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Rapporter et oversættelsesproblem
Could not find class JackDeg_FieldAdminister.FASettings while resolving node ModSettings. Trying to use Field_Administer.FASettings instead. Full node: <ModSettings Class="JackDeg_FieldAdminister.FASettings"><alloweddrugs><keys><li>Beer</li><li>Ambrosia</li><li>GoJuice</li><li>Luciferium</li><li>Penoxycyline</li><li>Flake</li><li>PsychiteTea</li><li>Yayo</li><li>SmokeleafJoint</li><li>WakeUp</li><li>VoidsightSerum</li><li>MetalbloodSerum</li><li>JuggernautSerum</li><li>MindNumbSerum</li><li>HALO_UNSC_BiofoamCanister</li></keys><values><li>False</li><li>False</li><li>True</li><li>False</li><li>False</li><li>False</li><li>False</li><li>False</li><li>False</li><li>False</li><li>False</li><li>False</li><li>False</li><li>False</li><li>True</li></values></alloweddrugs></ModSettings>
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Error in static constructor of JackDeg_FieldAdminister.HarmonyBase: System.TypeInitializationException: The type initializer for 'JackDeg_FieldAdminister.HarmonyBase' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Void JackDeg_FieldAdminister.FloatMenuMakerMap_Modify_AddHumanlikeOrders::AddMenuItems(UnityEngine.Vector3 clickPos, Verse.Pawn pawn, System.Collections.Generic.List`1<Verse.FloatMenuOption> opts)
[Ref 9F468612]
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal, System.Boolean unpatch) [0x00047] in <8124cc12bdf242eab0a5f7e7edecf387>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x0006e] in <8124cc12bdf242eab0a5f7e7edecf387>:0
--- End of inner exception stack trace ---
Yeah, that works.
Probably going cause the poor author to facepalm about it if they're still paying attention, heh.
This is the specific error that comes up when trying to field administer:
Exception filling window for Verse.FloatMenu: System.MissingMethodException: bool Verse.AI.ReservationUtility.Reserve(Verse.Pawn,Verse.LocalTargetInfo,Verse.AI.Job,int,int,Verse.ReservationLayerDef,bool)
[Ref F5C3E7A2] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch7 (string)
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Window.InnerWindowOnGUI_Patch0 (Verse.Window,int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
https://gist.github.com/HugsLibRecordKeeper/45df24738ab38bebe9e8357bdb1f17c4
https://gist.github.com/HugsLibRecordKeeper/5b9642f9015d3e607e0ac8f0b26b967f