RimWorld

RimWorld

FCP - Classic Laser Weapons
66 kommentarer
Ranger Rick  [ophavsmand] 18. aug. kl. 18:20 
Join the discord and test the new version on git!
TcT Goth98 18. aug. kl. 17:59 
Man this really needs an update too!
Sturm Krahe 25. maj kl. 8:30 
Thank you Rick for everything you do, the FCP list in general is very fun, some of the best fun I've had in rimworld in a good while.
Ranger Rick  [ophavsmand] 25. maj kl. 6:20 
With new code and art too!
Ranger Rick  [ophavsmand] 25. maj kl. 6:20 
So if y’all look to the discord there’s some news on these! Should be a few weeks and you’ll get a brand new release of energy weapons! Meaning all plasma, laser, pulse weapons I have
Sturm Krahe 25. maj kl. 5:52 
Still works fine for me for the most part, but at least some of the laser weapons I've encountered have no firing sounds.
Нубас 13. feb. kl. 11:42 
What AzzyNan said
AzzyNan 8. okt. 2024 kl. 17:47 
1.5 please? And any ce patch? : c
desideradesign 12. maj 2024 kl. 5:58 
Is there any chance you could reupload the 1.3 version of the mod?
Alexios II Komnenos 30. apr. 2024 kl. 10:07 
Seems all of the weapons made compatible with 1.4 before, are compatible with 1.5 (at least i haven't found errors so far)
NPC 22. apr. 2024 kl. 9:42 
I think this is working in 1.5? not sure though it shows up on reasearch anwyay
Gerewoatle 21. aug. 2023 kl. 1:35 
@Dank: It's updated for 1.4, it works fine. What's "dead" about it?

If there's a problem with CE, go ask the CE folks. Built-in patches and the maintenance thereof for CE are a courtesy or a matter of self-interest, not an obligation.
{daNk}(Buds) 20. aug. 2023 kl. 23:20 
dead mod?
{daNk}(Buds) 23. maj 2023 kl. 21:15 
looks like its from the CE patch ?
is this patch CE compatible ?
{daNk}(Buds) 23. maj 2023 kl. 17:24 
somthing busted my Laser rifels ??
They no longer take Micro fusion cells as ammo ??
Cant find any ammo to them now ..

