Garry's Mod

Garry's Mod

Call of Duty Modern Warfare 2 Remastered Custom Male Animations
29 kommenttia
iTzDFuZZ 16.7. klo 12.48 
My fault
Stefano (BackToGetCommissions)  [tekijä] 16.7. klo 4.30 
Wrong guy to ask about CoD anims in general.
iTzDFuZZ 16.7. klo 4.25 
I know its been a while since i've commissioned a port I was asking if you could somehow import the anims from Bo2 including the dolphin diving stuff
Stefano (BackToGetCommissions)  [tekijä] 19.2. klo 13.02 
I don't make stuff from scratch.
MxstHated. 19.2. klo 12.57 
can you do some advance warfare amins?
Jimmy 15.8.2024 klo 8.49 
Its hard not to be a dickhead over this i make animations in Gmod ive done stuff with tf2 character and now with some mw2 characters i use your anims to make my life easier but due to this retarded 1 frame problem its sinificantly harder than it has to be....i don't know maybe I am just doing it wrong but at this point im content to just break them open in blender and manually fix it.
Jimmy 15.8.2024 klo 8.46 
I wanna know.....Why do all your custom anims have this same problem? Why did it happen exactly.....because its so ungodly annoying......it makes it much harder to animate them than it has to be.
Jimmy 15.8.2024 klo 8.39 
Im Currently fixing these as i am sick and tired of the one frame problem that has been driving me f*cking crazy
majordickiejohnson 10.12.2023 klo 9.07 
I see, thanks for the response
Stefano (BackToGetCommissions)  [tekijä] 10.12.2023 klo 8.27 
They are specifically for the models in collection, not for Valve models
majordickiejohnson 10.12.2023 klo 5.44 
Can you please tell me the custom name that I need to put into the qc file in order to get this to work on my models? Like the "$includemodel "humans/____.mdl" " line?
Gordon-Morgan ! 24.8.2023 klo 6.28 
There was one slightly interesting question here, for me personally. Is it possible to ask a small question about how this is done ? Not long ago I just wanted to try to port animations from amnesia and honestly I have no idea how this is done.
Proton 2.7.2023 klo 13.51 
Hm okay.
Stefano (BackToGetCommissions)  [tekijä] 2.7.2023 klo 13.31 
I already did that. But I can't decide which ragdolls in the wokshop (that uses HL2 skeleston) will use it
Proton 2.7.2023 klo 13.10 
Is it possible to make other ragdolls (Like Combines, citizens, and etc) to have this animations?
Stefano (BackToGetCommissions)  [tekijä] 11.11.2022 klo 7.31 
The usual way you attach stuff to the models
Gordon-Morgan ! 11.11.2022 klo 7.20 
Easy bonemerge tool ? No ?
Stefano (BackToGetCommissions)  [tekijä] 10.11.2022 klo 4.20 
Manually, yes
Gordon-Morgan ! 10.11.2022 klo 3.54 
Oh sorry, okay. Of course, it is very strange that I am writing now, but is it possible to give weapons to animated ragdolls?
Stefano (BackToGetCommissions)  [tekijä] 10.11.2022 klo 3.28 
English, please
Gordon-Morgan ! 10.11.2022 klo 3.01 
Очень конечно странно что пишу сейчас, но можно ли дать оружие анимированым регдолам ?
Stefano (BackToGetCommissions)  [tekijä] 5.7.2022 klo 14.08 
First you need to learn the basics about posing, then you have to learn how to use the tools
Johnny Silverhand 5.7.2022 klo 14.05 
I'm relatively new to posing and animations for ragdolls. How do I use these animations on ragdolls?
stgmoody8 4.3.2022 klo 12.58 
how do you use the animations
The Ghost Wolf 30.7.2021 klo 8.45 
Looks Really Good
Stefano (BackToGetCommissions)  [tekijä] 27.6.2021 klo 13.58 
Read the title
barricadedpurifier 27.6.2021 klo 13.56 
Can these animations be used on NPCs?
petchpanomrung 23.1.2021 klo 13.11 
bro i made something cool with ur custom male animations lol ...
https://youtu.be/VoIBlS1yWtc
矿场一霸!琪亚娜Kiana. 20.1.2021 klo 10.30 
Can add a player model?