边缘世界 RimWorld

边缘世界 RimWorld

Rimhammer - The End Times - Empire
228 条留言
神说万岁 10 月 29 日 上午 6:01 
Doors Expanded has been updated to version 1.6 and can now be replaced. The address is: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3532342422&searchtext=Doors+Expanded
SickBoyWi  [作者] 10 月 11 日 上午 7:21 
I have been debating on breaking out the parts of those mods that relies on each other, and then making a separate mod. It's just a big hassle to do it, and makes a ton more work on my side. If I only had some help with working on these mods. They've gotten to be quite the behemoth.
SickBoyWi  [作者] 10 月 11 日 上午 7:19 
UPDATE: Fixed spears, halberds, and standards so brawler doesn't get upset when carrying them. Does require a new mod dependency. Does not break existing saves.
JonnyBeetle 10 月 6 日 上午 10:39 
Take both out of the List - Sort - Put them with the other Rimhammer Mods. Easy fix
Zeth.exe 9 月 25 日 下午 4:18 
I'm also having the loop issue with this and the beastmen mod making it unable to sort the mods
SickBoyWi  [作者] 9 月 15 日 上午 10:13 
UPDATE: Ready for 1.6.
Woktuk 7 月 15 日 下午 1:41 
Is there going to be update to 1.6?
hitherebyethere 6 月 3 日 上午 11:04 
Yeah same issue as @Prophet of Merci
Prophet Of Merci 5 月 26 日 上午 7:40 
Im using Rimpy mod manager and trying to sort the mods. But It wont sort because Rimhammer: Empire and Beastmen depending on eachother, causing a loop I can't fix.

Anyone have a suggestion?
draker4127 3 月 18 日 上午 11:36 
Hello, I had a problem with the resurrection wand. It takes a long time to work and my colon stops, but it can't start working again on the same one.
twitch.tv/urbnkai_ 3 月 15 日 上午 12:12 
Do you possibly do commissions for armors and other things for this module?
Hal Cortese 3 月 13 日 下午 5:14 
Averland LESGO <3
SickBoyWi  [作者] 3 月 1 日 上午 6:22 
UPDATE: Patched in the events from this mod into the updated Rimhammer Story Tellers mod for Archaon (the new story teller).
SickBoyWi  [作者] 2 月 1 日 上午 6:13 
UPDATE: Added additional detail on how to use to the meat smoker.
SickBoyWi  [作者] 1 月 18 日 上午 7:32 
UPDATE: Added some items to things traders buy, as seemed sensible.
Agraza 2024 年 12 月 14 日 下午 9:09 
this mod and beastmen depend on each other
KazrakOneEye 2024 年 11 月 24 日 下午 12:09 
Im trying to unlock the lantern of days but it says I need "Advanced Furniture" which doesnt exist in the tech tree is it maybe a different tech that didnt get named?
ZX Zero 2024 年 11 月 22 日 上午 6:54 
Beautiful job on this mod :steamthumbsup:
Registered Six Offender 2024 年 11 月 7 日 下午 9:38 
So does the empire/dawi collection still work with 1.5? There are a few 1.3 mods in there, but the comments on those claim they work just fine.
bweck 2024 年 10 月 15 日 上午 4:56 
without the powers, abilities, guns and cannons i'd love rimhammer's mods in my medieval game
Laquillare 2024 年 10 月 9 日 下午 1:00 
Wonderful mod, however, for my own play through I wish this didn't add divine powers or weapon abilities, I'm really only interested in the furniture and building pieces. I highly suggest a lite version. Anyways, great work! :steamthumbsup:
SickBoyWi  [作者] 2024 年 10 月 6 日 上午 9:58 
UPDATE: Removed Beastmen mod as a hard dependency in the About.xml config file, to stop RimPy from causing errors for folks.
tredavidson77 2024 年 9 月 2 日 下午 9:47 
Any plans for the Elgi?
SickBoyWi  [作者] 2024 年 8 月 25 日 上午 6:46 
@Cheezeburger - You have to buy them from dwarfs, or get a dwarf pawn that can do it for you. Else get the Any One Can Dwarfs mod, and research it on a dwarf research bench, then have your people plant them. Yes to the armor question. A knight's set of armor covers their entire body, so they don't need separate sabatons / greaves. I'll have to look at the khornate belt repair. I don't think so, but maybe at an Empire tailor bench.

