Total War: WARHAMMER II

Total War: WARHAMMER II

Unique Faction UI
186 kommentarer
ТВОЯ САМООЦІНКА(UA 24. juni kl. 14:07 
Vampires theme is gorgeous. Yet I find for my self that for most races there is too much gold elements in UI. That's what I liked in TWW2 UI, it was more strict and gray/dark.
But again, Vampires theme is something insane
I 16. maj kl. 23:08 
Can you remove the mod mid game?
mr.napop 10. juli 2024 kl. 10:11 
Juggernaut999 7. juli 2023 kl. 12:54 
Hello.

I'm working with a team on a total overhaul mod for Warhammer 2 and we would like to use your UI mod. May we have your permission? We will give you due credit for your work.
Müsliriegel  [ophavsmand] 20. mar. 2023 kl. 7:35 
@olafungabunga
Change loadorder, should work if you put his mod over mine. Otherwise incompatible.

@Krb
Sorry I don't quite get what you mean.
Krb 20. mar. 2023 kl. 7:31 
Hi @Müsliriegel can you clean Settlement Panel Landscape wood elf race? thank
olafungabunga 30. aug. 2022 kl. 23:37 
Hi, is there any chance for compatibility with Urgat's Unit Card Frames ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2078087165 )?
Zero 28. aug. 2022 kl. 18:39 
Is there any way you can do this same exact thing to the skill screen? This white background is killing me.
Müsliriegel  [ophavsmand] 18. aug. 2022 kl. 7:52 
@Dukhat
I am aware. Though I am pretty sure those changes won't make a big difference in my case.
Sardaukar (Dukhat) 17. aug. 2022 kl. 15:49 
They said the UI stuff was going to change with the update, just a FYI!
Müsliriegel  [ophavsmand] 13. aug. 2022 kl. 5:09 
@Funky working on it. Not a simple task as a lot of the ui structure changed. But it will come to Warhammer 3.
𝓕𝒖𝒏𝒌𝒚 13. aug. 2022 kl. 2:55 
Hope you will port it to WH3
Iced_Delulu 6. aug. 2022 kl. 4:13 
Still better than game 3 UI xD thanks dude
Sardaukar (Dukhat) 25. juli 2022 kl. 9:56 
I CANNOT thank you enough dude, of so much work on the workshop your work just really "hits the perfect spot"! This gives so much more immersion and fun and makes it so much less redundant to play different factions - and you did an AMAZING job on EVERY single UI! Just.. insane kudos, my friend! :controllerThumbsUp:
Müsliriegel  [ophavsmand] 19. juli 2022 kl. 13:02 
@Gleen Cross Your image has a lot of mod compatibility Issues with the UI. This is not how it should look. Concerning the Panorama Images: No sorry.
Gleen Cross 19. juli 2022 kl. 8:57 
Can I make a request? Is it possible to make another version of your mod that adjusts the landscape imagery that is present in the settlement panel? When using mods that adds more capital slots, the landscape gets out of position. Here's a screenshot: https://i.imgur.com/CQ9iSdk.jpg Everything looks just as usual, only the landscape needs to be "stretched"
Regis 16. juni 2022 kl. 9:14 
You are right, i have no idea why i thought it was different. I guess it just looks slightly more awkward in Vortex campaign compared to ME with more space available without the Chaos invasion difficulty. Whoops.

