Ravenfield

Ravenfield

FT: HAW Pack
142 kommentarer
the_moon_wolfy 17 jul @ 3:57 
Please don't abandon this mod. The bots don't pilot is correctly
Pearlescent Pear 29 maj @ 23:21 
This mod is too well made to be left to rot. PLEASE fix the AI for when bots are piloting!
ZoraergazU 4 mar @ 23:22 
will this get updated?
cmhanson223 25 sep, 2024 @ 7:35 
holy shoot this thing kills everything in its path very good but u will probably die by youre team ais
Big J 19 jul, 2024 @ 11:18 
how come when i download the mod it dosent load
MaybeAdude 5 jul, 2024 @ 14:25 
@cphns Map is named "Fall of Berlin"
cphns 29 apr, 2024 @ 18:38 
whats the map in the vid?
Mayhem_ 8 jan, 2024 @ 12:18 
Its a really good mech but the only major issue i have is that the AI is terrible at using it, it would have been so cool to run away from a giant mech.
Banzaikoowaid 28 jul, 2023 @ 12:34 
The "Ability to Read" requirement is amazing, I love it! :steamhappy:
ladkeysladkey 8 jul, 2023 @ 13:58 
can you do iron harvest?
Garrrry 10 mar, 2023 @ 7:13 
do bots work w it?
BeeNooNim 16 sep, 2022 @ 9:21 
@Boviro No, it doesn't.
Boviro 5 sep, 2022 @ 12:19 
Found a fix for the mechs spawning in the wrong location:
Using Chai's RavenM Vehicle Spawner rather than their V2 spawner works perfectly fine https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2848564044
Lordaloa  [skapare] 22 aug, 2022 @ 7:37 
Oh I never used that mutator so I couldn't tell you why that is :/ might have to do with said mutator locates their origin point? But I can't tell you for sure ATM :/
encr 21 aug, 2022 @ 11:23 
also you can get into the mechs under the world, and they are fully usable.
encr 21 aug, 2022 @ 11:22 
it seems that they are spawning under the world, as you can see their white outlines on the map, but nothing is actually there. I also clipped through the ground using the teleport mod and all of the mechs were in one place under the world. In another case, the mechs traveled from somewhere off-map to somewhere else? they were just moving under the world.
encr 21 aug, 2022 @ 6:07 
same thing happening here.
Boviro 18 aug, 2022 @ 11:58 
This mod is honestly fantastic and the mechs play really well, but I am having one issue. For some reason, Chai's v2 vehicle spawner mutator doesn't play well with these. The mechs require you to spam the spawn in order to possibly get one to actually spawn, and the ones which don't spawn still cause massive lag. I don't think it's really the fault of this mod, but if anyone could offer help with spawning them in I would greatly appreciate it.
DICK NUTS 29 jun, 2022 @ 10:53 
i got a question how did you make it compatible? all of the other mech mods keep teleportation to spawn
Bamboodium 27 jun, 2022 @ 23:29 
oh yea, it also work for EA26
Bamboodium 27 jun, 2022 @ 23:28 
Best mech mod for ravenfield!
For some people who wondering, It works almost perfectly with AI, just dont use it on a map with complex path finding or large map. they will be fine, but it will take time for them to reach the war destination
Mentally Ill Monarch 14 maj, 2022 @ 19:18 
i'm just dumb
Mentally Ill Monarch 14 maj, 2022 @ 19:18 
nevermind i figured it out
Mentally Ill Monarch 14 maj, 2022 @ 19:16 
i mean't the mech
Lordaloa  [skapare] 14 maj, 2022 @ 17:56 
scroll or by using the number keys on top of your keyboard?
Mentally Ill Monarch 14 maj, 2022 @ 16:51 
how do you change weapons?
Pepegus Maximus 14 apr, 2022 @ 4:53 
its mech from cod infinite warfare i remember him
:griefer:
Lordaloa  [skapare] 6 mar, 2022 @ 12:51 
Think so at least it should be and it was on my end, test it out and report back :)
76561199227994030 6 mar, 2022 @ 0:12 
Is it compatible for the EA26 Beta Branch? That is all I am asking.
Existential Crisis 25 feb, 2022 @ 5:36 
Such a lust for revenge... WHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO??
Djmigra3509 5 jan, 2022 @ 13:54 
a weapon to surpass metal gear?
K O I S H I V I B E [F2P] 28 dec, 2021 @ 13:29 
Opinion:
Mechwarrior's control scheme is better. Essentially, torso and legs move independently like tank. you can spin to face left while moving forward, or strafe by spinning the legs left while continuing to shoot.
K O I S H I V I B E [F2P] 27 dec, 2021 @ 18:54 
This thing is interesting!
Its armor is best described as IFV tier, but its firepower is quite high!
It would be nice to see modular damage, but that's all really
I find that this vehicle is excellent to dpeloy in place of the Jeep, and it serves in that role pretty heckin well.
coldsnap 26 dec, 2021 @ 1:29 
Loving this mod tbh:cozybethesda:
16 dec, 2021 @ 12:19 
it was self defense
da garlic bread 5 dec, 2021 @ 11:37 
not A walker mech mod, THE walker mech mod
jhvgnc 19 nov, 2021 @ 23:14 
nice mod.
Strider785 9 nov, 2021 @ 5:45 
do these vehicles still bug in large maps? I have used this mod before and the HAWs didn't move correctly
Lordaloa  [skapare] 22 okt, 2021 @ 2:32 
@barneswtp, it's a vehicle you select it in vehicle selection options.
Syphon 22 okt, 2021 @ 2:26 
pls someone tell me i rly want to play this mod it looks and seems awesome
Syphon 22 okt, 2021 @ 2:25 
wait wait wait i cant usse this mod is it an equipment or wat
_Rev_ 14 okt, 2021 @ 22:43 
this looks great

bots are just sitting ducks and doesnt walk straight to the battlefield unlike 40k Paladin

i hope their would be more mecha and walker modes
perhaps titanfall mechas and Rwby Paladin mech(both prototype stage and the issued)
Musket_Moophette 2 okt, 2021 @ 19:30 
what's the map?
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d 1 okt, 2021 @ 20:45 
Can bots use it?
Daedooloos 18 sep, 2021 @ 4:51 
The flying feature seems like some really good groundwork for hover-tanks
Love the mod ty man
Milchmann 15 sep, 2021 @ 3:14 
how to use this mod?
whyarem 11 sep, 2021 @ 15:56 
the walking is a bit too slow, maybe a sprinting feature could be added like the mech from the mercs and marines pack?
Khorne Flakes 13 aug, 2021 @ 6:27 
By far the COOLEST mod on the workshop
Lordaloa  [skapare] 29 jul, 2021 @ 13:36 
yes
The PA System 29 jul, 2021 @ 13:14 
Can AI use this