RimWorld

RimWorld

Repair Items
181 kommentarer
Valyn 30. aug. kl. 22:00 
so love this mod. I do wish I could balance it with a rss cost to repair. It seems rather broken to just repair all my items with no cost. But I rank this a 10/10:steamhappy:
Valyn 23. aug. kl. 0:34 
I dont know anything about C# code so i did a quick chatgpt check and the tainted issue might be something with the way rimwold checks for tainted.

"So the root cause is that Apparel.WornByCorpse stopped being the reliable tainted flag in newer RimWorld versions. You’ll want to switch to ApparelUtility.IsTainted(apparel)."

"Tainted is no longer tracked only with WornByCorpse.
Instead, it’s implemented with a CompWearerCorpse and an extension method:"

"In ExposeData you use "qualityThreshhold" instead of "qualityThreshold".
That mismatch may break saves if users already have configs."
nedarahan 15. aug. kl. 14:25 
Proxy

If we can repair books (I only actually saw the "repair other items" option when troubleshooting for this new glitch. I didn't know it was there before, the glitch with the tainted clothes seems to have broken that, because my books aren't being repaired.
Proxy 15. aug. kl. 10:59 
can we repair other items like books?
赤光的宣言 15. aug. kl. 7:59 
Now my colonists keeps repairing tainted clothes for no reason (i turned off "Allow Tainted" in mod settings)
laurent.mialon 14. aug. kl. 4:01 
untill it is fixed, i recommend using "removes tainted clothes" mod.
Ranamga 13. aug. kl. 9:17 
I'm also getting the issue with tainted not being removed upon full repair anymore.
EvilRobot69 12. aug. kl. 15:38 
Ditto with the repair not removing tainted
nedarahan 12. aug. kl. 15:19 
Just tried uninstalling and reinstalling. Didn't work.

Also, I only just now found the option to repair things other than clothes. Should it work on books? Because they're not repairing the books.
laurent.mialon 12. aug. kl. 11:30 
tried killing one of my guys : the remove tainted option just seem to have stopped working.
laurent.mialon 12. aug. kl. 11:13 
the Tainted clothes were worn by impids on an unified ark quest if that matters : are there distinct kind of tainted clothes out there ? (ps : i tried updating to latest git files, restarting game but it still won t remove the tainted attribute from those clothes (puting them out in the rain to retry to repair but no luck so far)
laurent.mialon 12. aug. kl. 11:00 
any idea why it would suddenly not remove tainted ? am i too wealthy for this to work : is there some kind of limitation ? :)
laurent.mialon 12. aug. kl. 10:36 
hmm not sure if there is a conflict with a new mod i installed (character editor ?) but suddenly i have a lot of repaired stuff that remains tainted : weird. (the option to remove tainted is on though)
Padoru 10. aug. kl. 23:31 
This works, just download the mod from github. Steamworkshop fetch different version hence the error
Prowlercat 8. aug. kl. 9:04 
For some reason i am not able to repair the Flak Jacket. I tried to tweak thge mod settings, but still i can repair other piece of clothing of armor but not that one. Weird,
BloodCardBeefy 2. aug. kl. 0:36 
Doesn't work...

