Installera Steam
logga in
|
språk
简体中文 (förenklad kinesiska)
繁體中文 (traditionell kinesiska)
日本語 (japanska)
한국어 (koreanska)
ไทย (thailändska)
Български (bulgariska)
Čeština (tjeckiska)
Dansk (danska)
Deutsch (tyska)
English (engelska)
Español – España (spanska – Spanien)
Español – Latinoamérica (spanska – Latinamerika)
Ελληνικά (grekiska)
Français (franska)
Italiano (italienska)
Bahasa Indonesia (indonesiska)
Magyar (ungerska)
Nederlands (nederländska)
Norsk (norska)
Polski (polska)
Português (portugisiska – Portugal)
Português – Brasil (portugisiska – Brasilien)
Română (rumänska)
Русский (ryska)
Suomi (finska)
Türkçe (turkiska)
Tiếng Việt (vietnamesiska)
Українська (ukrainska)
Rapportera problem med översättningen






> Has 5 Sherman fireflies + two mortar emplacemnts
> OKW didnt even get a chance to cap
>
> 10/10 would spam Fireflies again
not to say anything out of the way but...its not the classic :3
If you could move the starts tiny bit more away from the edge so i can drive my tanks around the back of the USA base that would be perfect. Now I spend longer trying to get my tanks to the last few base buildings than I do defending.
(ok maybe not because I love bottleneck maps that got for an 1hour)
Make some changes on base positioning and it should be fine again.
I won't go higher than that for now because manpower drops to less than 100 per minute, and I like the scale of the battles on the map right now- not too small or too big.
If someone would tell me how to get the manpower building, I'll make a seperate map with it, 500+ pop cap, and extra fuel and munitions points for Supreme Commander style battles.