Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Constantine: Rise of Christianity Part 2
1.001 kommentarer
C'est Kaiser 29. juli 2023 kl. 12:18 
Does this mod have a german version or is just in general compatible with german?
juan_dorelle 9. mar. 2023 kl. 15:51 
no naval roster units
Oli 21. jan. 2023 kl. 6:41 
works for multiplayer?
Ganso_Salvaje 17. okt. 2022 kl. 5:12 
cant play
Razgrizz 1. jan. 2022 kl. 22:46 
Love this mod but it does need an update
33'_Division_Charlemagne 24. dec. 2021 kl. 8:41 
Just 4 history Diocletian's tetrarchia model was based on 2 Avgvstvs and 2 Caesars which depended everyone from the closer Avgvstvs. Not 4 Avgvstvs. Just this;)
chryssjanzonio 3. dec. 2021 kl. 0:00 
can we have a submod that unlocks minor sub factions
Schnell_Scheisse 30. okt. 2021 kl. 11:17 
Hopefully this great mod will be updated to sort out the bugs!
Landstander 15. apr. 2021 kl. 6:12 
cannot for the life of us get the mod to work for coop.
Xbalamque 19. feb. 2021 kl. 15:59 
Still working ? Thanks
QuaisWaffle 14. juni 2020 kl. 12:59 
I really wouldn't mind having to build and research lol, love it tho overhaul altho fairly laggy. But thanks anyway!
Lex 8. juni 2020 kl. 13:25 
why is it not possible to build a temple of Sol? Only the native gods even tho its the late roman empire?
l.dau.lixinghe 28. mar. 2020 kl. 5:28 
A weird thing: why Eastern factions have much powerful ships than Roman factions?
Iolaus 17. aug. 2019 kl. 18:45 
@KnoWnz... go away, you're making no sense... why would they put units or a religion from 600ad into a game/mod that takes place 300 years earlier in 300ad...
Alan 17. aug. 2019 kl. 15:44 
@sam - You are aware this is a Mod right?! And take crap elsewhere.
Alan 30. juli 2019 kl. 4:57 
Can we get an Islamic enemy Dresden?!
Lex 18. juni 2019 kl. 1:05 
Why isnt it possible to build a temple of Sol Invictus? Arent the current temples kinda unhistorical for the time period?
Dresden  [ophavsmand] 7. apr. 2019 kl. 13:14 
Part 3 no longer required, only 2 Parts needed now (I condensed them).

Since some people seem to have issues with the new launcher and mods not saying they are updated, I am re-updating various mods to try to help with that issue.
Ekdromos 11. jan. 2019 kl. 18:25 
Everything in the original game is idiotic.
Nikiforos V Fokas 13. dec. 2018 kl. 9:21 
+1 for 'Sasanids' i.e. House of Sasan. Vanilla 'Sassan' looks idiotic.
Praetorian Prefect 30. sep. 2018 kl. 19:09 
Can you shield the general and officers in the battle? No shield is strange.
neurogue 19. sep. 2018 kl. 11:51 
I love this mod but there are still things that needs to be improved, more factions and polish.
Nolan 29. aug. 2018 kl. 14:29 
Why are there Celtic and Roman characters, for Arabian factions.
Sikeliorex 23. aug. 2018 kl. 6:02 
Could you fix the generals of Qudri and arab people beacuse there are all Roman, and the sasanid ligth archer are missing the skin :(
pablogriest 18. juli 2018 kl. 14:48 
is updated with ancestral patch?
†ђэ lครт 20. maj 2018 kl. 21:22 
My favorite mod.

You could also add more factions, maybe the Saxons, Danes, Alamans, Vandals
.
Another cool thing would be if you could change your religion.
zogralex2 18. apr. 2018 kl. 4:37 
in 3 century ad and find the same mercenaries as 400 bc?? and some of them with invisible hands!hoplites vs huns??
Venom Raptor 10. mar. 2018 kl. 11:42 
Hmm, must have been something on my end. Every time I clicked on the politics button, it chrashed my game. Sorry I just assumed that it wasnt fully updated.
Dresden  [ophavsmand] 9. mar. 2018 kl. 16:19 
they are all updated
Venom Raptor 9. mar. 2018 kl. 15:54 
Since part 1 is updated, are you working on the others?
cuzurfatlikethat 10. nov. 2017 kl. 14:44 
will this be made compatibl with the new political system update coming or nah
NobilissimusPuer 25. okt. 2017 kl. 11:14 
Could be a III century mod?
Dresden  [ophavsmand] 24. okt. 2017 kl. 17:38 
no
cuzurfatlikethat 24. okt. 2017 kl. 16:01 
Is your historical family system mod incorporated into this one or nah
Dresden  [ophavsmand] 24. okt. 2017 kl. 16:00 
Not sure what to tell you, you can try reverifying your game files. Also make sure you have all the mod parts activated.
GeneralPoniatowski91 24. okt. 2017 kl. 14:24 
I disabled other mods and checked again. NO BUILDINGS IN EVERY CITY. 0
GeneralPoniatowski91 24. okt. 2017 kl. 8:26 
I will look into other mods. I was perhaps too harsh Dresden, your are delivering nice work for the community and do not ask anything for return except gratitude, My apologies.
Dresden  [ophavsmand] 23. okt. 2017 kl. 15:41 
Not sure what you are talking about with cities with no buildings? Sounds like some sort of mod conflict - this mod is not compatible with most other mods. Maybe read the directions before saying the mod is worthless.
GeneralPoniatowski91 23. okt. 2017 kl. 14:06 
1. Cities have no buildings, useless. Why all zero?
2. Enemy attacks, no garrisson. I attack enemy FULL garrisson. Non-consequence = shit.
3. Campaign started nice but is ruined, christianity causes unrest like in hell. This is absurd. Deleted it immediately. Not balanced at all. Worthless.

NobilissimusPuer 10. sep. 2017 kl. 3:45 
With factions like the Gaulish Empire or the Kingdom of Palmyra, the problem is that the leader of Palmyra is a queen.
NobilissimusPuer 10. sep. 2017 kl. 3:44 
yes, I think so, it will be great a mod of the crisis
genioimp 9. sep. 2017 kl. 19:04 
The crisis of the third centuy would be nice but this is a great mod, thank you.
Dresden  [ophavsmand] 9. sep. 2017 kl. 13:37 
Sadly, you cant change cultures mid game like that
cuzurfatlikethat 9. sep. 2017 kl. 9:34 
I see that every faction starts out with a different religion, for example Constantine from the very beginning starts out with Christianity. Could you make it to where Constantine faction's religion only changes to christianity after a certain objective is completed for the sake of historical accuracy? In real life, Constantine did not accept Christianity until right before he beat Maxentius in a battle. Maybe make it to where certain objectives have to be completed before religions change. For Constantine for example, don't make his faction christian until he declares war on maxentius?
NobilissimusPuer 9. sep. 2017 kl. 2:17 
Nope
MarcusAurelius 9. mar. 2017 kl. 19:47 
Could someone make a bloody 3rd century crisis MOD???!?!!! PLZ pretty pleaseeeeeeeee
NobilissimusPuer 23. feb. 2017 kl. 10:42 
I have downloaded the english traduction mod for this problem, Now the cities and faction's names are OK, but, for example, when I want to negociate with a faction, there isn's text, or in the campaign menu, there is only prologue, the rest are empty squares
NobilissimusPuer 23. feb. 2017 kl. 10:25 
When I start the game with this mod, the "Constantine" campaign is not in the campaign menu. I have to go to the Great Campaign, and there is it, but I had a problem, Constantine's Empire is called "Icens", Maxentius's Empire is called "Rome", Licinius's Empire is Called "Macedonia" and Maximinius Daia's Empire is called "Egypt". Then, the cities are called like in the great campaign, for example, Emerita Augusta is called Evora, and Constantine's buildings have no name. Please, help, this mod is awesome.
Emperor Nuclear 19. jan. 2017 kl. 21:04 
nevermind you were right it was like 753, I have bad recognition.
Emperor Nuclear 19. jan. 2017 kl. 20:47 
oh ok I see, I'll see it. thxs