Garry's Mod
StormFox 2
1.956 commenti
Sanders 27 nov, ore 20:18 
[StormFox 2] rp_truenorth_v1a.BSP has more than 16384 models!
1. GetBSPData - lua/stormfox2/lib/sh_mapglass.lua:329
2. LoadMap - lua/stormfox2/lib/sh_mapglass.lua:496
3. unknown - lua/stormfox2/lib/sh_mapglass.lua:503
4. HandleFile - [C]:-1
5. HandleFolder - lua/autorun/stormfox2.lua:103
6. unknown - lua/autorun/stormfox2.lua:178
Харча Узбека 25 nov, ore 11:39 
stupid update
☼king wu 20 nov, ore 12:26 
please make the disable function actually work, even when disabled + persistence it refuses to disable anythign beyond weather effects, all lighting is broken or pitch black on daytime maps or other maps not built for day/night cycle / SF support.
Maj. Mestaic 12 nov, ore 13:10 
when under a prop, all the weather effects go away, how can I disable this?
VintageDegenerate 12 nov, ore 7:45 
FYI to the people lagging, just turn off moon phases as for some reason it uses a bit of processing power.
If you still lag pretty bad, start looking into a new system. Older systems do not run many things as well as they used to.
noir get gweather
AriStykes 6 ott, ore 3:03 
I kinda wish time could stay persistent through ks like the hl2 campaign levels
Mr. Noir 3 ott, ore 20:48 
PLEASE make a version that doesnt mess with the time, Just the weather. Maps dont look right.
hedgehogman7 16 set, ore 23:04 
Hey! So this used to work but not anymore unfortunately for me. No precipitation or fog will fall, it will only appear on windows and such. Whats going on?
Luca1808 27 ago, ore 7:06 
broken af, makes my game almost entirely pitch black no matter, setting it to always day does nothing, and it refuses to let me disable it clientside as well
Templar Jon, make sure you're not in some TV World, just saying
Templar Jon 23 ago, ore 2:06 
For some reason, when I have fog enabled, it is orange. Any reason for this?
vincentmatthews06 20 ago, ore 19:44 
is this a joke? my framerate is so low running this.
ARTI 6 ago, ore 0:51 
did they add animation of trees when weather is rain with wind, or its only in Stormfox 1?
La Pasion 31 lug, ore 12:37 
no
The Courier 29 lug, ore 9:16 
does this make you walk slowly ingame
Sanders 26 lug, ore 11:10 
NotTaricha65 you might wanna check your addons man i had one at one point doing the same thing if you don't have that many of them what you can do is disable all but the ones you need then start checking
NotTaricha65 26 lug, ore 9:21 
So I must ask, even though I might get replies of saying "just check your addons"

But, when I activate this addon Stormfox 1, or 2 objects and ragdolls either slide on the floor, or noclip through it which makes me concerned if there's bug in the addon, or if there's another addon that is making it happen.
cezary.pikul 23 lug, ore 14:30 
fajny deszcz
cezary.pikul 23 lug, ore 14:30 
good
I hit jellyfish with hammers 20 lug, ore 6:32 
hey can you add a setting to multiply the particle amount?
BubbaCub14 19 lug, ore 12:25 
mod is really good :D
KingSLAYER114 8 lug, ore 23:49 
neat
rain world ancient 1 lug, ore 15:59 
why are the clouds black?
Jenny Fer 24 giu, ore 16:57 
it crashes my server. When I activate the clouds, my refresh rate drops like a stone. What configuration do I need to run this?

I have also this error:

[ERROR] lua/matproxy/sky_paint.lua:13: attempt to call method 'GetDTVector' (a nil value)
1. bind - lua/matproxy/sky_paint.lua:13
2. unknown - lua/includes/modules/matproxy.lua:56