Exception filling window for Verse.FloatMenuMap: System.MissingMethodException: Method not found: bool Verse.AI.ReservationUtility.Reserve(Verse.Pawn,Verse.LocalTargetInfo,Verse.AI.Job,int,int,Verse.ReservationLayerDef,bool)
[Ref 9D3EB219] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate {LINK FJERNET}
Codexvn 27. juli kl. 8:58 
it says 1.4
Moony  [ophavsmand] 26. juli kl. 6:45 
Its a steam bug of some sort, not much i can do about it - try unsub and resubing to the mod, try switch your steam download server to UK - London to match mine, try installing the mod files from github and placing it in your steamapps/common/Rimworld/mods folder.
Ghoster 25. juli kl. 16:31 
please fix the 1.4 bug
flecha 20. juli kl. 3:29 
it happens to me the same thing it says 1.4
DARK170 19. juli kl. 16:00 
When i instled it it says in game that mod is for 1.4
687 17. juli kl. 14:15 
nice!
Gravus (Eumelia) 16. juli kl. 21:15 
@laurent Thanks for posting the workaround for this issue. Weird that this randomly happened.
laurent.mialon 14. juli kl. 4:19 
i recommand doing a back up of the mod folder before that just in case, and yes restart the game to take into account new content.
laurent.mialon 14. juli kl. 4:18 
ok seems to be an old steam problem : open the folder of the mod (there is an option for that into the game mod management : replace the content of that folder (delete) with the content of the git server : to do that click on the green code button and chose download zip option on Git)
laurent.mialon 14. juli kl. 3:39 
(hello ;)) )
laurent.mialon 14. juli kl. 3:35 
when i suscribe it only adds the 1.4 version of the mod : why is that ???
Ellis 14. juli kl. 3:13 
If you add crafting xp to this it would be the GOAT. Great Mod and Great Job.
Hyndis 13. juli kl. 15:36 
Thanks for the update! This a fantastic mod. One feature request though -- would it be possible to add in a new option to repair items? Not weapons/armor, but items, such as books, or stacks of mechanical parts, stacks of cloth, or a bionic limb that hasn't been installed yet? Something so that if a mortar hits a storeroom you won't have random items at 65% durability for the rest of the game.
Crystallll004 13. juli kl. 10:48 
Denne kommentar afventer at blive analyseret af vores automatiske indholdskontrolsystem. Den er midlertidigt skjult, indtil vi bekræfter, at indholdet ikke er skadeligt (f.eks. links til websider, som forsøger at stjæle oplysninger).
Moony  [ophavsmand] 13. juli kl. 10:47 
Thanks very much @Jellypowered
Jellypowered 13. juli kl. 9:22 
Submitted a ready to upload PR on your Github!
Should just need to download and upload from the mod menu!
billyhume060307 13. juli kl. 4:53 
please update this to 1.6
Cristi 24. juni kl. 7:35 
please consider updating this to 1.6, (tainted apparel drives me crazy) thank you
Inerael 13. maj kl. 8:46 
@Zalfir did you manage to know pls ? i'm wondering too, and purging some mods for my next game to prevent lag
Zalfir 16. feb. kl. 1:13 
Does this slow the game down much? Must take up a lot of tick space searching through a lot of items.
Quilava 11. okt. 2024 kl. 8:16 
Silly me, item mark with Tainted cant be repair cause the default mod setting, glad i figured it out
seraphonica 21. sep. 2024 kl. 16:07 
I'm enjoying this mod, thanks! I'm not huge on balance, but if others are, maybe there could be an option to make each repair reduce the quality level or max hp of the item being repaired. Just an idea. Cheers!
Crimson 19. sep. 2024 kl. 8:46 
Does this require a table and a researched tech?
悲嬴欢阙 17. sep. 2024 kl. 22:57 
@Gavran, you can find the newest version on the github link above.
Gavran 2. juli 2024 kl. 20:52 
I'm seeing this too, on a fresh install with no history of this mod. I think Steam is serving an old version, can you commit a new one maybe?
Nublythenub 30. juni 2024 kl. 10:15 
@trooper11 how do I fix the 1.4 issue
sintri 30. juni 2024 kl. 1:13 
Don't think this mod worked without Work Tab, added it and kept running into invisible pawns on both old and new games. Eventually installed Work Tab after trying a few other things and started working.
trooper11 27. apr. 2024 kl. 10:09 
@Moony Sorry for the late reply, but it took me a while to back to testing. I can confirm that going and deleting the config file fixed that error, but I also had to completely delete the mod and re download it as well, then the issue was gone for good. I will say there was only a single config file in that folder, so nothing had been duplicated there. Thanks for the help!
Ulterior The Panzie 24. apr. 2024 kl. 17:35 
It's doing the same thing for me; showing up as 1.4 mod.
Moony  [ophavsmand] 24. apr. 2024 kl. 6:37 
Okay strange, maybe just steam not realising it needed the update perhaps.
utata 23. apr. 2024 kl. 22:39 
It automatically fixed yesterday all of the sudden.
that was weird but just resolved. I didnt install mod for 1.4 before this problem so i dont think it's caching issue. no idea
Moony  [ophavsmand] 23. apr. 2024 kl. 12:41 
The mod folder should contain 4 folders: 1.3/ 1.4/ 1.5/ About/ and a file LoadFolders.xml which determines which version of the mod to use. Are all of these present?
utata 21. apr. 2024 kl. 21:59 
I think the mod folder didn't have sub dir '1.3' and '1.4' last time i saw which is a bit weird.
let me verify if the mod directory has correct contents once im back home.
Tell me if there's any specific information u need to set up the hypothesis
utata 21. apr. 2024 kl. 21:52 
sorry for not giving info well.
I've been using my self-compiled repair items mod in my rimworld/mods folder for past few days. It's recognized as a mod for version 1.5 as inteded.
Then yesterday I tryed to install repair items by subscribing workshop to get updated version, then the game complains that it's not compatible for version 1.5 but 1.4.
In its source folder I saw MoonyRepairClasses.cs which I believe is renamed to RepairItems.cs in recent update.
Any chance I downloaded outdated version by subbing?