Total War: WARHAMMER II

Total War: WARHAMMER II

Living Bronze Taurox
52 kommentarer
TimedDark 21. aug. kl. 7:25 
Hey, are you okay with someone using this edited model for other Steam Workshops, or even an SFM model to be used by other people?
General Vibes 4. feb. kl. 22:09 
You should bring this one over to game 3 <3
a70f 9. mar. 2024 kl. 16:02 
@Xoudad, I've been working on a mod to TWIII that includes your (Horns down and made of steal ) part, as also I upscale all Body and Weapons to 2K and made adjustments removing all the skull ornaments and the other horns in the back making them smaller and thicker. If at any time you want me to remove your part of the mod let me know and I will
BigTony 4. mar. 2023 kl. 5:47 
Hey sorry to bother, but is there an update on the port? Would love to this awesome mod in TW3:)
Xoudad  [ophavsmand] 24. aug. 2022 kl. 0:22 
I’m gonna port all my mods to Game 3, in vacation right now, I’ll start working on it when I’m back :)
Your Mother 23. aug. 2022 kl. 23:21 
WH III needs this
〤Aquila 23. jan. 2022 kl. 5:17 
ah its in the description ^^'
〤Aquila 23. jan. 2022 kl. 5:17 
@xoudad sure u got a link?
Xoudad  [ophavsmand] 23. jan. 2022 kl. 5:16 
Hey, can you post that on my Discord ?
〤Aquila 23. jan. 2022 kl. 2:21 
and yes i like your taurox mod too just selected this one for the question
〤Aquila 23. jan. 2022 kl. 2:20 
we simply need this function to sail east or west with the map corner factions. Would appreciate a reply for that idea.. i mean u could already test if sth like that works in wh 2 regardless if that would not make any sense there
〤Aquila 23. jan. 2022 kl. 2:18 
@xoudad wanted to make a suggestion for WH3 Mortal Empires if CA scrapps it up with the map:(direct copy paste of my comment under milk and cookies video) we just need a great modder who takes the cultist mechanic and sets up the spawnpoints himself .. if that works with armes.. a skill is the way -> go to that province east or west (even if they cut the ocean) and in 3-4 turns u spawn at the other side or sth like that.. pls ship this modding idea.. or a quest comes up and its like a teleport were u dont get reset like after quest battles
Bleeding Sun 11. sep. 2021 kl. 16:33 
So freakin good! thanks for this
Faceroller 10. aug. 2021 kl. 9:15 
omg so good- +++
Amon Chakai 6. aug. 2021 kl. 11:48 
@Xoudad, thanks for the fantastic mod! Bit unrelated, but I wonder if you could to look into creating a mod that expands the beastmen roster to include chaos trolls? Would be greatly appreciated!
Xoudad  [ophavsmand] 2. aug. 2021 kl. 0:27 
Sure man, with credits no worries
Cub 1. aug. 2021 kl. 16:39 
@Xoudad your mod is great! I'm making a Taurox overhaul mod which makes him punch and stuff that includes your revamped head. I'm hoping to publish it soon, but before I do I'd like your blessing to include the revamped head textures, with full credit to you of course in the mod description and links to your work. Such a wonderful reskin!
Xoudad  [ophavsmand] 23. juli 2021 kl. 5:08 
It’s just a lore reference
Storeslem 23. juli 2021 kl. 4:47 
why bronze? he is made of brass
Sir_RedDog_of_Smeg™ 22. juli 2021 kl. 0:02 
steel*
Hive Mind 21. juli 2021 kl. 19:41 
Amazing reskin!
General Titmouse 21. juli 2021 kl. 14:49 
Using this right now. It's really good!
comisaryarrick 21. juli 2021 kl. 3:35 
Добро!
Villas 20. juli 2021 kl. 21:29 
Agree with @McSpanky, author. Good job though!
Bonsai 20. juli 2021 kl. 16:57 
I love it! When I was making this video I had the exact same thought.
