Zainstaluj Steam
zaloguj się
|
język
简体中文 (chiński uproszczony)
繁體中文 (chiński tradycyjny)
日本語 (japoński)
한국어 (koreański)
ไทย (tajski)
български (bułgarski)
Čeština (czeski)
Dansk (duński)
Deutsch (niemiecki)
English (angielski)
Español – España (hiszpański)
Español – Latinoamérica (hiszpański latynoamerykański)
Ελληνικά (grecki)
Français (francuski)
Italiano (włoski)
Bahasa Indonesia (indonezyjski)
Magyar (węgierski)
Nederlands (niderlandzki)
Norsk (norweski)
Português (portugalski – Portugalia)
Português – Brasil (portugalski brazylijski)
Română (rumuński)
Русский (rosyjski)
Suomi (fiński)
Svenska (szwedzki)
Türkçe (turecki)
Tiếng Việt (wietnamski)
Українська (ukraiński)
Zgłoś problem z tłumaczeniem






With deployable ground forces for planetary invasions xD!
4th image is the prototype of launch bay for next ships
CaveDwaller, this is a new skin from Keens, and once i tried to make them from blocks and yeah, no success as well
Carriers should have at minimum, 10 interceptors, 8 bombers, 10 fighters, 4 dropships, 2 gunships, a multitude of ground vehicles that are cabable of deployment via dropships, this should include tanks, scout vehicles, APCs, and more. This would be for a mini carriers, but not SE friendly.
To look at a standard carrier, at least what they should be, you should look at the Revelation Assault Carrier, the new one. I consider that the minimum for a fleet assault.
At the same time, to clear landing zones for dropships, drop pods will be needed, if not gunships. These would be used to insert heavy infantry into deep enemy territory, and clearing LZs. And for assisting assaults.
This is just for general logistics of a combat ship.
kingslycamben, right now there is no compatible ship, but upcoming models will contain (or be compatible) this pod. What about the first shot this is an upcoming station with 2 pods and on the 3rd there is one of prototype of launch bay for the next ship that I am working on in parallel