it after the update and it still crashes to desktop. always giving an exception access violation. I've tried verifying and running it with all mods in my playset. I've then disabled all mods except this and its requirements and it still has crashed to desktop upon loading to main menu.
Omega  [ophavsmand] 20. sep. 2023 kl. 23:28 
@Lord Seabass I should hopefully have an update for this by the end of this coming weekend.
Doctor Mc-Chicken  [ophavsmand] 20. sep. 2023 kl. 19:20 
none of the omega mods have been updated yet (as far as i know) our coder is currently sick were sorry for the delay
Lord Seabass 20. sep. 2023 kl. 17:34 
Currently will not run on 3.9, will crash to desktop upon loading to main menu. Hope it will get an update soon.
Cosmoros 30. aug. 2023 kl. 9:31 
it uses colony event to spawn a pop using different special type goverment.

You somehow override this event or add some other condition that breaks it. No idea where.
Omega  [ophavsmand] 30. aug. 2023 kl. 6:41 
How does Frameworld do this? I can't think of any reason it'd be affected by this mod.
Cosmoros 30. aug. 2023 kl. 4:23 
Gigastructures. With your mod pop doesnt gets to spawn on the outpost leading for it instant destruction.
Omega  [ophavsmand] 29. aug. 2023 kl. 21:40 
@Auto Chaos What mod is frameworld outposts from? This mod doesn't change any of the colonization events.
Cosmoros 29. aug. 2023 kl. 19:23 
Yours or bug branch patch.
100% confirmed now.

Does your mod ovveride colonise event?
Cosmoros 29. aug. 2023 kl. 18:50 
Your mod somehow breaks frameworld outposts.
Omega  [ophavsmand] 11. juli 2023 kl. 19:54 
@Shepard thanks for the report. I've just pushed out the fix for this issue.
Shepard 11. juli 2023 kl. 18:36 
I posted screenshots in the discord.
Omega  [ophavsmand] 11. juli 2023 kl. 18:23 
You can either join the Stellaris modding den Discord (link above) and post the images. Otherwise you can save the image to a public image sharing website such as imgur and post the links here.
Shepard 11. juli 2023 kl. 17:54 
How should I send them?
Omega  [ophavsmand] 11. juli 2023 kl. 17:06 
Can you provide a screenshot of the problem please? I'm not able to reproduce the problem you're having here.
Shepard 11. juli 2023 kl. 15:44 
Why do my basic resource districts turn into industry and city districts? Load order is as follows: This Mod, Universal Modifier Patch, UI Overhaul Dynamic, UI Overhaul Dynamic - Ascension Slots, Extended Topbar, and More Tradition Categories (16). Is this because of a bug?
Omega  [ophavsmand] 6. juli 2023 kl. 4:48 
@GlitchFling108 Stack Splendor with Parliamentary System, Sovereign Court, or Credit Unions. As a regular empire then play Oligarch. A "factions" build is something I intend to be viable as a government playstyle.
GlitchFling108 6. juli 2023 kl. 2:01 
it's me or Parliamentary System just became overpowered because Splendor tradiation?