Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1291915851
its incompatible with cortex command
SkipTheMercenary, thank you aware of that, I'll re-release the mod soon as the above is ready!
(no log or anything) Program is not responding. Is there a way to stop it firing?
Is everyone still able to download it? If not I or the creator can re-upload it
It should be in a functional state as of RN. Please report any new/persisting bugs!
Fix 2 has been released - Star Destroyers now deliver cargo successfully, and hang around to bombard with their laser cannons, which have also been made more reliable!
In addition, there's a plasteel cargo pod edited from the default drop crate, to assist the AI with troop delivery.
You can now call in an empty or bomb-loaded Star Destroyer, and it will bombard for a while then take off automatically. If you have 5000oz of gold, call one in for a strafing!
JointStrength = 99720000000000000000000000000000000000000000
Can you please use no more than 7-8 digits? This really breaks B32 on windows :) Thx.