Star Traders: Frontiers

Star Traders: Frontiers

Playable Xeno Ships
18 kommentarer
Pluton, King of the Underworld  [ophavsmand] 1. juli kl. 19:30 
@shobaljiju123
I'd have to check, but most likely not at the moment. It's been a while since I played but IIRC I just set the ships and weapons to be for sale. I could get the other components added but it might have to wait until the weekend cause the next few days will be swamped for me, my apologies.
shobaljiju123 1. juli kl. 13:01 
What about Xeno components are they available for sale?
Also, if I need 10 Large components, how can I modify it?
michschreib 28. sep. 2022 kl. 1:17 
THX...very cool:steamthumbsup::steamhappy:
Pluton, King of the Underworld  [ophavsmand] 27. sep. 2022 kl. 23:27 
Mod has been updated with Jyeeta ships and small craft.
Pluton, King of the Underworld  [ophavsmand] 26. sep. 2022 kl. 13:24 
Should have it done by Wednesday PST.
Just a heads up, I'm planning to replace the Terrox Cruiser starting ship with a Jyeeta Predator.
michschreib 25. sep. 2022 kl. 11:55 
Hey cool thx!:steamhappy:
Pluton, King of the Underworld  [ophavsmand] 25. sep. 2022 kl. 11:01 
@michschreib:
Sorry I haven't been working on this for a while so I forgot, my apologies.

I will work on it this week and add them in the next couple of days.
michschreib 25. sep. 2022 kl. 4:41 
When Jyeeta ships are available?
18610032351 5. sep. 2021 kl. 2:13 
solved, thanks
Pluton, King of the Underworld  [ophavsmand] 4. sep. 2021 kl. 11:28 
@18610032351

Try this latest update, it should fix the preview and the weapon part stats should show properly now. Let me know if any other issues come up.
Pluton, King of the Underworld  [ophavsmand] 4. sep. 2021 kl. 10:51 
That might have to do with the most recent update. Also, are you using other mods along with it?

I'll take a look at it later this weekend.
18610032351 4. sep. 2021 kl. 6:25 
Seems to be bugged out. Crashes the game when previewing the xeno ship config, the weapon part's stats are ERR as well.
Pluton, King of the Underworld  [ophavsmand] 22. aug. 2021 kl. 15:52 
@Heyokah: I plan to remove the rychart restriction once mod support goes public (Seeing the rychart symbol kinda seems off to me)
BeetlejuiceRSI 21. aug. 2021 kl. 19:06 
Rychart evangelist, lol. will never play u til someone replaces your god with us more human type factions.
Pluton, King of the Underworld  [ophavsmand] 23. maj 2021 kl. 22:22 
Okay thanks! I will do that once I start hearing feedback from the folks who are currently reviewing it.
davea 23. maj 2021 kl. 22:21 
You have used the "mod uploader" to create a folder X, and then you have copied your mod files into X and used X to upload to steam workshop. Next time you upload to steam workshop, please also add a file into X which is your sql text before uploading. The uploader will upload any old files, regardless of whether the game will actually use them. Please see the existing mods like the dev team "zero mass component" mod, or my "no more mass reducer" mods for examples.
Pluton, King of the Underworld  [ophavsmand] 23. maj 2021 kl. 21:47 
Sure! But where is that workshop folder at? I'm not sure how to access it, my apologies.
davea 23. maj 2021 kl. 18:11 
This looks great! To create your data.mp3, you must have executed some sql statements. Could you make a text file with those statements and add it into the workshop folder? That way, if players want to use your mod plus any other mod (or your mod, after a new game release) they will be able to use the sql to recreate your changes on a new data.mp3.