Age of Empires II (2013)

Age of Empires II (2013)

Zetnus's Sea Blood v1,0
9 kommentarer
[Valhalla] Alkhalim 8. mar. 2014 kl. 4:50 
I was looking for a Ship-Blood map for a long time, thanks :D
Zetnus  [ophavsmand] 6. mar. 2014 kl. 10:00 
I just took a look at the scenario by opening it in the original version of the game (1.0) and the blending looks like it does in The Forgotten. So, that means this is an HD-edition specific bug. Either that, or there is something wrong with my installation of the game.
Ozhara 6. mar. 2014 kl. 8:20 
I'm sure it's a 'bug' then. Depending on terrain type/placing options, there must be an info value telling which terrain overlaps what other terrain(types).

I suppose they set thisone wrong in this case or had to do so for their 'terrain tweak' to work without changing the whole terrai system - what wouldn't be the worst thing...

Think of different swamp and shallow terrains or dry and wet mud, different road types and so on. :)
Ozhara 6. mar. 2014 kl. 8:17 
Verifying your cache resets the whole terrain, that's right.

They added just one new terrain texture, but they added some new terrains by reusing old textures with new placing options, like water without automatical beach and such.

And it's hard to identify them, for they changed the whole terrain names in FE and I think they even threw out one or two you can't place anymore in FE.

I think I saw a table with old and new terrains and their editor name - just can't remember where...
Zetnus  [ophavsmand] 6. mar. 2014 kl. 7:23 
I used a grid mod as well as your non-blending blends when I originally designed the terrain, to make sure everything was lined up correctly and symentrical.
But since then I've verified the cache to restore the orginals, so it shouldn't be anything with my texture or blend files. I'll take a look at them though.
Zetnus  [ophavsmand] 6. mar. 2014 kl. 7:20 
I used one of the non-standard ice terrains (ice, beach I think) as well as using the 2D water terrain. Maybe that combination is why the ice is inverted...
Interestingly, the blending looks very different if you open the scenario in The Forgotten -- the ice is correct, but the dirt along the edges of the water is lost.
As far as I know, no new textures except the rock terrain were added in AOF, and I don't think new blending was added either?
Ozhara 6. mar. 2014 kl. 2:36 
Just realized, did you edit your blend textures, or is it a bug with the (new?) ice terrain, it shows its blending above instead beneath the icy area, looks weird...^^
Zetnus  [ophavsmand] 6. mar. 2014 kl. 2:27 
Thanks! :wololo:
Ozhara 5. mar. 2014 kl. 22:17 
Looks awesome! :D: