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Again i'm just making a suggestion
If it's not possible then it can just stay as it is
It's a great skin model no doubt
Just need sound + HUD icon then it'd be perfect
Like I said before the mod would be amazing if there's an extra attack animation
But that doesn't mean the mod sucks without the extra attack
Hoping for new updates from this mod and the following ones
It's great to see creators putting actual effort and time to feedback
let me just lay this straight for you
there is NO way for the CSS knife to have proper variations in its attack because it literally only swings from right to left.
go against a wall, spam the knife, it's only going to hit the same spot and that's towards the left because it goes from right to left.
compare that to the fire axe which alternates from right to left, or the machete which goes right right, left, repeat.
Here's where I'm wondering
I checked both KF knife mod and your mod (restarted game when changing mod)
And I noticed in thirdperson, you can actually see that the default CSS knife having 2 attack animations
1 going right to left, 1 going up like an uppercut
Which is weird because when I switch back to firstperson it only show 1 animation
If based on model animation then it should be possible
Perhaps try different directions?
Like I said I just hope that you can add in another attack animation for variant.
It doesn't matter how the attack is made (as long as it makes sense)
what i meant to say it's not possible to do an uppercut animation since the knife only goes from right to left.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=761860322
This mod has 2 attack animations for the CSS knife (mirrored it seems) I don't know for sure if it's scripted or not
If not then it might be possible
Basically the same attack but % trigger for 2 animations
I'm not code expert so my opinion doesn't have much value
But I do hope the mod can have another attack animation