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Rapporter et oversættelsesproblem
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=900049612
May we be given permission to merge this class with 2 other classes? Then add that merged class into a mod class pack while giving the original authors credit?
We want to make an "Inwarder" with the "Infiltrator", "Swordsman", and "Master Sergeant".
Please inform us and we will comply with your response.
Thank you.
5. a outlander style charge bar that when its full gives you 50% damage taken is reflected and deal 10% more damage
6. anouther outlander style when full gives you some hp regen along with a 15% chance when a enemy is slain to get a buff for 5 seconds that gives you 40% more movement speed 40% more attack speed and 30% increased crit rate but you take 25% more damage
7. a enginer style charge bar for every charge you gain 5% more hp along with some hp regen
8. a enginer style charge bar for every charge you get a 5% chance to summon a minion to aid you for 30 seconds
9. the last enginer charge bar idea for every charge you have you gain 3% chance on hit to cast glacial geyser
2. when not full you gain some mana regen and when full you lose that mana regen but spell have no cooldowns do 50% more damage and cost 50% more (probably the most complex charge bar idea) for about 4-6 seconds (wow its hard to make a balenced charge bar lol)
3. gain 30% attack speed and spells do 50% more damage for 6-8 seconds
I feel like a lot of times, I have to rely on mana abilities in other characters
Quest Reward Spawnclasses
- Fixed some conflict issues by merging the spawnclasses for quest rewards. Could have created some issues with other custom classes working properly
Skills
- Adjusted the unlock levels for the skills. The last skills unlock at level 35 instead of 42 because of there only being 1 skill tree.