I have to play on 1.3 bc of a bunch of other fallout mods that never got updated and i dont want to loose my fallout vault !
bowmansam 3. maj 2023 kl. 3:43 
Awesome, thanks so much man! I'm stuck playing on 1.3 cause of a few other mods, but I really wanted to throw in some laser weapons for my Great Khans, which was also another dope mod you made!
Ranger Rick  [ophavsmand] 30. apr. 2023 kl. 19:03 
Yea I will do that as well! my bad!
bowmansam 26. apr. 2023 kl. 5:51 
Is there any chance you could reupload the 1.3 version of the mod?
Oddball 25. jan. 2023 kl. 21:31 
Was the sound bug ever resolved?
SpaceMonkey42 26. okt. 2022 kl. 19:36 
Was just about to ask about an update for the Energy weapon sounds issue, Glad to see someone beat me to it and you responded! Yeah the Plasma Weapons pack, and Bert's pack which adds the L.A.E.R. both have a weird audio error when trying to use the guns in 1.4.
Douez 26. okt. 2022 kl. 18:54 
Nice !
Along with plasma, these are my favorite weapon mods !
Ranger Rick  [ophavsmand] 26. okt. 2022 kl. 16:04 
Will get to it when I get back home! Won't be soon tho sadly
Douez 25. okt. 2022 kl. 7:47 
Hello ! The mod need a little udpate for 1.4 version, the guns lose her sounds. The plasma weapon too i think.
Please !:Owlcat_sleepless:
김솔라 4. maj 2022 kl. 10:16 
hello Rick. I just wanted to ask something
is it on purpose to make recharger rifle much stronger than laser rifles? I just wanted to ask this because It seems laser rifle is worse than recharger rifle except for one-shot damage. and due to de fact that recharger rifle can shoot 10 times at once, there is no way laser rifle can overcome recharger rifle.
Ranger Rick  [ophavsmand] 23. jan. 2022 kl. 17:20 
Laser damage
MilkPorch 23. jan. 2022 kl. 10:24 
Do this wepons give fire demage
Ranger Rick  [ophavsmand] 21. dec. 2021 kl. 14:50 
All the same as charge rifles
Medic Olkie 20. dec. 2021 kl. 8:56 
What is the research prerequisite for these? Is it it's own research? What tech level are these items tagged?
Ranger Rick  [ophavsmand] 4. dec. 2021 kl. 20:14 
Ty! Hopefully some awesome new ones soon
Melodic Aria 4. dec. 2021 kl. 20:07 
Thanks for your work on all these, the FCP mods look top tier
Ranger Rick  [ophavsmand] 20. nov. 2021 kl. 20:52 
At least I don't, but I'm sure it will be done
baddest sumbitch on the road 20. nov. 2021 kl. 18:17 
.i.
Ranger Rick  [ophavsmand] 20. nov. 2021 kl. 16:49 
Nope
baddest sumbitch on the road 20. nov. 2021 kl. 12:25 
dear god combat extended please
Ranger Rick  [ophavsmand] 27. sep. 2021 kl. 8:49 
I may do, but I honestly hate doing that.Id rather you play it in game and see. Theres ups and downs to it, buuttttt itll prob be done.
girk 27. sep. 2021 kl. 8:15 
I hope you could put the weapon stats on all your weapon mods. Thanks for this and more power to you Rick
Ranger Rick  [ophavsmand] 26. sep. 2021 kl. 14:53 
Glad it brought some happiness! Thats the goal <3
Sleenkie 26. sep. 2021 kl. 14:46 
Thank you for all your hard work to bring my favorite game into my other favorite game. This has made me so happy :)
Ranger Rick  [ophavsmand] 26. sep. 2021 kl. 13:20 
So factions will be added soon! We have a lot of factions and code to do for them and its a small team. So I released the armors and weapons first while we work hard on the other parts!
KingDomRock 26. sep. 2021 kl. 6:14 
by the why i like your mod soooo muchXD
KingDomRock 26. sep. 2021 kl. 6:12 
In most cases, I won't use everything. I hope someone can use them, even the enemy(poor EnglishI hope you can understand What i said)
KingDomRock 26. sep. 2021 kl. 6:09 
will you make some hostile factions because there are many weapons and armor and can be used to arm some enemies and increase the game experience
Loki 26. sep. 2021 kl. 4:36 
Ce compatable?
Ranger Rick  [ophavsmand] 25. sep. 2021 kl. 17:02 
It is, and we will be adding moreeeeeeeeee lasers here soon
xD
Tirimor 25. sep. 2021 kl. 17:01 
Good to see that I can replace the wattz laser rifles now with what I am used to using in Fallout for my brotherhood colonists. The AER9 is just an overall better laser weapon in my opinion.
Ranger Rick  [ophavsmand] 24. sep. 2021 kl. 20:47 
Classic for MY mod is anything that will not be using the modification system we intend to have for the later fallout lasers
There will be pre Fallout 3 lasers coming as well. Fallout 3 and FNV are also now Classics as well now despite what some may thin, but yea that name pertains to the usage within the entire FCP mod group for all Laser weapons not using a modification system.
Replica 24. sep. 2021 kl. 19:21 
Classic refers to pre Fallout 3 weapons, not post
0% Top Energy 24. sep. 2021 kl. 16:26 
These look awesome!
Ranger Rick  [ophavsmand] 23. sep. 2021 kl. 22:50 
They will be added Classic is everything pre 4
Tefnut 23. sep. 2021 kl. 20:52 
When I read "Classic", I was hoping for the Fallout 1 and 2 energy weaps. This is still good though!