Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

Guv's AI Yuan Shu gains Aspiring Emperor bonus too! Mod
24 kommentarer
Guvenoren  [ophavsmand] 11. jan. 2023 kl. 12:32 
Uuh i dont get it but yeah sure! :cozybethesda:
The Holy Sandwich 11. jan. 2023 kl. 9:51 
I wish at some point they stop being Han factions to not make them all hate you like having them accept you makes then just as much treacherous as Yuan Shu, I mean if I acknowledged you as emperor Im sure our neighbors would hate me too or high Legitimacy would make them not hate you as much since if you have legitimacy The Han would start to slow down on hating you
Guvenoren  [ophavsmand] 11. maj 2022 kl. 13:31 
Noticed you missed a table when adding the yuan shu emperor mod to the fix.
You missed "cdir_events_incident_payloads_tables".
Guvenoren  [ophavsmand] 18. aug. 2021 kl. 4:51 
You're bussin ;)
Salamarder 17. aug. 2021 kl. 13:12 
This is bussin:steamthumbsup:
Guvenoren  [ophavsmand] 20. juni 2021 kl. 7:27 
This mod is not really a bugfix per say.

But what should be fixed is the broken effect. Unfortiunantely i have yet to achieve what they tried to achieve with the effect.
Alex Zhao 19. juni 2021 kl. 19:16 
Great work! I am wondering would you like to give me the permission to include this mod in the bug fix mod? Thanks.
Total Warlord 18. juni 2021 kl. 21:04 
Guv can you enable ai faction council for non han factions
Norwegian Forest Cat 18. juni 2021 kl. 3:17 
Amazing mod ! Thanks so much !
Guvenoren  [ophavsmand] 18. juni 2021 kl. 0:13 
I unfortiunantely don't know how to do that. Leveling up generals doesn't really work that way.
Fun fact: CA tried that with Liu Hong and failed.
โอตาคุ 18. juni 2021 kl. 0:12 
maybe u can add an new effect :all characters of yours get 1 level-up . Since Yuan Shu has aspired emperor,he must promote his gernals.
Guvenoren  [ophavsmand] 17. juni 2021 kl. 23:58 
you're welcome! :)
Total Warlord 17. juni 2021 kl. 19:25 
Thank You Guv for another wonderful mod
Ironic 17. juni 2021 kl. 8:47 
If the effect doesn't work, maybe change it to a boost to income from vassals?
Guvenoren  [ophavsmand] 17. juni 2021 kl. 7:10 
Started to experience issues myself. I will investigate.
Guvenoren  [ophavsmand] 17. juni 2021 kl. 7:04 
All Factions Playable is a huge mod. Edits a lot.
Be careful.
Lain 17. juni 2021 kl. 6:53 
I found the culprit. Its "All faction playable". Using the 2 mods i said is incompatible alongside AFP CTD's the game after loading a new campaign.
However unsubbing and not using"AI uses resources" will make other GUV mods work alongside AFP.
Guvenoren  [ophavsmand] 17. juni 2021 kl. 6:46 
Yeah, a lot of mods can be incompatible. That's why it's important to check :)
Lain 17. juni 2021 kl. 6:37 
alright, i was hasty XD
a 3rd (or more) mod makes them incompatible, not sure which as i really dont have any mods that should influence the tables you use. (im also too lazy to check, but i will try to put your mods higher on the load order).

Ah well. :)
Guvenoren  [ophavsmand] 17. juni 2021 kl. 6:32 
Is it a save? Start a new game first.
Lain 17. juni 2021 kl. 6:30 
will do, what happens is that the game launches and functions like normal, until i get to the loading is over, i hear the background noises and the game CTD's
Guvenoren  [ophavsmand] 17. juni 2021 kl. 6:27 
How? Did you try? Not possible. The mod doesn't touch it a all.
Works just dandy for me.

Try disabling all mods and run only this mod and unique faction resource restored.
Lain 17. juni 2021 kl. 6:24 
Incompatible with "Guv's AI Unique Faction Resource Restored"
Guvenoren  [ophavsmand] 17. juni 2021 kl. 2:30 
So, in the preview pictures, I ask you guys a question for once!

There is a broken effect for Yuan Shu that doesn't do anything and is perfectly editable from my end. I could transform it to pretty much anything. But should I? And if I should, what should it be?

That's up to you guys to decide.