Total War: ATTILA

Total War: ATTILA

Ancient Empires - Ammunition Crew Unit [Submod]
11 件のコメント
returrn fire 2021年12月24日 17時13分 
where can i find the vanilla version please ?
Adam Octorachmadi  [作成者] 2021年9月26日 4時54分 
@Alessar yes, i can possibly port it to vanilla. but might takes awhile for FOTE bcs ive not subscribed to it anymore.
Alessar 🐺🦄🦅 2021年9月25日 19時54分 
Wow! Could you do the same for vanilla attila or fote¿?
Adam Octorachmadi  [作成者] 2021年9月23日 9時09分 
@ketch ive updated it and disconnect the original onager animation/model but the original crate and cart model don't have burning effect and weird destruction animation on it, they were just shatter like a glass, so i disabled it for now till i can learn something more. thanks
ketch 2021年9月23日 8時25分 
It was using late rome, it was also on a older savegame, i can try and start a new game to see if it works like that
Adam Octorachmadi  [作成者] 2021年9月20日 14時37分 
and yea, i have to change that fire part, to prevent cart crew being able to resupply without the cart and getting around their disadvantage for being immobile since they have more ability use time than everybody else.
Adam Octorachmadi  [作成者] 2021年9月20日 14時34分 
@ketch ah sorry, which faction is it? let me check it later, i probably missed it or didnt notice, i thought AE used the model and line from Rome 2. thats why i used the engine key and just replaced the onager model without changing the rest.
ketch 2021年9月20日 12時27分 
this is a wonderful concept, i have noticed that when playing AE my onagers have turned into carts and can only fire in *Insert* mode, haven't tried with vanilla or mk1212 yet
Adam Octorachmadi  [作成者] 2021年9月19日 1時23分 
Updated - added Wall Mounted Crate for Campaign & balanced the auto resolve value previously it give huge amount AR advantage.
Adam Octorachmadi  [作成者] 2021年9月13日 6時17分 
Yes, Activating is compatible anytime, but when you remove. you have to start new game.
Lord Plunkett 2021年9月12日 18時00分 
Is this save game compatible.