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Nahlásit problém s překladem






When are you going to put all the God fo war NPCs that we see in your inventory in the workshop? Or am I missing something?
-making the meteors consistently doing like 500 damage or so with the whole splash damage since the way they land can by iffy and usually does just about nothing with the ai
-having the ai use the "multiclaw attack" since it's probably imo one of his best looking moves and it isn't overpowered where it'd offset anything
I was able to pretty much fix it after a lot of trial and error but messages in the console still appear like the following:
ERROR!: Can't create physics object for models/hammer.mdl
ERROR!: Can't create physics object for models/axe.mdl
Attempting to create unknown particle system '' (x4)
ERROR!: Can't create physics object for models/sword.mdl
ERROR!: Can't create physics object for models/hammer.mdl
ERROR!: Can't create physics object for models/axe.mdl
Error: Material "materials/ares/ares_hadessoul_rendermode_0" : proxy "Sine" unable to initialize!
No such variable "$selfIllumTint" for material "materials/ares/ares_hadessoul_rendermode_1"
Other than the souls of hades possibly looking different than usual, it looked akin to the models in the one Zeus vs Ares video you made
Key 9 = Hammer flamethrower attack
I = Hammer shockwave attack
M = Music
P - Mute Music
E = Claw stab attack