Thanks for the great mod. Makes every race feel a lot more distinct. This should should really be in the game by default.
Müsliriegel  [ophavsmand] 16. juni 2022 kl. 7:57 
@Regis What do you mean? This is exactly how it looks in vanilla...
Regis 16. juni 2022 kl. 5:45 
There's a small bug with difficulty selection in the UI when starting the new campagin. Applies to both campaign and battle difficulty. Not sure if it manifests anywhere else.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2821730794
ViKiNG 14. juni 2022 kl. 2:59 
@Müsliriegel thank you very much!
Müsliriegel  [ophavsmand] 14. juni 2022 kl. 2:57 
@Viking Yes was planning on it. Will do.
ViKiNG 14. juni 2022 kl. 2:40 
Hi! can you upload Enhanced Experience Icons for warhammer 2 please?
Müsliriegel  [ophavsmand] 1. maj 2022 kl. 3:20 
@Sgt. CruiseRaider Yes
CruzeEider 1. maj 2022 kl. 2:16 
Is this mod save game compatible?
Müsliriegel  [ophavsmand] 29. apr. 2022 kl. 9:18 
@Digily Dave Not possible from my mod.
Digily Dave 29. apr. 2022 kl. 7:49 
High elven archers have 10 less unit size than the regular archers (100 vs 90) on max unit size?
Pooh 26. apr. 2022 kl. 0:12 
Thank you :)
SleepyBear 7. apr. 2022 kl. 9:22 
This mod is fantastic. Can't believe this isn't part of the default game! Thank you for your work on ths!
Shower Biscuit 15. feb. 2022 kl. 21:07 
What an amazing mod!
Müsliriegel  [ophavsmand] 11. feb. 2022 kl. 2:06 
I will do a version for WH3. Might take some time though.
x9 10. feb. 2022 kl. 6:33 
Hello, are you planning to 'port' this mod over to WH3 when it comes out? Its a genuine must have alongside another battle rebalance mod, and without it I won't enjoy the game near as much
thomasmayrhofer1 15. jan. 2022 kl. 11:14 
Thank you again for the great mod. Could you please tell me what you did on the update from 26.12.2021?
Müsliriegel  [ophavsmand] 11. jan. 2022 kl. 12:49 
@Flamboyant Thanks man, that's nice to hear from a fellow modder like you!
Flamboyant Schemer61 10. jan. 2022 kl. 6:12 
I honestly not use any graphical mods (not cuz I doN't like them but because they are kinda pointless) but this is really cool. CA should have added these little nice touches. Loved it and wanted to say a big thank you for your work mate, great job.
sprite 29. nov. 2021 kl. 10:19 
This is quite possibly the best mod on the workshop
Handsome Devil 25. nov. 2021 kl. 14:29 
Best Fking mod ty very much pls do this for twwh3 too!
Ardariel 22. nov. 2021 kl. 13:43 
Using it now for 2nd race now and i love it!
Although i woul dlove to seeintegration with mod config tool. I found changed colors on stances uncomfrtable to play with. SO with just little tweak it would be just perfect mod to us IMO :)
Müsliriegel  [ophavsmand] 18. nov. 2021 kl. 2:13 
@Pezhetairos I do plan on covering WH3
Pezhetairos 17. nov. 2021 kl. 8:54 
Essential mod for me, beautifully reinforces the flair of the races. Really hoping you can make it work in WH3, because as much as I'm hyped for WH3, I have to say I dislike the way they seemingly dyed the entire UI in Khorne-demonic-red. So much that even stuff like the Kislev Techs in the tech tree are red on red. Red as a base colour or background colour for all the WH3 races is IMO fine, but at least stuff like the techs or buttons could be a race specific colour. So I hope CA doesnt do anything that inhibits or prevents UI mods.
Nailus Hunter 16. nov. 2021 kl. 19:23 
This is an awesome mod !!!!!
Müsliriegel  [ophavsmand] 15. nov. 2021 kl. 14:39 
Weird, this should normally do the trick. Well I guess they are entirely incompatible in that case.
Houshmandzadeh 15. nov. 2021 kl. 12:58 
Unfortunately, that is not a workaround. Even if they are the only two mods running and Urgat's is earlier in the load order, this one will take over.
I should note I am using KMM.
Müsliriegel  [ophavsmand] 15. nov. 2021 kl. 2:01 
@Houshmandezadeh put "Urgat Unit Card Frames" above my mod in the load order.
Esk 31. okt. 2021 kl. 11:26 
is it possible to change the background of the skills UI? you have to open that UI element more than almost anything else in a campaign and this mod would make a huge difference there
Müsliriegel  [ophavsmand] 25. okt. 2021 kl. 4:43 
@Moerkenmürl Should be. Didn't test it though.
Mœrkenmür 24. okt. 2021 kl. 4:21 
Would this be compatible with the High Resolution UI Improvements mod? Looks great.
SpiceMerchant 21. okt. 2021 kl. 14:32 
Well done indeed I love it!
Müsliriegel  [ophavsmand] 20. okt. 2021 kl. 10:29 
@Kriega1 Well it is the Wood Elf one. I admit its not perfect but since wood elves have a different one now it does the job. Couldn't find a better texture until now.
Kriega1 20. okt. 2021 kl. 10:14 
Any chance of an alternate background for the High Elf one? Looks too similar to the Wood Elf one imo.
ZhangJao 19. okt. 2021 kl. 11:38 
Is it possible to make a compability between this mod and this one? "Urgat's Unit Card Frames"