Stellaris

Stellaris

More Guaranteed Planets
22 Comments
Food is life Jun 18 @ 7:26pm 
Could anyone make a version of this mod that only affects the player empire? I only want to strengthen myself XD
ExplodePlays  [author] May 23 @ 7:49am 
Nothing as the mod only tweaks your starting guaranteed habitable planets
tilarium May 22 @ 9:02am 
Which will happen by the end of the year with the last DLC, the one that gives the new planet class.
ExplodePlays  [author] May 22 @ 7:59am 
It does, it is compatible with all versions, unless planet classes have been changed
Red Skull May 9 @ 4:32pm 
Pretty sure this works 4.0, haven't experienced any crashes
Colonel Otter Oct 23, 2024 @ 8:45pm 
Still works on my 3.13 game. Thank you!
tilarium Mar 31, 2024 @ 10:23am 
It's a slider at game start, so you get however many you set it to. Forget off hand what the max amount is, but it's high.
malice Mar 31, 2024 @ 10:12am 
How many more guaranteed habitable worlds do you get?
dark_anima Dec 9, 2023 @ 8:03am 
maybe only for me....but there is an issue: with the Origin Post Apocalyptic it doesnt spawn Tomb Worlds for the extra guaranteed worlds
ExplodePlays  [author] Dec 5, 2023 @ 9:52pm 
thank you @The Grim Sleeper for the desc update,

on anothr note to y'all the launcher might say it is outdated but that is just a false flag, the mod works with all versions. have a nice day y'all
tilarium Nov 21, 2023 @ 5:13am 
It didn't need an update for 3.8, nor does it need one even now with 3.10.
Sceafa Jun 11, 2023 @ 5:24am 
any chance of an update for 3.8.3?
Romulus Lycanius May 14, 2023 @ 11:16am 
Curious if anyone is having the same issue i am. The guaranteed worlds seem to be staying as molten/barren/ etc. worlds in the system viewer, but behave as habitable worlds and can be colonized. Anyone else or just me?
The Grim Sleeper Aug 11, 2022 @ 8:18am 
Btw, excellent mod
The Grim Sleeper Aug 11, 2022 @ 8:17am 
I too misunderstood that. You might want to revise the description text.

Advice on how to use:
-For each extra guaranteed planet you add you will want to decrease the modifier for the other habitable planet spawns in the galaxy. That will leave the empires some room to expand after these planets spawn, without giving any one a huge number of colonies.
ExplodePlays  [author] Jul 11, 2021 @ 5:53am 
you will have to do it manually until i figure out how to decrease it automatically
Bad Luck Charlie Jul 9, 2021 @ 8:29am 
"-Each more planet you add as guaranteed planet - Decrease the modifier for the habitable planets in the galaxy" - Does it mean that it decrease it automatically or you advice to deacrease them manually?
Rodahtnov Jun 20, 2021 @ 8:23pm 
poggers
ExplodePlays  [author] Jun 20, 2021 @ 9:39am 
yes i know xD but it's also genuine question lmao
Wooly Jun 18, 2021 @ 1:51pm 
I WAS JOKING
ExplodePlays  [author] Jun 18, 2021 @ 4:54am 
currently yes, if they don't have machine consolidation, i will try to limit them to (2 guaranteed and 3 planets with low habitability (maybe between 70% & 60% but same class at max )
Wooly Jun 17, 2021 @ 8:58pm 
Ok but does it buff machine empires? (: