Space Engineers

Space Engineers

Oberon Nuclear Power Generation Station
19 条留言
Spaceman Spiff  [作者] 2021 年 3 月 7 日 上午 12:30 
I just updated the design to fix a problem.
Maddhatter 2021 年 3 月 5 日 上午 8:40 
Spiff, beautiful work! Thank you
Kerry 2021 年 3 月 5 日 上午 7:03 
Understood. I will await your word that you have done the requisite work to eliminate the below-ground prep.
Spaceman Spiff  [作者] 2021 年 3 月 5 日 上午 12:37 
I can do what you want --- eliminating the spent fuel pool under the reactor building piping conveyor's aboveground (probably directly under the walkways) --- but those four piston subgrids and four rotor subgrids are not worth the trouble. We can talk more about that after your walkthrough.
Kerry 2021 年 3 月 4 日 下午 10:00 
You'd be right, I do need to do that.

Although, looking at the screenshots provided, I think I know what you mean about the piston assemblies in the reactor building. Those can stay put - they look appropriate.

The ones near the generator room can also stay put. They look really nice and appropriate as well.

However, what I'm looking at is a way to make the pistons inside the reactor building, retractable. So they can be extended and connected, or retracted and disconnected for reactor maintenance.

I'll still do a walkthrough, and let you know what I think of the design. Still though, I would like it modified so that it is all above-ground, and so that it is project-able and usable in survival mode without all the prep.
Spaceman Spiff  [作者] 2021 年 3 月 4 日 上午 11:59 
By your comments I'm assuming you haven't actually gone into creative mode and spawned in the grid, right? And done a walkthrough? You'll see what I'm talking about if you do that.

Also, given what you've said, it seems like you're looking for an entirely different design. I'm not trying to be difficult, but I don't want this to turn into a get-a-rock drill.
Kerry 2021 年 3 月 4 日 上午 11:54 
What kind of subgrid are we talking about here? What would it represent on a real structure? Remember, I want it to function right. Looking good is fine, but I don't need too much detail.

If one of the subgrids is control rods, then you can keep those. On the other hand, you can eliminate the giant fan entirely. I don't intend to ever go in the cooling tower space.

Also, remember what I said about hydrogen or oxygen tanks? Those were meant to be representative of coolant piping.

You don't have to make it look like 1:1 replica of a real plant. It can be a case of "close enough."

As long as it looks the part, and all the critical "safety" subgrids (think: control rods and coolant piping) check out, we're golden.
Spaceman Spiff  [作者] 2021 年 3 月 4 日 上午 12:45 
Um-m-m-m, before I go to the effort, what do you want to do about all the subgrids? I've got 4 subgrids for the piston assemblies in the reactor building, and 4 subgrids for the generators in the power generation building, and a fan in the cooling tower. I can do some projector gymnastics to construct them, but it'll be painful.
Spaceman Spiff  [作者] 2021 年 3 月 4 日 上午 12:36 
I'll kick out an alternate version that is projector buildable with all components accessible. The spent fuel pool visual effect (i.e., glowing fuel assemblies deep underwater; the charged particles from the spent fuel actually produce an eerie blue glow when they interact with the water) won't work for anything shallow, so I'll just dump that entire part.

I'll kick out an entirely new version (not overwrite the current one) that includes something like "Projector Buildable" in the name (or PB; the name's already too long). I'll let you know when I publish it.

(I only work peripherally in the nukie world; I deal with the ass-end of the fuel cycle...handling and transportation of radioactive waste.)
Kerry 2021 年 3 月 3 日 下午 11:02 
I can handle the timer blocks and the finessing. (It's optional anyway, it just needs to look right, That part doesn't need to be functional.)

If you can rip off the spent fuel pool or alternatively, place it somewhere on the surface, that would be fine, oh and please rearrange the piping to be on the surface, Or at least rearrange the internal piping.

I did not know you worked in the industry, I therefore bow to the one who has more expertise than me.
Kerry 2021 年 3 月 3 日 下午 11:00 
I can handle the timer blocks and the finessing. If you can rip off the spent fuel pool or alternatively, place it somewhere on the surface, that would be fine.

I did not know you worked in the industry, I therefore bow to the one who has more expertise than me.
Spaceman Spiff  [作者] 2021 年 3 月 3 日 下午 2:25 
I can certainly rip off the spent fuel pool, but doing the remainder of what you want will require finessing timer blocks (if that's even possible) or a script used in a programmable block. Inasmuch as I would love to be a script master, I don't do scripts.

Ultimately, I think you know more about what you want than I do, so have at it. Change whatever you want to meet your needs and have fun with it. Let me know how it turns out.
Spaceman Spiff  [作者] 2021 年 3 月 3 日 下午 2:25 
Most PWR and BWR reactors in use in the world today have a spent fuel pool, the temporary storage location for the fuel assemblies that have reached the end of their service life. (It's stored in another building, but I took liberties with this design.) Some years ago, President Jimmy Carter put into place a law prohibiting the United State from reprocessing fuel, so it all goes into aboveground spent fuel storage (called an ISFSI; independent spent fuel storage installation) because we still do not have a operating spent fuel repository in this country. That said, yes, other countries reprocess their fuel, but they still temporarily store spent fuel in racks at the bottom of a spent fuel pool. Yes, I've worked in this industry, one way or another, for a long, long time; but I'll dispense with further ramblings.
Kerry 2021 年 3 月 3 日 下午 2:03 
For your first comment, yes. I want the spent fuel pool to be eliminated. (Responsible modern nuke plants recycle their uranium anyway.) And yeah, please reroute the conveyor piping so it's above ground.

However, for your second comment, these hydrogen tanks (can also be oxygen tanks) are meant to be used as a representative for the reactor cooling system, which would be filled (charged) with cryogenic gas (liquid oxygen and/or liquid hydrogen.)

When the tanks are connected to the reactor and the tanks are filled with oxygen or hydrogen, the reactor functions properly.

If the tanks are not connected or not charged, an alarm sounds. A few minutes later, assuming the charge state and/or the connection state remains the same, the reactors melt down. (Aka, they blow up.)
Spaceman Spiff  [作者] 2021 年 3 月 3 日 上午 6:58 
And you want hydrogen tanks moved into the reactor building, too?
Spaceman Spiff  [作者] 2021 年 3 月 3 日 上午 6:52 
To do what you request would require eliminating the spent fuel pool under the reactor building and rerouting all the conveyor tubes to be aboveground. Is that what you have in mind?
Kerry 2021 年 3 月 3 日 上午 12:01 
I'm interested in a nuclear power plant that's able to be projected and built via a blueprint.

Preferably one that doesn't require as much prep as this one.

I intend to use it as a rusty hulk that needs an extensive rebuild in order to work. Complete with a "meltdown script" that will cause the plant to explode if switched on before a majority of the cooling units (hydrogen tanks hooked up to the reactor) are in place, connected and online.
Spaceman Spiff  [作者] 2021 年 3 月 2 日 下午 1:50 
It was a kick to use a bunch of the DLC features to create somewhat of a dynamic environment.
OttoArms 2021 年 3 月 2 日 下午 1:45 
Very Nice Amigo Very nice