安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題






https://pastebin.com/LtaMjn9Y
Can you look into it and ifx it?
Im going to have a lot of free time for the summer, starting in a few days. Yesteryday, I began reorganizing all the code in this mod to make it more clean and easy to work with. it should be easier to detect and fix bugs as well. My plan is to finish rewriting the mod, start working on the various bugs you've reported, then release that as an update by the end of june(might only take a week, just depends on how motivated I am). Then future updates will focus on new trinket effects
Could you make the store key have a chance to open a secret shop instead of its current effect? It seems more appropriate than its current effect and the newest AIP update just makes it possible.
mod is great anyway