RimWorld

RimWorld

Forgotten Realms - Minotaur
148 kommentarer
SalmonToastie  [ophavsmand] 21. nov. 2023 kl. 1:34 
All right everyone, i'm in the process of getting all my FR HAR races are basic genes. Won't have xenotypes maybe a basic preset one with like 2 things and the headtype.
SalmonToastie  [ophavsmand] 21. nov. 2023 kl. 1:34 
These guys and the thri kreen took a bit extra fucking around with the horns/antenna
SalmonToastie  [ophavsmand] 5. nov. 2022 kl. 18:32 
I’m not affiliated with Nero’s mod so mine will updates when it updates. Alien race framework still has a lot of work left.
BullyDM 5. nov. 2022 kl. 12:14 
Will this be part of the overall O21 1.4 update?
Lucifearus 3. nov. 2022 kl. 0:45 
1.4?
76561198074305245 14. aug. 2022 kl. 5:16 
cool mod but when i launch a new colony the pawns don't spawn on the map
SalmonToastie  [ophavsmand] 29. juni 2022 kl. 2:01 
ok
Domino 28. juni 2022 kl. 6:04 
Bloaty in the sense that I already have a lot of factions in my save due to the VFE series even without adding in the factions from the normal Forgotten Realms' mod, which is the only other race mod that really interested me. Plus it just feels kinda weird and inconsistent for the mod this is inspired by/based on to put them into existing factions and then to have this one on the side not do anything unless I let it spawn in as a whole new faction. But that's just my view on it. I like it a lot otherwise.
SalmonToastie  [ophavsmand] 28. juni 2022 kl. 5:05 
One faction is the smallest thing.
SalmonToastie  [ophavsmand] 28. juni 2022 kl. 5:05 
And wdym by bloaty, how many races do you have??
SalmonToastie  [ophavsmand] 28. juni 2022 kl. 5:05 
Hey they have a faction, and i dont want to intergrate species into base factions so use this ... https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2460358429
Domino 27. juni 2022 kl. 12:52 
How/where exactly do Minotaurs spawn? The regular Forgotten Realms mod just kinda weaves their races into existing factions ever since 1.3, but I haven't seen Minotaurs spawn anywhere without letting their special faction exist which I'd really rather avoid because that feels bloat-y.
SalmonToastie  [ophavsmand] 16. maj 2022 kl. 17:16 
Aight now I gotta figure it out lol
Tofu Tomo 16. maj 2022 kl. 7:00 
Can confirm that my Minotaur Colonists are back to normal, thanks for the rollback!
SalmonToastie  [ophavsmand] 15. maj 2022 kl. 21:27 
Tell you what I’ll revert the version number!
SalmonToastie  [ophavsmand] 15. maj 2022 kl. 21:27 
Best I can think of is steam fucked up the upload!

I will “update” when I get home and then ask the same.

Thanks for testing! It helps a lot.
Buzzlightbeer 15. maj 2022 kl. 15:56 
Same issue as Tofu. Minotaur mod disabled itself and will not re-enable itself when I load mod list from a saved file. If i manually re-enable the list in the mod manager. Minotaur colonist is invisible adn I get this message (Wyrtin is the name of my mino):
Exception drawing Wrytin: System.ArgumentException: RenderTextureDesc width must be greater than zero.
Parameter name: desc.width
at UnityEngine.RenderTexture.ValidateRenderTextureDesc (UnityEngine.RenderTextureDescriptor desc) [0x0004c] in <c58bc064d0ed420cb832da9d6d1cf9b6>:0
at UnityEngine.RenderTexture.set_descriptor (UnityEngine.RenderTextureDescriptor value) [0x00001] in <c58bc064d0ed420cb832da9d6d1cf9b6>:0
at UnityEngine.RenderTexture..ctor (System.Int32 width, System.Int32 height, System.Int32 depth, UnityEngine.Experimental.Rendering.GraphicsFormat format, System.Int32 mipCount) [0x0004f] in <c58bc064d0ed420cb832da9d6d1cf9b6>:0
... <clipped for length>
X_,,_x 15. maj 2022 kl. 11:36 
Lizardfolk work fine, and I also had the same problem with not being able to see the mod on the list. I removed it, added it again, placed it in the same order and it stopped saying its wrong, but this was the moment when i stopped seeing the minotaurs :/
Tofu Tomo 15. maj 2022 kl. 7:20 
also, even when I load up the save with the identical modlist it get mad at me for not having the same modlist as the save
Tofu Tomo 15. maj 2022 kl. 7:08 
Of note, when I try to load modlist from save the game tells me this mod isn't installed. Yet I can see it and move it around in the mod manager
Tofu Tomo 15. maj 2022 kl. 7:01 
Turned off all mods but Humanoid Races, Your minotaur mod, and EDB Prepare carefully and am still getting this same issue. Same Error message and all
SalmonToastie  [ophavsmand] 15. maj 2022 kl. 1:09 
Wipe your mod list clean apart from this mod as well then report back.
SalmonToastie  [ophavsmand] 15. maj 2022 kl. 1:09 
Try my other mods, Loxo and Lizardfolk, as well as other peoples race mods and see if you get the same issue.
SalmonToastie  [ophavsmand] 15. maj 2022 kl. 1:09 
Some of the rendering mods for example, plus will need a bit more info to work off.
SalmonToastie  [ophavsmand] 15. maj 2022 kl. 1:08 
https://imgur.com/gFkAUKV