Loathsome Yapper 20. juli 2021 kl. 15:05 
omg duh of course he don't need a helmet, he's made of goddamn metal
Guvenoren 20. juli 2021 kl. 11:45 
I'd personally prefer if he still had his armour
SirFalger 19. juli 2021 kl. 19:02 
yeh looks better
McSpanky 19. juli 2021 kl. 19:00 
I'd say the metal on the face could be thickened a bit, but other than that this looks really good.
Nesher666 19. juli 2021 kl. 9:00 
Magnificent, thank you!!! O.o
Menumorut 19. juli 2021 kl. 6:27 
AMAZING
Darkwolf 19. juli 2021 kl. 5:18 
Hey man. I found out that the "not glowing" thing, only applies to his battle model. His campaign model glows just fine. Awesome mod dude, can't wait to see what else you make in the future.
BennyBerns 19. juli 2021 kl. 0:07 
I'm with the rest, great work just wish the forehead ridge was more prominent and a single color to match the horns metal
Driss 18. juli 2021 kl. 14:21 
Looks great aside from the forehead ridge. A great improvement.
Darkwolf 18. juli 2021 kl. 13:57 
Thanks Xoudad. Sorry if i'm coming off as whiny and annoying. I just really want to use your mod. Those horns are bloody vicious.
Pious Skeleton 18. juli 2021 kl. 13:52 
I concur with Bastilean regarding the ridge. Other than that, I like it a lot.
Bastilean 18. juli 2021 kl. 12:56 
2 cents: The ridge on his face isn't prominent enough and the horn behind his head is in the way of getting it right. If that line was on a model I owned I would be filing it off like the rest of the mold lines. Double the thickness at least. Also, I think the color of the ridge should also be in brass (not red like his wound) with light patina darkening the recess areas. On the other hand it's up to artistic interpretation.
Xoudad  [ophavsmand] 18. juli 2021 kl. 10:17 
@Darkwolf : Not sure how that would make it different, I'll have a look later
@Tome Challanger : Should he ?
@General Titmouse : Yes everything changes, cards and all
Tiranno Matto 18. juli 2021 kl. 10:14 
Awesome! :praisesun:
GunKing 18. juli 2021 kl. 9:13 
Very cool!
General Titmouse 18. juli 2021 kl. 8:50 
This looks really nice! Does it also change his appearance on the campaign map or only in battles? What about the porthole? Regardless, thanks!!
Kaybern 18. juli 2021 kl. 8:49 
I really wish he had some khornes symbol and/or detailing on his body or armor like
Drunksettings 18. juli 2021 kl. 8:30 
looks really nice great job!!!
Darkwolf 18. juli 2021 kl. 7:19 
Nah. He's hue is definitely different. He doesn't have the red hue that his skin has as vannila, and only the marks on his arm are glowing. His test still glows though. I tested with only this mod on. It's not a big thing, i just makes him feel a bit less badass. Could it be possible that changing his head, it changed the rest of him somehow?
Darkwolf 18. juli 2021 kl. 5:40 
Hm. ok. I checked after loading this mod, but maybe i was looking at it from a bad angle.
Xoudad  [ophavsmand] 18. juli 2021 kl. 5:32 
They should still be glowing
Darkwolf 18. juli 2021 kl. 5:05 
Is it possible to give him back his redish-bronze hue? His scars and tats don't glow, which i thought was pretty badass combined with the steam coming off him. I feel like that would go perfectly with this mod.
〤Aquila 18. juli 2021 kl. 5:02 
T4 cavalry would be fitting
〤Aquila 18. juli 2021 kl. 4:51 
gnargors always lack someFANG :'D
〤Aquila 18. juli 2021 kl. 4:49 
@xoudad would it be possible for u to create mournfang cavalry for beastmen? at least a feral version would be pretty cool... the minotaurs on the back would probably be hard due to animation fails xD (and lore)