Total War: WARHAMMER II

Total War: WARHAMMER II

Malus Darkblade Legendary Lord
7 kommentarer
Jared of Rivia 6. feb. 2022 kl. 16:04 
Hi thank you for the response. I have since tested it and they both work together!
Dioltas  [ophavsmand] 24. jan. 2022 kl. 3:08 
Hi Jared, I'm not sure but I had a quick look at the mod and it seems like it mostly edits the Possession Mechanic which I have barely touched. Most of this mod is focused on the Campaign Faction and Leader mechanics of Malus Darkblade.
Jared of Rivia 23. jan. 2022 kl. 16:10 
Can't test at the moment but does this mod work with Thoky's Malus overhaul? Thanks
Dioltas  [ophavsmand] 24. juli 2021 kl. 14:53 
I've overwritten/nerfed Cold Ones upkeep from -50% to -10% upkeep to mitigate unintentionally making Cold One ScourgerunnerChariots free due to doubled up bonuses. Also pushed some other fixes.

Please let me know if you spot any other problems, thanks to Aleks8141 for feedback to date.
Dioltas  [ophavsmand] 24. juli 2021 kl. 14:06 
I've pushed an update there to fix some skills which weren't being implemented. There are some unintentional side-effects spotted also that I'd like to remove, like getting rid of some of the old faction traits/Leader skills around Cold Ones, or at least nerfing them. Otherwise, you could find chariot units for example may be totally and unintentionally free for Malus. I need to figure how to do that though, as this was a basic first mod to add some skills and traits, rather than editing existing.
Aleks8141 24. juli 2021 kl. 9:19 
specially launched the mod in a single version
Dioltas  [ophavsmand] 24. juli 2021 kl. 9:14 
@Aleks8141, thanks for letting me know. Can you confirm whether you ran the mod on its own or with any other kind of DE overhaul mod? I have it working on current campaigns with various mods but perhaps it's conflicting with a particular mod, or there's an issue in how the app was deployed. Thanks.