Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Dungeon Crawler - Example
53 kommentarer
dyno 13. juni 2015 kl. 9:36 
I can not open the map because Chivalry says the map does not exist
AnEpicSquirrel 26. mar. 2015 kl. 21:10 
I'm having issue running this on my dedicated server. I can run this via "open TO2-DungeonCrawler-Example" fine, whereas when loaded on my server the map loads, and there is no way to choose your class. I see the map in the background, but cannot select anything (agian, this only happens on my dedicated-server, which has hosted Horde Mode Maps fine).

I know this mod is over a year old and is to server only as an example, but is there anything that rings a bell as to why this may not be working? Also, have any maps come into fruition because of this? It's really a stellar idea.
isBobby 10. maj 2014 kl. 7:49 
Awesome:jarate:
madmitch2233 10. maj 2014 kl. 5:43 
Hay can you make this for Deadliest wariior and make it that like 5 colour teams are allied and one other coloured team is evil like pink or somthing? this means everyone will be able to be their fav classes this would be so fun if you did. and make it that you can create a server for it because there are no australian servers to play on, no players to play with is one thing, no ping lower than 70 to play on is another. this would be awesome if you did this.
Teuffel Hunden 7. maj 2014 kl. 21:02 
When twinkeis strike back this objective will be told of and--------------------DIE!!!!!!!!!!!!!!
Blvck 7. maj 2014 kl. 20:04 
this will change chiv for the better, also imagine adding in zombies haha swords and zombies would be an amazing mix! :D
Fortitude 7. maj 2014 kl. 15:44 
Love how Hexron is yelling at this guy that instead of doing mods he should fix his game, too bad this isnt a company affiliate so he isnt involved in working on the game.
TorchHead 7. maj 2014 kl. 15:34 
This is quite good, but if you're alone and are facing the Skeleton Boss, you're fucked. Oh, and just hold F when attacking Blocky Mc BlockyFag.
Brother Raccoon Shaman 7. maj 2014 kl. 10:56 
Very cool idea, love to see where it goes
Recruit 6. maj 2014 kl. 13:35 
Please make it possible to block the swings of the boss. Same for Horde mode, cuz these damn giants go through my block all the time.
7777 Tʜɛ Ӻ๑๛∂ß¡tξr 5. maj 2014 kl. 15:11 
Keep walkin m8 says i'm sofa king we tar ded
Stefanos Kasselakis 5. maj 2014 kl. 11:28 
HOW ABOUT.. Instead of fucking wasting your time at a mod.. you FIX YOUR GAME.
Cas0121 5. maj 2014 kl. 10:17 
looks great but how do i use it
Earl Dee 4. maj 2014 kl. 21:16 
Its listed as a map though tibberius, you seem to be putting documentation in the mods section. Do we have full control over this as a mod?
or is this just a map with mod features that gets updates with your unnesesarily frequent core mechanic changes?
NBDexter 4. maj 2014 kl. 13:09 
question to the author of this can i use this in deadliest warrior?If not can you make one for DW please.
NBDexter 4. maj 2014 kl. 13:06 
+Keisarinvaimo in console(to activate consle press ~) type open TO2-DungeonCrawler-Example.udk type every single word exactly as i did.
Keisarinvaimo 4. maj 2014 kl. 10:41 
How to get to play this? Nobody is (last time I checked) having a server up where this mod is used :(
Tibberius Bane  [ophavsmand] 4. maj 2014 kl. 10:11 
I'll look into getting some documentation on this up soon. It will go up on the modding section of the official forums so make sure you are looking there. Also the skeleton king is not immortal, and is a pretty advanced challenge but more than possible to beat alone.
BraKi 4. maj 2014 kl. 9:44 
im very interested in some more documentation if that is still a offer.
Guts the Black Maulman 3. maj 2014 kl. 21:34 
MOOOAAAARRRRR!!!!!!!!!!!!!!
Fish 3. maj 2014 kl. 20:17 
Hey, keep working on this. This would be awesome to see in Chivalry as a fully polished mod.
Maybe try to have the skeletons come in these massive waves but be easy to take down indivdually. Then have these flashy bosses that need some good amount of skill to take down.
grublin 3. maj 2014 kl. 17:47 
that would be cool if you posted the documentation also the skeleton king is definitely not immortal, unless you recently patched it
Tender Kisses 3. maj 2014 kl. 17:09 
I'd love to see more levels like this; that documentation you mentioned would be nice. I just really hope you're not actually supposed to beat this example stage.
Randy Bobandy 3. maj 2014 kl. 16:59 
Not fair the skeleton-King is imortal!
[D&C] NecroLust 3. maj 2014 kl. 13:30 
This would be cool for scenarios or like D&D stuff!
Recruit 3. maj 2014 kl. 12:30 
for horde room copy this in your console: open to2-Horde_Room.udk
for dungeon crawler: open to2-dungeoncrawler-Example
Now you probably think: I did that. i thought the same, and got the message that it didn't exist all the time, but i think there must have been a small fault in the command that made it fail, so try to use the console commands i just said.
Made in China 3. maj 2014 kl. 11:52 
guys i just bought chivalry and i have a problem in launching it, i start it and when i click play it dissapear and nothing show again and i really tryed many ways to fix it but nothing worked i even tryed reinstalling it and still didnt work, help please :S .
pariza 3. maj 2014 kl. 11:14 
For me, typing the ENTIRE thing out works.

TO2-DungeonCrawler-Example.udk

Haven't tried it whout .udk tho, so maybe I'm just getting different results. You guys should give that a try if it still doesn't work.
Grandguy4U 3. maj 2014 kl. 10:23 
incredibly interesting
Ferrante 3. maj 2014 kl. 10:20 
I dont see the "wave" stuff show it in the print screen or a king, or a peasant. I just see 1 room with 3 skeletons and 1 blocker and next room with Skeleton Boss. Any help?
Chevo 3. maj 2014 kl. 8:18 
Myr | Dovahkiin {HTK}, how did you get it to work? what was the correct command for opening the map?
Steve Martin 3. maj 2014 kl. 8:16 
how did u work it out?
Recruit 3. maj 2014 kl. 4:49 
nevermind, i figured it out.
Steve Martin 3. maj 2014 kl. 3:06 
open to2-dungeoncrawler-Example is wat i typed into the console and it says it doesnt exist...any help pls. Same with the horde mode.
Recruit 3. maj 2014 kl. 3:05 
the map 'TO2-DungeonCrawler-Example.udk doesn't exist' it says
Magic Man 3. maj 2014 kl. 0:44 
wish theyy remade mount and blade with the chivalry engine and game of thrones mod
Gudrax 3. maj 2014 kl. 0:20 
I tried it out, however there seems to be a problem with the skeletons. Their attacks are unblockable. Makes it hard to beat the boss. Other than that it was a good experience.
Housepf 2. maj 2014 kl. 22:24 
Im doing exactly what you tell me to... nothing, do i need a server?
Tibberius Bane  [ophavsmand] 2. maj 2014 kl. 20:49 
Please do expand upon it, my goal with this is to have someone else take it over and push it farther than I have time to do.
Tibberius Bane  [ophavsmand] 2. maj 2014 kl. 20:49 
In the console type exactly: open to2-dungeoncrawler-Example
pariza 2. maj 2014 kl. 18:40 
Drex, you forgot .udk at the end
AJAX 2. maj 2014 kl. 13:49 
I've downloaded the game, and typed to2-dungeoncrawler-Example in console, nothing happens, help?
Ephilon 2. maj 2014 kl. 12:35 
How do I open it in the game?
Ronchiporc 2. maj 2014 kl. 12:02 
Actually i've been doing a map of the same kind for a few days now! And additionnaly i'm making a UDK package with everything modular : doors, corridors, rooms, ennemies , weapons and food, so in the end anyone would be able to build dungeons quite easily.
The Drunksman 2. maj 2014 kl. 10:55 
can you please put up a easy follow video on how to make one of these? or an explanation.
Lu2 2. maj 2014 kl. 10:11 
finaly some rpg experience with chivalry combat.
i realy wish someone will do something similar to dark soul(kings field,dark tower) with combat mechanic from chivalry.i will be like in heaven
Tibberius Bane  [ophavsmand] 2. maj 2014 kl. 7:08 
yeah to play you can download it and then open the console and hit open 'to2-dungeoncrawler-Example' Keep in mind though it is meant more as an example
lazyhead 2. maj 2014 kl. 6:32 
Seems like a good concept, keep up the good work.
madmitch2233 2. maj 2014 kl. 4:13 
so is it out yet?
Kalisti 2. maj 2014 kl. 0:16 
I have been brewing a similar idea so very interested how this works out, more documentation owuld be really good. Was thinking on how to make it with payers on both adventurer an d monster sides though...