安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
https://i.imgur.com/4qF9sTy.png
range of 700...... welp least the shopping center (temp location as I build area out) has coverage :P
https://i.imgur.com/tUDbtOK.png
thats a range of 2000 and it feels between that and 1500 is a sort of sweet spot for range where its not stupid crazy huge range, but also not need one on every street corner small :P
Even with the stupid small range, fire trucks and such will still go out to areas, the range is fully only for buildings needs to be met so they can upgrade.
https://i.imgur.com/VV0punD.png
Pretty much all that, so much of it needs to be at such a % for the buildings to upgrade and avoid people moving out of homes.
Here is an example from a school asset that uses the default range.
https://i.imgur.com/18CLg2m.png
That's a range of 500, but its so small I would need like 3 or 4 of them just to cover this little housing area so they all have 'coverage' and will upgrade.
https://i.imgur.com/nR0laKs.png
Change it to 1500 and well... it's 'better' but its still also not.
https://i.imgur.com/44xrjMA.png
2500 covers the whole area and a bit out onto the main roads (ignore jankyness, this is a RL highway near me :P and new area im setting up)
Totally agree. Most assets seem centered around building dense neighborhoods with high population. Very little coverage for large areas. Not every rural road should have its own local hospital, sheriff's department and fire station. Those agencies know how to put the pedal to the metal in rural areas.