Don't know what to tell you two but i run fine with that, could be another mod??
X_,,_x 15. maj 2022 kl. 0:51 
I have the same issue, minotaur colonists are invisible
Tofu Tomo 14. maj 2022 kl. 17:59 
Having issues with my minotaur colonists since the last patch where they no longer have bodies, devLogs shows this: 'Exception drawing Paul : System.ArgumentException: RenderTextureDesc width must be greater than zero Parameter name: desc_width'
Prototyp_002 1. maj 2022 kl. 11:23 
@SalmonToastle:
Just for reference: are those Patches included in the mods already? Or do you know what has been patched? Is it some type of compatibility or more of an balancing issue?
Would like to know, because i'm about to set up my modlist for my new playthrough. Thank you for your responds.
SalmonToastie  [ophavsmand] 1. maj 2022 kl. 0:21 
@Prototyp_002 It appears to have been yes, afterall nero did re add the factions afterwards.

Thanks for letting me know.
Prototyp_002 30. apr. 2022 kl. 22:57 
Link to "Forgotten Realms - Faction Patch" is unable to open. Even with the browser. Also i could not find any mod through the manual search in the workshop.
Has it been taken down or something?
Have a nice day!
SalmonToastie  [ophavsmand] 12. mar. 2022 kl. 2:43 
Its something to do with mods that render the graphic, i use it as well not sure which one, but that fixes it.
SalmonToastie  [ophavsmand] 12. mar. 2022 kl. 2:42 
Yeah i have just haven't opened rimworld to update it. If you want to fix it locally just copy paste this under the drawsizes.

<borderScale>(2)</borderScale>
<atlasScale>(2)</atlasScale>
HenMeeNooMai 12. mar. 2022 kl. 2:29 
My Minotaurs got cropped too, both top and botton, although it don't really affect my gameplay but it does hurt my eyes. I hope anyone got a fix to this.
SalmonToastie  [ophavsmand] 17. jan. 2022 kl. 2:22 
@fireborn Select Adulthood is your only choice by the looks of it, use that mod and let me know if it fixes it
SalmonToastie  [ophavsmand] 15. jan. 2022 kl. 16:03 
Then it’s not something that’s possible for me to change, it could be hard coded for any ages unless if the alien race framework has a tool that I can use.
fireborn 15. jan. 2022 kl. 14:32 
i mean it would be fine if they didnt get the -12 mood buff for being too old and being incapable of using the age reversal
Fruity 11. jan. 2022 kl. 15:19 
Has anyone found a fix yet for the minotaur rendering issue? It's like portion of the body is cut off by an invisible box, probably the boundries of the texture being rendered.
SalmonToastie  [ophavsmand] 10. jan. 2022 kl. 18:43 
Cause thats how long they live, the ancestor stage is 120 years of age i think humans are like 70. The average lifespan is 200 years in forgotten realms for minotaurs, not a mistake.
fireborn 10. jan. 2022 kl. 16:05 
bonjour, ive seen a problem involving the transhumanist meme. They demand age reversals just like any other pawn however they cannot enter the pod until they reach 120 years of age
SalmonToastie  [ophavsmand] 31. dec. 2021 kl. 14:24 
right now its just human meat but you can eat that as any other species with ideology
SalmonToastie  [ophavsmand] 31. dec. 2021 kl. 14:23 
Vanilla beef ahaha
AbsolutelyNotSteveJobs 31. dec. 2021 kl. 14:03 
Do they yield beef? Please let them yield beef.
Meakin 12. dec. 2021 kl. 13:55 
I have the same issue as oldboi - the minotaurs are too big for the rendering "square" that they're allotted. The top of some of their horns and the bottom of their clothing is clearly cut off. Pretty jarring to look at. I can almost see the invisible box around them lol
maxine64 12. nov. 2021 kl. 7:45 
My minotaurs are visually bugged, they are cropped on the top and bottom parts, their apparel too is cropped.
Deep 28. okt. 2021 kl. 0:46 
CE compatile now!
SalmonToastie  [ophavsmand] 27. sep. 2021 kl. 10:03 
And they can eat raw meat as well as human meat so don’t be discouraged from eating anything that raids you.
SalmonToastie  [ophavsmand] 27. sep. 2021 kl. 10:02 
Plus it helps balance out the fact they have much more HP than base humans.
SalmonToastie  [ophavsmand] 27. sep. 2021 kl. 10:02 
Have a search for minotaurs in legends and fantasy, they aren't a big cuddly cow, they will hunt you down in a maze and kill you.
Samir Al-Hayjid 27. sep. 2021 kl. 6:37 
>bull-like creatures
>carnivores
hmmmm