RimWorld

RimWorld

FCP - FNV Lever Action Rifles
26 kommentarer
Ranger Rick  [ophavsmand] 5. mar. 2024 kl. 20:42 
Yes will fix, my b for the delay
Mark McCloud 4. feb. 2024 kl. 9:26 
"Shot_BB_Gun (mod FCP - FNV Lever Action Rifles) sound is missing resolved grains and will not work properly"

Is this an error I can safely ignore?
Ranger Rick  [ophavsmand] 14. juni 2023 kl. 14:49 
yes most likely
MedicCoco 14. juni 2023 kl. 3:55 
1.4 soon?
Wild colonial boy 1. maj 2023 kl. 8:49 
1.4 please
HIVEMIND 20. nov. 2022 kl. 6:45 
wake up samurai
ravenscream 28. okt. 2022 kl. 8:07 
1.4?
〤‿〤 8. sep. 2022 kl. 11:30 
Denne kommentar afventer at blive analyseret af vores automatiske indholdskontrolsystem. Den er midlertidigt skjult, indtil vi bekræfter, at indholdet ikke er skadeligt (f.eks. links til websider, som forsøger at stjæle oplysninger).
KemonoAmigo 3. sep. 2022 kl. 11:07 
@Ranger Rick Great to know. Rimworld has a severe lack of lever action rifles despite it being a space western, so that's why I really like this mod.
Ranger Rick  [ophavsmand] 3. sep. 2022 kl. 9:46 
Kind of, with the next big update im working on tho almost all stats will be re-balanced as well as some crafting and research and only being able to have 1 of the uniques
KemonoAmigo 3. sep. 2022 kl. 9:44 
I think the damage for all of these rifles are a little underwhelming. Is this by design?

I used RIMMSqol to increase the Brush Gun and Med. Stick damage from 19 to 30 and the Longue Carabine to 25 and now they seem much more in line with how powerful they are in NV.
Ranger Rick  [ophavsmand] 18. juli 2022 kl. 20:55 
Yup it sure is. Just because I didn't want to put the uniqies mod as a requirement at the time. The updated versions I'm working on has it fixed.
Bubachinsky 18. juli 2022 kl. 19:06 
Base market value of $10000 for Abilene Kid LE BB Gun, Medicine Stick and La Longue Carabine seems excessive. Market value for a legendary charge rifle is $4775 are any of these lever actions at normal quality better than a late game legendary spacer assault rifle?
swordsensei 10. juli 2021 kl. 18:39 
@KalashVodka same. I found a mod last time i played New Vegas to take sight off XD.
Ranger Rick  [ophavsmand] 9. juli 2021 kl. 15:43 
LOL Same
KalashVodka 9. juli 2021 kl. 13:28 
I love the cowboy repeater but damn do I hate the peep sight..
Foxxys856 8. juli 2021 kl. 7:50 
thank you very much its ALOT better,much appreciated for the time to change and good luck with the rest of your projects
Ranger Rick  [ophavsmand] 7. juli 2021 kl. 23:21 
Alright so I went and changed all uniques to be 10k, still a lot but not nearly as much. Will continue fixing that after current project!
Ranger Rick  [ophavsmand] 7. juli 2021 kl. 22:50 
And np man xD Im not as active here as on discord tho. And Icing did fantastic with the weapon art! Love em too
Ranger Rick  [ophavsmand] 7. juli 2021 kl. 22:49 
So the full FCP will have this inside of it, this is going to be the standalone version as all of the stats and requirements will change based off of the lore and stats of fallout. But I can def look to see what I can do as of now to solve it!
Foxxys856 7. juli 2021 kl. 22:40 
ahh ok, its just that im using the 1.3 so im kinda being selective with just a few mods is all, but if the fcp core is required or sorts that then ill use that too XD was quite a surprise seeing my wealth that high and trying to figure out what it was lol but i would be happy if it was possible not make them unique and the raids absolutely nail u lol and thankyou for the reply both of the carbines are awesome great job
Ranger Rick  [ophavsmand] 7. juli 2021 kl. 22:01 
But in the meantime I could either remove the uniques or just make them variations of the regulars with similar stats
Ranger Rick  [ophavsmand] 7. juli 2021 kl. 22:00 
thats due to them being uniques and will be different within the FCP Core. Its like that rn on purpose, yes its very high even for a BB gun xD but for now its meant to be like that. This will change tho whenever the main FCP release comes around!
Foxxys856 7. juli 2021 kl. 21:37 
heya great mod love the weapons BUT there might be a slight problem with the value of the weps in 1.3 beta wep values are as follows based on normal condition at 100%

BB gun value 93
BB abline kid Le value 20000
Bush Gun Value 295
Medicine stick Value 50000
Cowboy repeater Value 255
La Longue Carabine Value 30000
Trail Carbine Value 255

i love these weps and even the enemies having them but i feel as the value on the 3 highest ones maybe have a few extra 00s on the end of it and makes the scaling of raids very unfortunate is there any chance to sort this out
Ranger Rick  [ophavsmand] 5. juli 2021 kl. 16:39 
Its easy when you got a team:steamthumbsup:
MrDylanScoot 5. juli 2021 kl. 16:36 
How are you this Fast