[StormFox 2] lua/stormfox2/lib/sh_downfall.lua:862: Tried to use a NULL entity!
1. WaterLevel - [C]:-1
2. fn - lua/stormfox2/lib/sh_downfall.lua:862
3. unknown - lua/ulib/shared/hook.lua:109
4. RenderView - [C]:-1
5. fn - lua/autorun/client-level-transitions.lua:11
6. unknown - lua/ulib/shared/hook.lua:109
gabigabo2003 23 giu, ore 2:42 
i just see, you know we can put on the light of a map for the night cycle, but after loogin a new time it seem i cant be able to take them off of the map, need help, cuz that take a lot of FPS
Gears 21 giu, ore 17:50 
@bounter
The "footprints" addon seems to be incompatible with stormfox two. you'll have to pick one or the other.
Bounter 7 giu, ore 15:02 
Not sure what is causing it, but it is a annoying issue.
Bounter 7 giu, ore 15:02 
[StormFox 2] lua/stormfox2/functions/sh_footprints.lua:190: attempt to perform arithmetic on a nil value
1. AddPrint - lua/stormfox2/functions/sh_footprints.lua:190
2. unknown - lua/stormfox2/functions/sh_footprints.lua:236
3. Run - lua/includes/modules/hook.lua:313
4. func - lua/stormfox2/functions/sh_footprints.lua:160
5. unknown - lua/includes/extensions/net.lua:34
meowcat9 1 giu, ore 7:46 
a
GORDONGETOUTOFHERENOW! 12 mag, ore 8:44 
[StormFox 2] lua/stormfox2/lib/sh_downfall.lua:862: Tried to use a NULL entity!
1. WaterLevel - [C]:-1
2. fn - lua/stormfox2/lib/sh_downfall.lua:862
3. unknown - lua/ulib/shared/hook.lua:109
4. RenderView - [C]:-1
5. fn - lua/autorun/client-level-transitions.lua:11
6. unknown - lua/ulib/shared/hook.lua:109
Smokkerino 1 mag, ore 2:54 
How can someone disable snow rendering on the ground? In underground maps, makes no sense to have snow on the floor.
Annex 1 mag, ore 1:18 
does this add more wind noise/effects the higher you are in a map? i want to be scared of heights in gmod
DAWID 25 apr, ore 2:10 
gwater better
:steammocking:
PixelTheCollie ΘΔ 23 apr, ore 3:53 
question is, does this have EVERYTHING from the first one but better?
man wish other mods like gbombs or gdisasters supported the new one, idk what one to get 1 or 2
Potato Gaming 19 apr, ore 10:41 
What is the map in the third picture?
AriStykes 8 apr, ore 16:22 
The *moon* is leaking
ween 6 apr, ore 17:03 
hol up whys the moon an error
NooNmaster S 3 apr, ore 17:21 
Hey i know you probably got spammed and sent death threats over this already but the recent Gmod update kinda made this mod buggy so let me know when you get around to fixing this :gordon:
PanigalePeek 1 apr, ore 1:55 
fix first stormfox mod

Lua Error:

[ERROR] lua/matproxy/sky_paint.lua:13: attempt to call method 'GetDTVector' (a nil value)
1. bind - lua/matproxy/sky_paint.lua:13
2. unknown - lua/includes/modules/matproxy.lua:56
✪ laugH 31 mar, ore 16:56 
gmod update broke your addon. pls fix.

Lua Error:

[ERROR] lua/matproxy/sky_paint.lua:13: attempt to call method 'GetDTVector' (a nil value)
1. bind - lua/matproxy/sky_paint.lua:13
2. unknown - lua/includes/modules/matproxy.lua:56
存活率百分百의少女 15 mar, ore 9:54 
Can I translate this addon into Chinese?@Nak
Oh_My_Goddable 8 mar, ore 13:13 
You forgot to fix the issue where rain/snow particles can collide with ceilings in any map.
Blemming 6 mar, ore 7:40 
Weather dog :sob:
ore316 26 feb, ore 12:44 
For some reason the skybox does not change and i looked in the settings there is nothing that fixes it.
Xx_MK41_xX 22 feb, ore 17:12 
how can you add more rain??
no. 22 feb, ore 1:03 
draconic base is giving me errors for stormfox?
XxX-Anon-119-XxX 16 feb, ore 13:56 
nice fix, you're epic
beastonlooker17 16 feb, ore 11:59 
Lovely fix, amazing mod.
TR 16 feb, ore 10:24 
good job for fixing the problem:steamthumbsup: