Portal 2
Portal: Dawn #2
14 comentarii
buttsicle  [autor] 27 iul. 2021 la 1:33 
I can't change anything about the exit corridor, as it's a limitation on beemod. So I'm just gonna have to trust that people don't place portals in the exit corridors haha. And the graphical clipping is something that I can't really fix (it's not like you should really be down there anyways lol)
Ssp40 27 iul. 2021 la 1:24 
Wait, can you spawn a hidden autoportal after the chamber exit? With a drop panel to put you back down in front of the elevator?
Ssp40 27 iul. 2021 la 1:22 
Yeah I think the level after this one has portable fields in the fire zones. There's also some weird graphical clipping down there that lets you see through the floor and some walls.
buttsicle  [autor] 25 iul. 2021 la 7:54 
My other option is using laserfields, which don't work with pistons so I'd have to go with the portal idea
buttsicle  [autor] 25 iul. 2021 la 7:54 
I don't think so, could always put portal walls down there for people to rush out through
Ssp40 25 iul. 2021 la 7:05 
There's no way to make the fire lethal?
buttsicle  [autor] 25 iul. 2021 la 5:43 
Oh yeah those chamberlocks don't despawn Autoportals, which is annoying but something I can't really fix.
Ssp40 25 iul. 2021 la 4:26 
I got softlocked at the end, because I portaled at the end just for fun, and found myself in the previous room with the puzzle solved but the door closed. So I went into the flames to respawn somewhere but they didn't kill me, which is hilarious but annoying. Other than that, great puzzle!
Andy T 22 iul. 2021 la 21:52 
Done, other than gotten a bit disoriented from the very beginning it is pleasant lazy run.
ĐⱤ₳Ⱡ₳₥i₳₦ 20 iul. 2021 la 10:08 
dad 20 iul. 2021 la 6:50 
Pretty good! The horizontal being shifted up was a little hard to spot.
❤️ Dveroeb 🖕🏿 19 iul. 2021 la 11:02 
Nice.
quatrus 16 iul. 2021 la 15:02 
Nice P1 map - thanks for creating.
wenwu94 15 iul. 2021 la 18:41 
Flames were a nice touch. Thanks for sharing.