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报告翻译问题






<spawn_local_offset x="-0" y="-3.375" z="28"/> is what i used to move the heli pad north and lower .
Is under <l id="7" tile="data/tiles/mega_island_9_8.xml" name="SAWYER ISLANDS' NORTH HARBOUR" is_env_mod="true" env_mod_spawn_num="1"> and <c component_type="3" id="53" vehicle_parent_id="0" name="id_53"
in \steamapps\workshop\content\573090\2413024335\playlist.xml
I wanted to know if there was a way to correct an overlap. if used together with the workshop simple improvements and jsi marine industry add on and harbor package everything works perfectly but only some buildings overlap. can it be corrected in some way? thanks
First of all let me say I am happy to have decided to post on your creation. I typically only post on a creators creation if I feel its a great creation that is functional and possible to use effectively. This creation is something that should be a standard part of the base game. It's excellent work and I commend you for the job. That being said I also always offer feedback and suggestions to creators after thoroughly using and testing them. These are my suggestions:
1. Add rope anchor tie downs to helipads to secure helicopters and such during storms.
2. Please place battery recharge stations at the rest of the locations in game with helipads or airfields... some are missing them and I use them to keep creations powered while waiting out storms and such.
3. Perhaps convert lower docks to floating lower docks?
Thanks for your creation and reading my post,
Baruch aka Chris
My laptop: You underestimate my power?!
meaning im gonna love the shit out of this creation
Because I have a limited understanding of mission spawning could you do one of these for fire hydrants around sawyer. Mainly due to the lack of lakes and other water sources inland.
If you have any issue with me requesting this then i apologise.