老军医华生 - No.

Trianqren - Beastmen are required for the quests such as reclaiming Ghal Maraz, and the Empire custom end game quest.
SickBoyWi  [作者] 2024 年 8 月 25 日 上午 6:43 
UPDATE: Defect fixes.
Cheezeburger 2024 年 8 月 11 日 下午 7:06 
also is there a way to repair the khornate belts? I got a few from some raids but there doesn't seem to be a way to keep them in decent condition
Cheezeburger 2024 年 8 月 11 日 下午 5:07 
only wizards can work the wizard bench, also is it intended that the boots like officer's sabatons can't be worn with the knight armor? They work with the 'Empire Good' armor but the 'Knight' armor only lets you equip gauntlets for some reason. I also noticed that if you replace your limbs with magic limbs you can't equip gauntlets/boots/rings as well
plum 2024 年 8 月 11 日 下午 3:57 
I have magic eyes queued up but none of my guys will ever craft them at the magic workbench, i can't even prioritise it.
Cheezeburger 2024 年 8 月 9 日 下午 1:43 
The empire requires both herbal and fungal medicine to build high quality medicine but I can't research the mushrooms from the dwarven tree, how do I grow fungal medicine as empire?
老军医华生 2024 年 8 月 8 日 上午 4:40 
Are there any CE plans? I really need it.:steamthumbsup:
Trianqren 2024 年 8 月 5 日 下午 7:03 
is the beastmen mod 100% required or can i play without it just fine?
SickBoyWi  [作者] 2024 年 8 月 4 日 上午 6:55 
UPDATE: Patch for new (soon to release) Rimhammer Story Tellers mod.
TornPanda 2024 年 7 月 29 日 上午 5:40 
Would daemons function better as mechs? pollution then just being corruption
SickBoyWi  [作者] 2024 年 7 月 28 日 下午 7:25 
@Zalera - No. I would love to, but I'm already managing a few dozen mods. Doing that would mushroom it into hundreds probably.
SickBoyWi  [作者] 2024 年 7 月 28 日 下午 7:25 
Update: Defect fixes.
Wolfette 2024 年 7 月 21 日 上午 5:52 
By the Comet!
남블님 2024 年 7 月 19 日 上午 4:14 
bretonia?
Zalera 2024 年 7 月 18 日 下午 4:54 
Any plans for modularity? would love to see the furniture and defenses/structures as style for ideology. Either way, nice work!
Excusememan 2024 年 7 月 18 日 上午 3:00 
amazing
firefan43 2024 年 7 月 17 日 下午 2:49 
So happy to see this updated! Thank you!
Trianqren 2024 年 7 月 17 日 上午 9:32 
by sigmar those textures are incredible
SickBoyWi  [作者] 2024 年 7 月 17 日 上午 8:35 
Updated for 1.5.
SickBoyWi  [作者] 2024 年 7 月 17 日 上午 8:07 
We're getting ready to release for 1.5 all. Hopefully today.
BlackSmeim 2024 年 6 月 21 日 下午 12:41 
@Kregantis yes, it is. The creator is working on it rn.
Kregantis 2024 年 5 月 16 日 上午 3:28 
Will this be getting an update?
Hal Cortese 2024 年 4 月 11 日 下午 12:26 
Is it normal that the empire faction comes dressed in fedora hats?
Medieval1 2023 年 12 月 28 日 上午 5:09 
where are you going to add karl franz armor because i like full of colonists with karl armor
2 letters 2023 年 8 月 15 日 下午 10:33 
It would be nice to see helmet+hats combos, to help with variety in gear.
SickBoyWi  [作者] 2023 年 8 月 5 日 上午 7:10 
UPDATE: Fixed issue with magic users not getting magic traits.
SickBoyWi  [作者] 2023 年 8 月 5 日 上午 7:10 
@hott3 - Sorry. All the large doors and gates I added require Doors Expanded.
@Spartucus - Looks like Elster got you sorted. Thanks Elster.
@Elster - Take it to Discord, and you will get assistance right away.