Total War: WARHAMMER II

Total War: WARHAMMER II

warhammer 3 version is ready for test. ask me at patreon for mod file
34 kommentarer
ItsDaKoolaidDude 14. juni 2023 kl. 13:29 
Unfortunately, the mod seems to have a conflicting issue with Mixu's Unlocker, causing a black screen after loading up either a Vortex or ME campaign.
Casstiel  [ophavsmand] 8. sep. 2022 kl. 1:05 
yes. now it's time to go for wh3
Dr.Swag 23. aug. 2022 kl. 21:54 
Hello! Any chance on W3 version of this mod?
CarlosMagno 10. jan. 2022 kl. 15:04 
Magritta dont have more slots... at leats with catahps and Mixu's unlocker
Anubis (E117) 25. nov. 2021 kl. 3:43 
Question, do you have a submod or intend to create one where this mod and landmarks of the old world is combined into one? I think they are both start pos mods right?
煌薩斯 14. okt. 2021 kl. 19:06 
跟mixu不兼容
Kani_Naru 5. okt. 2021 kl. 11:22 
I see. I may have to pick up my modding mantle again and see if I can help look into it. The good news is most of this game's modding is table work, which is WAY easier for me than other mods I have played with.
Casstiel  [ophavsmand] 24. sep. 2021 kl. 7:57 
I know problem at vortex campaign. But I don't know how to fix it
StutterZz_ 21. sep. 2021 kl. 2:53 
Mixus unlocker is the issue they are not compitable
Dr.Swag 31. aug. 2021 kl. 2:27 
The problem with missing bonus starting units occurs even on vanilla game+ this mod, just tested. So the missing units problem is not something related to conflicting with other mods.
Kani_Naru 25. aug. 2021 kl. 11:11 
Hey there, so, I don't know if you intend on fixing the starting faction unique units, but it seems like the player is the only one affected by this bug:
You have no bonus starting units with this mod, you are left completely vulnerable to your first quest enemy, and with certain factions, will assuredly lose your LL turn 1.
Svensk 23. aug. 2021 kl. 2:17 
BUG - If you enable this mod and SFO you will NOT get starting units.
Andorok 7. aug. 2021 kl. 10:47 
@Casstiel: Thank you very much for updating, it is much appreciated :)
Sir Eyeball 7. aug. 2021 kl. 8:22 
the different LL still miss their additional starting units in the vortex campaign and only when I use this mod ( and strangely the other more slots mods I have tried)
Casstiel  [ophavsmand] 7. aug. 2021 kl. 8:15 
updated
Sir Eyeball 6. aug. 2021 kl. 4:26 
I have used this mod over others because the older versions didn´t unlock all the build slots at once. Unfortunately this did just that for me now. Also as a sidenote this removes all the special units for the LL in the Vortex Campaign
Waaagh!! 6. aug. 2021 kl. 4:00 
this mod is working,
HammerWarrior 4. aug. 2021 kl. 11:50 
This mod is not working, please, check again and post again please.
No Name 3. aug. 2021 kl. 12:56 
It won't work with any faction unlocker because slot mods and unlockers both have to edit the same identical files to work. So either you have to have use a slot mod that REQUIRES a specific unlocker or don't use an unlocker.
Undead Hallow Jack 3. aug. 2021 kl. 12:48 
Does this mod work with any faction unlocker mod or no @No Name , bc im not using Mixu's unlocker
No Name 3. aug. 2021 kl. 10:55 
You guys aren't using an incompatible mod like mixus unlocker right?
AlduinTWE 2. aug. 2021 kl. 0:19 
Doesn't currently work.
ilikewater 1. aug. 2021 kl. 14:47 
i dont get why this doesnt work for me....i tried to put it in the front my mod page...it doesnt work...i put it at the end.....it doesnt work....i tried to put it after mixu mods...it doesnt work.....i tried a new game it doesnt work....i dont know what i am doing wrong..
grz34998 31. juli 2021 kl. 15:39 
Does this bod need to be added before starting a campaign?
Marcelx2x 29. juli 2021 kl. 11:18 
@Casstiel I tested it and I don't think the slots work, they don't show up and i can't recruit more buildings i think.
sillybrit 29. juli 2021 kl. 7:31 
The steps to follow: 1. Copy Mixu's !!startpos_helper.pack to data folder. 2. Run Dave (edit start_pos_region and campaign_building_chain_slot_unlocks, apply Mixu's commands from file, export to binary). 3. Run Bob 4. Edit .pack in RPFM. 4. Remove !!startpos_helper.pack from data folder.
sillybrit 29. juli 2021 kl. 7:28 
One caveat, make sure you heed Mixu's warning to only apply 400-500 update commands at a time to ensure that they're all successfully applied. I also moved all my mod .pack files out of my data folder to make sure I had a clean build, then moved them back afterwards.
sillybrit 29. juli 2021 kl. 7:23 
Casstiel, If you want to make a Mixu Unlocker compatible version, you'll have to follow his instructions for creating submods (there's a Github link on the Unlocker page, which you need to access to download a .rar containing the file's you'll need). I built one last night and it works.
Note you will need to remove unecessary data from your startpos submod, leaving only the startpos and campaign_building_chain_slot_unlocks table. Load your submod before Unlocker.
Marcelx2x 29. juli 2021 kl. 6:01 
@Casstiel I'm playing with Mixu's Unlocker and Mixu's Lords and I can check if the game loads for me.
Casstiel  [ophavsmand] 29. juli 2021 kl. 5:19 
any other have this problem ?
Nomad 28. juli 2021 kl. 13:31 
Tested it. The game will load to main menu, but that's about it. Campaign loads, but goes to black screen (not frozen).
Nomad 28. juli 2021 kl. 10:49 
Does this work with Mixu's unlocker, as long as this mod is loaded first?
eny30 28. juli 2021 kl. 10:29 
hope you had a nice honeymoon! Thanks for the update.
Casstiel  [ophavsmand] 28. juli 2021 kl. 8:55 
Getting ideas from patrons and will be update. Please check https://www.patreon.com/casstiel