Arma 3
KP Liberation v0.96.7a Khe Sanh
10 kommentarer
Beelzebub 29. aug. 2023 kl. 0:02 
since im new to liberation i got a few questions. first is how do i save my mission progress. how do i allow other mods to work in for me and my group arsenal and lastly how do i turn off stamina?
stutpip123  [ophavsmand] 20. apr. 2023 kl. 7:25 
no plans to update this myself. you are welcome to take the code and make any changes you want however
Bloodmachine 19. apr. 2023 kl. 19:58 
any plans to include Unsung redux?
stutpip123  [ophavsmand] 14. jan. 2022 kl. 9:05 
ai squadmates can be commanded to fire at a location if manning an artillery piece. crewed artillery by garrison soldiers that spawn with the weapons should be accessible via the supports menu
Pattons_Protege 14. jan. 2022 kl. 5:41 
hey not to sound silly or anything, but to properly use the fire support system, does the artillery need to be crewed by ai in my squad, or should i create it crewed?
waystin2 13. nov. 2021 kl. 6:14 
Great map and the squad had 5 intense days of battle in the Nam! There were 5 bases/towns that the AI would not activate: Kono Underground, Thai Lai Outpost, Rockpile Outpost, Ap La Vien & Sian Giang.
stutpip123  [ophavsmand] 8. nov. 2021 kl. 9:59 
you can turn off arsenal restrictions in parameters.
its using the official KP Liberation SOGPF preset from their Cam Lao Nam port, which was create for the SOGPF original release, and therefore does not include anything added since.
waystin2 8. nov. 2021 kl. 9:55 
Can you enable the Tommy gun in next update?
stutpip123  [ophavsmand] 8. okt. 2021 kl. 3:29 
it has a fire support system if you build artillery at a FOB. Allowing to call for AI artillery strikes via the radio system
Jagdpanther-88 8. okt. 2021 kl. 3:27 
any chance you could add the SOG built in fire supports to this mission?