Left 4 Dead 2

Left 4 Dead 2

Vanilla CSS Weapons- Worldmodel Improvements
27 kommentarer
Legio IX Hispana 24. aug. kl. 2:53 
W
Without Fever 20. apr. kl. 17:54 
Hello, I would like to use this mod for second creation, please is it possible, I will indicate the source
็็็ 20. mar. kl. 17:10 
With this mods, the zombies stay with black and white textures, Isn't in conflict with none other mod xd
/Ayase/ 12. feb. kl. 18:14 
nice.
GJMan 12. feb. kl. 10:42 
ooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
GJMan 12. feb. kl. 10:42 
000000000000000000000000000000000000000000000000096
GJMan 12. feb. kl. 10:41 
scp
Milcoенг 12. feb. kl. 3:12 
BVNVBN
VBN
VBN
BVN
Xungaz 3. dec. 2024 kl. 17:47 
Great Mod! CS:S weapons look gross
RainyRayne  [ophavsmand] 25. nov. 2023 kl. 9:05 
Because that's how big the awp's scope is in the first person model. Blame valve.
ChickenChucker96 25. nov. 2023 kl. 5:54 
WHY IS THE AWP SCOPE SO BIG!!?!?
ßαsταrÐ 26. juni 2023 kl. 12:07 
i realize this is a couple years old now but still want to express how grateful i am that you made it.

a few years back i attempted this in blender with the krieg and it got way too complicated way too fast for me as a novice. now i'm finding someone else who knew what they were doing got the same idea and already finished the whole set.

now they just look stellar laying alongside the rest of the arsenal in l4d2 -- like they were always meant to be there! cheers :)
Scott 26. maj 2023 kl. 17:27 
Okay thanks :demoticon:
RainyRayne  [ophavsmand] 26. maj 2023 kl. 17:21 
Includes the knife, doesn't include the scope textures.
ErnestJugend 5. feb. 2023 kl. 23:29 
isnt there a mod that adds the flashlights to first person?
2000 5. feb. 2023 kl. 2:06 
Can I use these models for animation ? The original vmodel looked terrible
jad 29. jan. 2023 kl. 23:03 
why does the scope on the awp look so stretched xd
The Box of Chicago 10. sep. 2022 kl. 12:03 
They look more close to the viewmodel ,good job!
RainyRayne  [ophavsmand] 2. dec. 2021 kl. 12:58 
Should be. It uses the default viewmodel textures.
RoyDJ 2. dec. 2021 kl. 10:34 
is it compatible with retextures?
RainyRayne  [ophavsmand] 29. nov. 2021 kl. 12:17 
Shouldn't
Yukari Takeba 29. nov. 2021 kl. 5:12 
Oi, does it conflict with animation mod ?
XXX GO 26. nov. 2021 kl. 2:29 
Not complicated, but high quality. thank you.
legoman1661 16. sep. 2021 kl. 17:13 
Nice, they don't look like bricks anymore.
RainyRayne  [ophavsmand] 2. maj 2021 kl. 18:26 
I have't played CSS in like 6 or 7 years so no.
Dr. Gordon Freeman Ph.D. 2. maj 2021 kl. 17:59 
@Rain . Worldmodel Improvements without flashlight attatched to them for CS:S??? :csgoglobe::gordon: