安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Game version ?
I mean AC is no in need of patch current thing.
It is not even an issue now. Imho
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3522445452
I want to control my wargs so they feed on rotten bodies, and not fresh.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3285178686
It will be good to fix this issue. AC is nice mod.
Alright, then again a long modlist checking.
Regarding your list, nothing instantly recognizble to me.
Do you know which mod blocking inheritance parent area to a newborn?
in mod list:
RIMMSqol
Better Pawn Control
Animal Tab 1.6 Continued
Customize Animals
Animals Logic
Animals are fun! (Continued)
[AFLD]AnimalsPreferGrazing (Continued)
Animal Controls
Encounter Baby Animals
RimKeeper - Wild Animal Procreation
- your settings for training food are incorrect;
When I use this mod, the animals can no longer be trained.
I always get the message that there is no food to train.
There is plenty of animal food available.
If I remove the mod, it works without any problems.
What could be causing this?
I'd like them to eat human corpses before anything else.
But by default they prefer everything else before corpses.
All available options to deal with this would require micromanaging the zoning or food policy.
There is a compatibility issue with the mod "1trickPwnyta's Defaults." It causes the default animal diet function in the bottom-right corner of your mod to disappear—the button is no longer there.
Using pick up and haul/animals logic/allow tool
Any idea which mod could override this?
Didn't find anything obvious in my modlist.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3527087381
Also egg animals is a complicated business. I don't quite member if they even have a proper parinting system (fertile eggs stack afterall). But even if they do they 100% CAN lose track of their parents if parents die before hatching. Because dead parents aren't saved in the file, and when you reload they don't exist, and chicks get born parentless.
Inheritance of food policy also doesn't work for my chickens. Possibly the parents died before the egg hatched?
But as @Kyle McTexas mentioned it's showing the same issue.
Thanks for the tip anyway ;)